Initial commit
This commit is contained in:
commit
b7d90b9afe
16245 files changed
+3396666
No files matched your search
+304
@@ -0,0 +1,304 @@
|
||||
/**
|
||||
* Handler for all exercise objects
|
||||
* $Id$
|
||||
* $HeadURL$
|
||||
* $Author$
|
||||
* Created by Hanna E. Rathje, SLSE, 2015-09-03
|
||||
*/
|
||||
|
||||
#include "handler_firing_explosion.h"
|
||||
#include "esc_db.h"
|
||||
#include "main_handler.h"
|
||||
#include "handler_tab_data.h"
|
||||
#include "handler_order.h"
|
||||
#include "handler_vehicle.h"
|
||||
#include "control_unit_handler.h"
|
||||
#include <QTimer>
|
||||
#include <QCoreApplication>
|
||||
#include <NGLLogger/NGLLoggerBootstrap.h>
|
||||
|
||||
namespace EffectShowClient
|
||||
{
|
||||
//=============================================================================
|
||||
HandlerFiringExplosion::HandlerFiringExplosion(MainHandler *mainHandler,
|
||||
QObject *parent)
|
||||
: QObject(parent)
|
||||
, ManuallyExplosionRequestHandler(mainHandler->dds()->fts())
|
||||
, m_mainHandler(mainHandler)
|
||||
, m_logger(getLogger("HandlerFiringExplosion"))
|
||||
{
|
||||
|
||||
}
|
||||
//=============================================================================
|
||||
HandlerFiringExplosion::~HandlerFiringExplosion()
|
||||
{}
|
||||
//=============================================================================
|
||||
bool HandlerFiringExplosion::init()
|
||||
{
|
||||
connect(m_mainHandler->handlerOrder().get(), &HandlerOrder::effectShowStarted,
|
||||
this, &HandlerFiringExplosion::onEffectShowStarted);
|
||||
connect(m_mainHandler->handlerOrder().get(), &HandlerOrder::effectShowInterrupted,
|
||||
this, &HandlerFiringExplosion::onEffectShowInterrupted);
|
||||
connect(m_mainHandler->handlerOrder().get(), &HandlerOrder::endHandlerFiring,
|
||||
this, &HandlerFiringExplosion::onEndHandlerFiring);
|
||||
connect(m_mainHandler->handlerTabData().get(), &HandlerTabData::effectShowStopped,
|
||||
this, &HandlerFiringExplosion::onEffectShowStopped);
|
||||
connect(m_mainHandler->handlerOrder().get(), &HandlerOrder::startHandlerFiring,
|
||||
this, &HandlerFiringExplosion::onStartHandlerFiring);
|
||||
connect(m_mainHandler->handlerTabData().get(), &HandlerTabData::effectShowContinued,
|
||||
this, &HandlerFiringExplosion::onEffectShowContinued);
|
||||
connect(m_mainHandler->handlerControlUnit().get(), &ControlUnitHandler::safetyStatus,
|
||||
this, &HandlerFiringExplosion::onSafetyConfirmation);
|
||||
connect(m_mainHandler->handlerVehicle().get(), &HandlerVehicle::readyForExplosionFiring,
|
||||
this, &HandlerFiringExplosion::onReadyForExplosionFiring);
|
||||
connect(m_mainHandler->handlerVehicle().get(), &HandlerVehicle::statusExplosionFiring,
|
||||
this, &HandlerFiringExplosion::onStatusExplosionFiring);
|
||||
|
||||
return true;
|
||||
}
|
||||
//=============================================================================
|
||||
void HandlerFiringExplosion::setFiringClearanceDuration()
|
||||
{
|
||||
if (m_firingExplosionEntity.firingClearanceTime().is_set())
|
||||
{
|
||||
qint64 pre = m_firingExplosionEntity.firingClearanceTime().get();
|
||||
qint64 post = pre;
|
||||
pre -= PRE_START_TIME;
|
||||
post += m_firingExplosionEntity.duration() + POST_END_TIME; //as we already start "duration" earlier
|
||||
m_firingExplosionEntity.firingClearanceTime().set(pre);
|
||||
m_firingExplosionEntity.endOfFiringClearanceTime().set(post);
|
||||
// m_firingExplosionEntity.firingClearanceTime().set(m_firingExplosionEntity.firingClearanceTime().get() - (2 * m_firingClearanceDuration));
|
||||
}
|
||||
else
|
||||
