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/**
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* MainHandler for AssetManagement
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* $Id$
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* $HeadURL$
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* $Author$
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*/
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#include "main_handler.h"
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#include "handler_training_area.h"
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#include "handler_workstation_logout.h"
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#include "handler_asset.h"
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#include "handler_location.h"
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#include "handler_relay_info.h"
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#include "settings.h"
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#include <DDS/DDSConnector/dds_connector.h>
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#include <DDS/Core/pacemaker.h>
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#include <ngldb/db_service_handler.h>
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namespace AssetManagement
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{
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MainHandler::MainHandler(QObject *parent)
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: QObject(parent)
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, m_handlerTrainingArea(nullptr)
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, m_handlerWorkstationLogout(nullptr)
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, m_handlerAsset(nullptr)
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, m_handlerLocation(nullptr)
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, m_handlerRelayInfo(nullptr)
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, m_ddsHandler(nullptr)
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, m_dbHandler(nullptr)
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, m_handlerWebSocket(nullptr)
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, m_logger(getLogger("MainHandler"))
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{}
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MainHandler::~MainHandler()
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{
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m_handlerTrainingArea = nullptr;
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m_handlerWorkstationLogout = nullptr;
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m_handlerAsset = nullptr;
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m_handlerLocation = nullptr;
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m_handlerRelayInfo = nullptr;
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m_handlerWebSocket = nullptr;
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m_ddsHandler = nullptr;
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m_dbHandler = nullptr;
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}
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bool MainHandler::init(int domainId)
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{
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// initialize database
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m_dbHandler = std::make_shared<DbHandler>();
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if (!m_dbHandler->init(0, Settings::settings()))
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{
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ERROR_LOG(m_logger) << "Initialisation dbHandler failed.";
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return false;
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}
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DEBUG_LOG(m_logger) << "Initialisation dbHandler succesful.";
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// initialize DDS
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m_ddsHandler = std::make_shared<DdsHandler>(domainId);
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if (!m_ddsHandler->init())
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{
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ERROR_LOG(m_logger) << "Initialisation ddsHandler failed.";
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return false;
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}
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DEBUG_LOG(m_logger) << "Initialisation ddsHandler succesful.";
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// read project specific data from database
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// publish project specific data
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// initialize all handlers
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if (!initAsmHandler())
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{
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ERROR_LOG(m_logger) << "Initialisation AsmHandler failed.";
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return false;
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}
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DEBUG_LOG(m_logger) << "Initialisation AsmHandler succesful.";
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m_ddsHandler->pacemaker()->setNewState(Core::RunningState::Running);
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return true;
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}
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bool MainHandler::initAsmHandler()
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{
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DEBUG_LOG(m_logger) << "Start Initialisation AsmHandler";
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// TrainingArea
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m_handlerTrainingArea = std::make_shared<HandlerTrainingArea>(this);
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DEBUG_LOG(m_logger) << "Reset HandlerTrainingArea succesful.";
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if (!m_handlerTrainingArea->init())
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{
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ERROR_LOG(m_logger) << "Initialisation of HandlerTrainingArea failed.";
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return false;
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}
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DEBUG_LOG(m_logger) << "Initialisation HandlerTrainingArea succesful.";
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// WorkstationLogout
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m_handlerWorkstationLogout = std::make_shared<HandlerWorkstationLogout>(this);
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DEBUG_LOG(m_logger) << "Reset HandlerWorkstationLogout succesful.";
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if (!m_handlerWorkstationLogout->init())
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{
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ERROR_LOG(m_logger) << "Initialisation of HandlerWorkstationLogout failed.";
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return false;
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}
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DEBUG_LOG(m_logger) << "Initialisation HandlerWorkstationLogout succesful.";
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// Asset
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m_handlerAsset = std::make_shared<HandlerAsset>(this);
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DEBUG_LOG(m_logger) << "Reset HandlerAsset succesful.";
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if (!m_handlerAsset->init())
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{
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ERROR_LOG(m_logger) << "Initialisation of HandlerAsset failed.";
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return false;
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}
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DEBUG_LOG(m_logger) << "Initialisation HandlerAsset succesful.";
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// Location
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m_handlerLocation = std::make_shared<HandlerLocation>(this);
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DEBUG_LOG(m_logger) << "Reset HandlerLocation succesful.";
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if (!m_handlerLocation->init())
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{
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ERROR_LOG(m_logger) << "Initialisation of HandlerLocation failed.";
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return false;
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}
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DEBUG_LOG(m_logger) << "Initialisation HandlerLocation succesful.";
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// RelayInfo
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m_handlerRelayInfo = std::make_shared<HandlerRelayInfo>(this);
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DEBUG_LOG(m_logger) << "Reset HandlerRelayInfo succesful.";
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if (!m_handlerRelayInfo->init())
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{
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ERROR_LOG(m_logger) << "Initialisation of HandlerRelayInfo failed.";
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return false;
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}
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DEBUG_LOG(m_logger) << "Initialisation HandlerRelayInfo succesful.";
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// WebSocketServer
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m_handlerWebSocket = std::make_shared<WebSocketInterface::WebSocketInterfaceHandler>(this);
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DEBUG_LOG(m_logger) << "Reset WebSocketInterfaceHandler succesful.";
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if (!m_handlerWebSocket->init())
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{
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ERROR_LOG(m_logger) << "Initialisation WebSocketInterfaceHandler failed.";
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return false;
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}
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m_ddsHandler->pacemaker()->addPort(m_handlerWebSocket->serverWebSocketPort(), Core::PortType::WebSocketServer);
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DEBUG_LOG(m_logger) << "Initialisation WebSocketInterfaceHandler succesful.";
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return true;
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}
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std::shared_ptr<DatabaseInterface> MainHandler::db() const
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{
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return m_dbHandler->db();
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}
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int MainHandler::exerciseId() const
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{
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if (dds())
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return dds()->ddsConnector()->getPartitionId();
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return -1;
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}
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} // namespace Assetmanagement
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