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/**
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* @RDE_HEADER@
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* SimpleCommand
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* $Id$
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* $HeadURL$
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* $Author$
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* Created by Christian Fröbel, SLSE, 2017-07-11
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*/
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#pragma once
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#include "icommand.h"
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#include <functional>
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namespace AudioVideoManagement
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{
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class IAvaComm;
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class IAvaCommandDoneObserver;
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class IVdComm;
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class IVdCommandDoneObserver;
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namespace detail
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{
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/**
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* A SimpleCommand synchronises only with the OK response sent by the AVS.
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* In order to invoke the actual command, a function object needs to be supplied
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* which then calls the corresponding method on AvaComm or VdComm.
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*
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* @author Christian Fröbel
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*/
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template<class Comm, class DoneObserver>
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class SimpleCommand : public ICommand
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{
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public:
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/**
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* The AVS responds to some commands with more than one OK. In that case
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* the number of expected OK-responses can be specified.
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*/
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SimpleCommand(const QString &commandDesc, Comm *comm, DoneObserver *observer, std::function<void (Comm *)> commandInvoker, int okCount = 1);
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QString debug() const override { return m_commandDesc; }
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void send() override;
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private slots:
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void onOk();
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private:
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void done();
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std::function<void (Comm *)> m_commandInvoker;
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const int m_expectedOkCount;
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int m_okCount{0};
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Comm *m_comm;
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DoneObserver *m_observer;
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QString m_commandDesc;
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};
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} // namespace detail
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namespace AvaCommands
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{
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using SimpleCommand = detail::SimpleCommand<IAvaComm, IAvaCommandDoneObserver>;
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}
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namespace VdCommands
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{
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using SimpleCommand = detail::SimpleCommand<IVdComm, IVdCommandDoneObserver>;
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}
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} // namespace AudioVideoManagement
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