m_firingExplosionEntity.endOfFiringClearanceTime().reset();
|
||||
|
||||
m_mainHandler->dds()->dts()->publish(m_firingExplosionEntity);
|
||||
}
|
||||
//-----------------------------------------------------------------------------
|
||||
void HandlerFiringExplosion::onStartHandlerFiring(const Database::EscOrder &escOrder)
|
||||
{
|
||||
DEBUG_LOG(m_logger) << "onStartHandlerFiring()";
|
||||
DEBUG_LOG(m_logger) << "numOfVolley: " << escOrder.numOfVolley
|
||||
<< "shotsInTotal: " << escOrder.shotsPerVolley
|
||||
<< "duration: " << escOrder.duration;
|
||||
if (escOrder.numOfVolley < 0)
|
||||
return;
|
||||
|
||||
//we are interrupted
|
||||
m_firingExplosionEntity.idEffectShow(escOrder.id);
|
||||
m_firingExplosionEntity.fireEnabled(false);
|
||||
m_firingExplosionEntity.carriedOutEnabled(false);
|
||||
m_firingExplosionEntity.idOrder(escOrder.idOrder);
|
||||
if (m_isNew)
|
||||
{
|
||||
m_firingExplosionEntity.numberOfVolley(escOrder.numOfVolley);
|
||||
m_firingExplosionEntity.numberOfShot(escOrder.shotsPerVolley);
|
||||
m_firingExplosionEntity.remainingVolleys(escOrder.numOfVolley);
|
||||
m_firingExplosionEntity.remainingShots(m_firingExplosionEntity.numberOfShot());
|
||||
DEBUG_LOG(m_logger) << "Changed number of Shots Remain: " << m_firingExplosionEntity.numberOfShot();
|
||||
m_isNew = false;
|
||||
}
|
||||
m_firingExplosionEntity.duration(escOrder.duration * 1000);
|
||||
m_firingExplosionEntity.remainingTime(escOrder.duration * 1000); //here to avoid traffic?
|
||||
if (escOrder.startTime > 0)
|
||||
m_firingExplosionEntity.firingClearanceTime().set(escOrder.startTime);
|
||||
else
|
||||
{
|
||||
WARNING_LOG(m_logger) << "reset clearance time";
|
||||
m_firingExplosionEntity.firingClearanceTime().reset();
|
||||
}
|
||||
|
||||
if (m_firingExplosionEntity.duration() <= 0 ||
|
||||
m_firingExplosionEntity.numberOfShot() <= 0 ||
|
||||
m_firingExplosionEntity.numberOfVolley() <= 0)
|
||||
{
|
||||
WARNING_LOG(m_logger) << "Won't start Explosion ";
|
||||
return;
|
||||
}
|
||||
|
||||
setFiringClearanceDuration();
|
||||
m_mainHandler->handlerVehicle()->setExplosionParameter(m_firingExplosionEntity.remainingVolleys(),
|
||||
m_firingExplosionEntity.remainingShots(),
|
||||
m_firingExplosionEntity.remainingTime());
|
||||
}
|
||||
//-----------------------------------------------------------------------------
|
||||
void HandlerFiringExplosion::onEndHandlerFiring(const Database::EscOrder &escOrder)
|
||||
{
|
||||
DEBUG_LOG(m_logger) << "onStopHandlerFiring()";
|
||||
DEBUG_LOG(m_logger) << "numOfVolley: " << escOrder.numOfVolley
|
||||
<< "shotsInTotal: " << escOrder.shotsPerVolley
|
||||
<< "duration: " << escOrder.duration;
|
||||
if (escOrder.numOfVolley < 0 || escOrder.idOrder != m_firingExplosionEntity.idOrder())
|
||||
return;
|
||||
|
||||
m_firingExplosionEntity.idEffectShow(0);
|
||||
m_firingExplosionEntity.fireEnabled(false);
|
||||
m_firingExplosionEntity.isActive(false);
|
||||
m_firingExplosionEntity.idOrder(0);
|
||||
m_firingExplosionEntity.numberOfVolley(0);
|
||||
m_firingExplosionEntity.numberOfShot(0);
|
||||
m_firingExplosionEntity.remainingShots(0);
|
||||
m_firingExplosionEntity.remainingVolleys(0);
|
||||
m_firingExplosionEntity.duration(0);
|
||||
m_firingExplosionEntity.firingClearanceTime(dds::core::optional<rti::core::int64>());
|
||||
m_firingExplosionEntity.endOfFiringClearanceTime(dds::core::optional<rti::core::int64>());
|
||||
m_firingExplosionEntity.fireEnabled(false);
|
||||
m_firingExplosionEntity.carriedOutEnabled(false);
|
||||
m_firingExplosionEntity.remainingTime(0); //here to avoid traffic?
