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/**
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* @RDE_HEADER@
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* StartScript
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* $Id$
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* $HeadURL$
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* $Author$
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* Created by Astrid Müller, SGAS, 2018-02-14
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*/
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#pragma once
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#include "icommand.h"
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#include <AudioVideoManagement/ava_types.h>
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#include <QString>
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#include <boost/optional.hpp>
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namespace AudioVideoManagement
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{
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class IAvaComm;
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class IAvaCommandDoneObserver;
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namespace AvaCommands
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{
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/**
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* The response to StartScript depends on whether a script is started
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* or not.
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* The response to the actual StartScript contains
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* a ScriptState.
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* @author Hanna E. Rathje
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*/
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class StartScript final : public ICommand
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{
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Q_OBJECT
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public:
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StartScript(IAvaComm *comm, IAvaCommandDoneObserver *doneObserver, const QString &dialogId, const QString &scriptName, bool bBlocking);
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void send() override;
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QString debug() const override { return QLatin1String("StartScript"); }
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/**
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* May only be called after the command has successfully completed.
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*/
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///{@
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AvaStreamState scriptState() const { return *m_scriptState; }
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///@}
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private slots:
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void onScriptStateReceived(const QString &dialogId, const QString &scriptName, AvaStreamState scriptState);
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void onScriptPositionReceived(const QString &dialogId, const QString &scriptName, const QString &streamName, AvaTimePoint pos, AvaTimePoint relPos);
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private:
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void done();
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const QString m_dialogId;
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const QString m_scriptName;
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boost::optional<AvaStreamState> m_scriptState;
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IAvaComm *m_comm;
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IAvaCommandDoneObserver *m_observer;
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bool m_bBlocking;
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};
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}
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} // namespace AudioVideoManagement::AvaCommands
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