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/**
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* Handler for player data
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* $Id$
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* $HeadURL$
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* $Author$
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* Created by gr, SLSE, 2017-02-20
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*/
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#pragma once
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#include "logger.h"
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#include <AreaEffectSimulation/aes_dtc.h>
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#include <Buildings/bld_dtc.h>
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#include <Buildings/bld_ftc.h>
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#include <ProjectDataManagement/pdm_dtc.h>
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#include <TrainingAreaBase/tab_ftc.h>
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#include <CentralEffectSimulation/dds_handler.h>
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#include <CentralEffectSimulation/handler_building_data.h>
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#include <QtCore/QObject>
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#include <QtCore/QMap>
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#include <QtCore/QHash>
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#include <QtCore/QVector>
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#include <QPolygonF>
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namespace LtsUtils
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{
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class QPoint3D;
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}
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// AES-Handling for buildings
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namespace Ces2D
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{
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class HandlerAesData : public QObject
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, protected Buildings::Interface::Ftc::SendCesHitOnBuildingReplyHandler
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, protected TrainingAreaBase::Interface::Ftc::SendCesHitInformationReplyHandler
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{
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Q_OBJECT
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public:
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explicit HandlerAesData(const std::shared_ptr<CentralEffectSimulation::DdsHandler> &ddsHandler,
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const std::shared_ptr<CentralEffectSimulation::HandlerBuildingData> &buildingDataHandler,
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QObject *parent = nullptr);
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~HandlerAesData();
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/**
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* Initialize the handler to manage information from player management
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*/
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bool init();
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AreaEffectSimulation::AesItemView itemView(const int &aesId) const { return m_aesItemViews.value(aesId); }
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protected:
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void onSendCesHitOnBuildingReply(const Core::FunctionReplyObject &replyObject) override final;
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void onSendCesHitInformationReply(const Core::FunctionReplyObject &reply) override final;
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private slots:
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/**
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* Handle the signals from 'AES'
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*/
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void onExplosionSingleChanged(const AreaEffectSimulation::ExplosionSingle &data, DataModification modType);
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void onAirSupportImpactChanged(const AreaEffectSimulation::AirSupportImpact &data, DataModification modType);
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void onAesItemViewChanged(const AreaEffectSimulation::AesItemView &data, DataModification modType);
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void onTriggeredImpactsChanged(const AreaEffectSimulation::TriggeredImpacts &data, DataModification modType);
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/**
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* Handle MainFootprint from 'ISM'
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*/
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void onMainFootprintChanged(const InfrastructureManagement::MainFootprint &data, DataModification modType);
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void removeStates(const AreaEffectSimulation::AesItemView &data);
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private: // structs
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struct Footprint
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{
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int mseId = -1;
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int zone = -1;
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Core::GeoPosition geoPosition;
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QPolygonF polyUtm;
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QRectF boundingBoxPolyUtm;
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bool isValid() const { return mseId > 0; }
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};
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typedef QHash<int, QSet<int>> BitfieldStates;
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private: // methoden
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void handleExplosionSingleCentral(const AreaEffectSimulation::AesItemView &itemView);
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void calculateFootprint(const InfrastructureManagement::MainFootprint &mainFootprint);
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bool inFootprint(const Core::GeoPosition2D &geoPosition, const double radius, const Footprint &footPrint) const;
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void preCalculateImpacts(const AreaEffectSimulation::TriggeredImpacts &data);
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void calculateImpacts(const AreaEffectSimulation::TriggeredImpacts &data, const Footprint &footprint);
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double getRadiusOfMunition(const int32_t chargeTypeId) const;
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private: // attributes
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std::shared_ptr<CentralEffectSimulation::DdsHandler> m_ddsHandler; ///< Pointer to VOM DDS handler
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std::shared_ptr<CentralEffectSimulation::HandlerBuildingData> m_handlerBuildingData;
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QHash<int, Footprint> m_footprints; // key = footprint.mseId
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QHash<int, BitfieldStates> m_bitfieldStatesBld; // key = mseId, value = BitfieldState
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// AES-Values
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QHash<int, AreaEffectSimulation::AesItemView> m_aesItemViews; // key = aesItemId
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QHash<int, AreaEffectSimulation::AesEffectState> m_explosionSingleState; // key = id value = state
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NGL::INGLLogger &m_logger; ///< Interface to the Logging-Facility
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};
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} // namespace Ces2D
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