|
||||
m_mainHandler->dds()->dts()->publish(m_firingExplosionEntity);
|
||||
m_isNew = true;
|
||||
//reset effect show
|
||||
|
||||
}
|
||||
//-----------------------------------------------------------------------------
|
||||
void HandlerFiringExplosion::onEffectShowStopped(qint16 idEffectShow)
|
||||
{
|
||||
if (idEffectShow != m_firingExplosionEntity.idEffectShow())
|
||||
{
|
||||
ERROR_LOG(m_logger) << "EffectShow IDs not consistent: " << idEffectShow << " / " << m_firingExplosionEntity.idEffectShow();
|
||||
return;
|
||||
}
|
||||
m_firingExplosionEntity.isActive(false);
|
||||
}
|
||||
//-----------------------------------------------------------------------------
|
||||
void HandlerFiringExplosion::onEffectShowContinued(const ConvertFromTab::EffectShowContinue_t &effectShowContinue)
|
||||
{
|
||||
if (effectShowContinue.idEffectShow != m_firingExplosionEntity.idEffectShow())
|
||||
{
|
||||
ERROR_LOG(m_logger) << "EffectShow IDs not consistent: " << effectShowContinue.idEffectShow << " / " << m_firingExplosionEntity.idEffectShow();
|
||||
return;
|
||||
}
|
||||
}
|
||||
//-----------------------------------------------------------------------------
|
||||
void HandlerFiringExplosion::onSafetyConfirmation(const SafetyConfirmation_e &safetyConfirmation)
|
||||
{
|
||||
m_firingExplosionEntity.safetyConfirmation(safetyConfirmation);
|
||||
if (m_lastState == SafetyConfirmation_e::SafetyConfirmed && safetyConfirmation == SafetyConfirmation_e::SafetyNotConfirmed)
|
||||
m_mainHandler->handlerVehicle()->effectShowControl(EffectShowControl_e::StopTimer);
|
||||
|
||||
if (m_lastState != safetyConfirmation && m_firingExplosionEntity.safetyConfirmation() == EffectShowClient::SafetyConfirmation_e::SafetyNotConfirmed &&
|
||||
m_firingExplosionEntity.isActive() && !m_firingExplosionEntity.carriedOutEnabled())
|
||||
{
|
||||
if (m_firingExplosionEntity.idEffectShow() > 0)
|
||||
m_mainHandler->handlerOrder()->updateOrderWithId(m_firingExplosionEntity.idEffectShow(), QString(), EffectShowManagement::OrderConfirmation_e_def::InterruptExecution);
|
||||
|
||||
onEffectShowInterrupted();
|
||||
}
|
||||
|
||||
m_lastState = safetyConfirmation;
|
||||
m_mainHandler->dds()->dts()->publish(m_firingExplosionEntity);
|
||||
}
|
||||
//-----------------------------------------------------------------------------
|
||||
void HandlerFiringExplosion::onReadyForExplosionFiring(bool ready)
|
||||
{
|
||||
m_firingExplosionEntity.fireEnabled(ready);
|
||||
m_mainHandler->dds()->dts()->publish(m_firingExplosionEntity);
|
||||
}
|
||||
//-----------------------------------------------------------------------------
|
||||
void HandlerFiringExplosion::onStatusExplosionFiring(const StatusExplosionFiring_t &statusExplosionFiring)
|
||||
{
|
||||
m_firingExplosionEntity.remainingTime(statusExplosionFiring.remainingTime_s);
|
||||
m_firingExplosionEntity.remainingShots(statusExplosionFiring.remainingShots);
|
||||
m_firingExplosionEntity.carriedOutEnabled(m_firingExplosionEntity.isActive() && (m_isInterrupted || statusExplosionFiring.remainingTime_s <= 0));
|
||||
m_firingExplosionEntity.remainingVolleys(statusExplosionFiring.remainingVolley);
|
||||
m_mainHandler->dds()->dts()->publish(m_firingExplosionEntity);
|
||||
}
|
||||
|
||||
void HandlerFiringExplosion::onEffectShowStarted()
|
||||
{
|
||||
|
||||
DEBUG_LOG(m_logger) << "onEffectShowStarted";
|
||||
m_mainHandler->handlerVehicle()->setExplosionParameter(m_firingExplosionEntity.remainingVolleys(),
|
||||
m_firingExplosionEntity.remainingShots(),
|
||||
m_firingExplosionEntity.remainingTime());
|
||||
