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/**
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* Handler for player data
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* $Id$
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* $HeadURL$
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* $Author$
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* Created by gr, SLSE, 2017-02-20
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*/
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#pragma once
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#include "supplytimer.h"
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#include <CentralEffectSimulation/logger.h>
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#include <CentralEffectSimulation/dds_handler.h>
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#include <CentralEffectSimulation/aes_item_view_utm.h>
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#include <CentralEffectSimulation/handler_participant.h>
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#include <CentralEffectSimulation/handler_building_data.h>
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#include <QtCore/QHash>
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#include <QtCore/QObject>
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#include <QtCore/QQueue>
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#include <QtCore/QPointF>
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#include <QtGui/QPolygonF>
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// AES-Handling for participants
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namespace CES_FUNCTIONAL_AREA
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{
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enum class EffectType
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{
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Unknown = 0,
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EffectiveMineRangeEnter = 0xf0000 | 1, // AtMineAreaSingleMines = 15 = 0xf
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EffectiveMineRangeLeave = 0xf0000 | 2, // AtMineAreaSingleMines = 15 = 0xf
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NContaminationLeave = 0x10000 | 0, // AtNContamination = 1
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NContaminationEnterArea1 = 0x10000 | 1,
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NContaminationEnterArea2 = 0x10000 | 2,
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NContaminationDetonation = 0x10000 | 255,
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FunctionalAreaLeave = 0xc0000 | 0, // AtReconArea = 12 = 0xc
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FunctionalAreaEnter = 0xc0000 | 1,
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ExplosionArea = 0x30000 | 2, // AtExplosionArea = 3
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ExplosionSingle = 0x40000 | 3, // AtExplosionSingle = 4
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BCContaminationLeave = 0x20000 | 0, // AtBCContamination = 2
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BCContaminationEnterFloating = 0x20000 | 1,
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BCContaminationEnterResident = 0x20000 | 2,
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BCContaminationEnterFloatingArea = 0x20000 | 3,
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BeStillWarning = 11,
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};
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QString toString(EffectType et);
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struct ParticipantDistance
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{
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double squareDistance = 0;
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CentralEffectSimulation::HandlerParticipant::CesParticipantData participantPosition;
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};
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struct EnterLeaveType
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{
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ProjectDataManagement::EventType eventType = ProjectDataManagement::EventType_def::Unknown;
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bool isAlreadySupplied = false;
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};
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class HandlerFunctionalAreas : public QObject
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, protected TrainingAreaBase::Interface::Ftc::SendCesHitReplyHandler
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, protected TrainingAreaBase::Interface::Ftc::DemandInitReplyHandler
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{
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Q_OBJECT
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public:
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explicit HandlerFunctionalAreas(const std::shared_ptr<CentralEffectSimulation::DdsHandler> &ddsHandler,
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const std::shared_ptr<CentralEffectSimulation::HandlerParticipant> &participantHandler,
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const std::shared_ptr<CentralEffectSimulation::HandlerBuildingData> &handlerBuildingData,
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QObject *parent = nullptr);
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~HandlerFunctionalAreas();
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/**
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* Initialize the handler to manage information from player management
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*/
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bool init();
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protected:
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void onSendCesHitReply(const Core::FunctionReplyObject &replyObject) override final;
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void onDemandInitReply(const Core::FunctionReplyObject &replyObject) override final;
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private Q_SLOTS:
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/**
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* Handle the signals from 'AES'
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*/
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void onAesItemViewChanged(const AreaEffectSimulation::AesItemView &data, DataModification modType);
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private: // methoden
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void calculateFunctionalArea(const CentralEffectSimulation::AesItemViewUtm &itemView);
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void calculateDangerArea(const CentralEffectSimulation::AesItemViewUtm &itemView);
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void deleteDangerArea(const int aesItemId);
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void onNewParticipantPosition(const CentralEffectSimulation::HandlerParticipant::CesParticipantData &participantData);
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void onNewIndoorParticipantPosition(const CentralEffectSimulation::HandlerParticipant::CesParticipantData &participantData);
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void onRestoreRadioReadinessChanged(const int participantId);
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bool inCircle(const QPointF ¢erUtm, const double radius, const QPointF &pointUtm);
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bool inBoundingBoxCheck(const CentralEffectSimulation::AesItemViewUtm &itemView, const CentralEffectSimulation::HandlerParticipant::CesParticipantData &participantData);
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bool inFormCheck(const CentralEffectSimulation::AesItemViewUtm &itemView, const CentralEffectSimulation::HandlerParticipant::CesParticipantData &participantData);
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void sendCesHitRequest(const CentralEffectSimulation::AesItemViewUtm &itemView,
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const CentralEffectSimulation::HandlerParticipant::CesParticipantData &participantData,
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ProjectDataManagement::EventType eventType);
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void sendParticipantEvent(const CentralEffectSimulation::AesItemViewUtm &itemView,
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const CentralEffectSimulation::HandlerParticipant::CesParticipantData &participantData,
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const ProjectDataManagement::EventType eventType);
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ProjectDataManagement::EventType leaveEventTypeForAesType(AreaEffectSimulation::AesType aesTypeId);
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EffectType leaveEffectTypeForAesType(AreaEffectSimulation::AesType aesTypeId);
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EffectType effectTypeForNContaminationArea(const CentralEffectSimulation::AesItemViewUtm &itemView, const QPointF &participantPosUtmPoint, qint64 partPosSampleTime);
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EffectType effectTypeForBCContaminationArea(const CentralEffectSimulation::AesItemViewUtm &itemView, const QPointF &participantPosUtmPoint);
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void aesItemViewRemoved(int aesItemId);
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void removeParticipant(int participantId);
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void sendEnterLeave(const CentralEffectSimulation::AesItemViewUtm &itemView, int participantId, bool inForm);
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void startSupplyTimer(int participantId, int aesId, long time);
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void stopSupplyTimer(int participantId);
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void on_supplyFinished(int participantId, int aesId);
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void sendInitSupplyToTab(int participantId, int aesId);
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private: // attributes
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std::shared_ptr<CentralEffectSimulation::DdsHandler> m_ddsHandler; ///< Pointer to VOM DDS handler
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std::shared_ptr<CentralEffectSimulation::HandlerParticipant> m_handlerParticipant;
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std::shared_ptr<CentralEffectSimulation::HandlerBuildingData> m_handlerBuildingData;
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QHash<int32_t, int> m_aesItemId2partIdMap;
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// AES-Values
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QHash<int, CentralEffectSimulation::AesItemViewUtm> m_aesItemViews; // key = aesItemId
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QQueue<TrainingAreaBase::SendCesHitRequest> m_sendCesHitRequestQueue;
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QQueue<TrainingAreaBase::DemandInitRequest> m_sendInitRequestQueue;
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QHash<QPair<int, int>, EnterLeaveType> m_cesEnterLeaveFunctionalArea; // QPair < aesItemId, participantId> Last Event
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QHash<int, SupplyTimer *> m_supplyTimers; // participantId
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QHash<int, QVector<int>> m_aesPolygonEncloseBuilding; // key = aesItemId value = BuildingIds inside form
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int m_requestId = 1;
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NGL::INGLLogger &m_logger; ///< Interface to the Logging-Facility
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};
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} // namespace CES_FUNCTIONAL_AREA
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