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/**
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* @RDE_HEADER@
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* AvsCommandQueue
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* $Id$
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* $HeadURL$
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* $Author$
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* Created by Christian Fröbel, NLSE, 2018-02-23
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*/
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#include "avs_command_queue.h"
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#include "icommand.h"
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#include <LtsUtilsCore/connection.h>
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namespace AudioVideoManagement
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{
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AvsCommandQueue::AvsCommandQueue(std::chrono::milliseconds timeout)
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: m_logger(getLogger("AvsCommandQueue"))
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{
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if (timeout.count())
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{
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m_timer.setSingleShot(true);
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m_timer.setInterval(timeout.count());
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connect(&m_timer, &QTimer::timeout, this, &AvsCommandQueue::timeout); // signal -> signal
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}
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}
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AvsCommandQueue::~AvsCommandQueue()
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{
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flush();
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}
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void AvsCommandQueue::queue(std::unique_ptr<ICommand> cmd, std::unique_ptr<LtsUtils::IConnection> connection)
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{
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Q_ASSERT(cmd);
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bool noPendingCommand = m_queue.empty();
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m_queue.push_back(CommandWithConn{std::move(cmd), std::move(connection)});
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DEBUG_LOG(m_logger) << "queueing command, queue size: " << m_queue.size();
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tryReduce();
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if (noPendingCommand)
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nextCommand();
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}
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void AvsCommandQueue::done()
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{
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Q_ASSERT(!m_queue.empty());
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m_timer.stop();
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m_queue.pop_front();
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DEBUG_LOG(m_logger) << "command finished, queue size: " << m_queue.size();
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if (m_queue.empty())
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emit queueEmpty();
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else
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nextCommand();
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}
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ICommand *AvsCommandQueue::currentCommand() const
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{
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Q_ASSERT(!m_queue.empty());
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return m_queue.front().cmd.get();
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}
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bool AvsCommandQueue::currentHasConnection() const
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{
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Q_ASSERT(!m_queue.empty());
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return m_queue.front().connection != nullptr;
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}
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LtsUtils::IConnection *AvsCommandQueue::currentConnection() const
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{
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Q_ASSERT(!m_queue.empty());
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Q_ASSERT(m_queue.front().connection);
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return m_queue.front().connection.get();
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}
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void AvsCommandQueue::flush()
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{
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if (m_queue.empty())
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return;
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DEBUG_LOG(m_logger) << "flushing " << m_queue.size() << " commands";
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m_timer.stop();
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m_queue.clear();
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emit queueEmpty();
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}
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void AvsCommandQueue::alive()
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{
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Q_ASSERT(!m_queue.empty());
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m_timer.start();
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}
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void AvsCommandQueue::nextCommand()
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{
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Q_ASSERT(!m_queue.empty());
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DEBUG_LOG(m_logger) << "sending next command";
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ICommand *cmd = currentCommand();
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m_timer.start();
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cmd->send();
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}
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/**
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* Given the last queued command in the queue this method
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* tries to find commands queued earlier where the effect
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* of the earlier command will be nullified by the new command.
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* If such a command is found, it will be dropped.
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* For example when there was a SetVolume(x) followed by
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* a SetVolume(y), we can simply drop the first one.
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*/
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void AvsCommandQueue::tryReduce()
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{
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if (m_queue.size() <= 2)
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return;
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const CommandWithConn &lastCommand = m_queue.back();
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// Do not check against the first command as it is beeing executed right now.
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for (size_t i = 1; i < m_queue.size() - 1; ++i)
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{
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const CommandWithConn ¤t = m_queue[i];
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if (!lastCommand.cmd->nullifies(current.cmd.get()))
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continue;
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DEBUG_LOG(m_logger) << "dropping command due to override";
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m_queue.erase(m_queue.begin() + i);
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return;
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}
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}
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} // namespace AudioVideoManagement
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