|
||||
m_isInterrupted = false;
|
||||
m_firingExplosionEntity.isActive(true);
|
||||
m_firingExplosionEntity.fireEnabled(false);
|
||||
m_firingExplosionEntity.carriedOutEnabled(false);
|
||||
|
||||
m_mainHandler->dds()->dts()->publish(m_firingExplosionEntity);
|
||||
}
|
||||
|
||||
bool HandlerFiringExplosion::onEffectShowInterrupted()
|
||||
{
|
||||
|
||||
if (m_isInterrupted == true)
|
||||
return false;
|
||||
|
||||
if (!m_firingExplosionEntity.isActive() && m_isInterrupted == false)
|
||||
{
|
||||
DEBUG_LOG(m_logger) << "onEffectShowInterrupted is active so return";
|
||||
return false;
|
||||
}
|
||||
DEBUG_LOG(m_logger) << "onEffectShowInterrupted";
|
||||
m_mainHandler->handlerControlUnit()->send(CommandSignal::FT_SE_CB_SICHERHEIT_WIDERRUFEN);
|
||||
m_mainHandler->handlerVehicle()->effectShowControl(EffectShowControl_e::StopTimer);
|
||||
|
||||
m_isInterrupted = true;
|
||||
m_firingExplosionEntity.isActive(true);
|
||||
m_firingExplosionEntity.fireEnabled(true);
|
||||
m_firingExplosionEntity.carriedOutEnabled(true);
|
||||
m_mainHandler->dds()->dts()->publish(m_firingExplosionEntity);
|
||||
return true;
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
void HandlerFiringExplosion::onManuallyExplosionRequest(const rti::core::SampleIdentity &cookie,
|
||||
const ManuallyExplosionRequest &request)
|
||||
{
|
||||
DEBUG_LOG(m_logger) << "onManuallyExplosionRequest ";
|
||||
//override order!
|
||||
if (m_firingExplosionEntity.idEffectShow() == 0)
|
||||
{
|
||||
m_firingExplosionEntity.firingClearanceTime().reset();
|
||||
m_firingExplosionEntity.endOfFiringClearanceTime().reset();
|
||||
m_firingExplosionEntity.fireEnabled(false);
|
||||
m_firingExplosionEntity.carriedOutEnabled(false);
|
||||
}
|
||||
m_isInterrupted = false;
|
||||
m_mainHandler->dds()->fts()->manuallyExplosionReply(cookie, Core::FunctionReplyObject());
|
||||
if (request.pbInterrupt())
|
||||
{
|
||||
m_mainHandler->handlerVehicle()->effectShowControl(EffectShowControl_e::Stop);
|
||||
onEffectShowInterrupted();
|
||||
}
|
||||
if (!request.pbFire() && !request.pbAbort() && !request.pbCarriedOut())
|
||||
m_mainHandler->handlerVehicle()->setExplosionParameter(request.numberOfVolley(), request.numberOfShot(), request.duration());
|
||||
|
||||
if (request.pbAbort() || request.pbCarriedOut())
|
||||
{
|
||||
m_firingExplosionEntity.isActive(false);
|
||||
m_firingExplosionEntity.carriedOutEnabled(false);
|
||||
if (request.pbAbort())
|
||||
m_mainHandler->handlerVehicle()->effectShowControl(EffectShowControl_e::Abort);
|
||||
// m_firingExplosionEntity.numberOfVolley(0);
|
||||
// m_firingExplosionEntity.numberOfShot(0);
|
||||
m_firingExplosionEntity.remainingShots(0);
|
||||
m_firingExplosionEntity.remainingShots(0);
|
||||
m_firingExplosionEntity.remainingVolleys(0);
|
||||
// m_firingExplosionEntity.duration(0);
|
||||
m_firingExplosionEntity.remainingTime(0);
|
||||
m_firingExplosionEntity.firingClearanceTime().reset();
|
||||
m_firingExplosionEntity.endOfFiringClearanceTime().reset();
|
||||
}
|
||||
else if (!request.pbInterrupt())
|
||||
{
|
||||
// m_firingExplosionEntity.idOrder(0);
|
||||
m_firingExplosionEntity.numberOfVolley(request.numberOfVolley());
|
||||
m_firingExplosionEntity.numberOfShot(request.numberOfShot());
|
||||
m_firingExplosionEntity.remainingShots(request.numberOfShot());
|
||||
m_firingExplosionEntity.remainingVolleys(request.numberOfVolley());
|
||||
m_firingExplosionEntity.duration(request.duration());
|
||||
m_firingExplosionEntity.remainingTime(request.duration());
|
||||
}
|
||||
if (request.pbFire())
|
||||
{
|
||||
m_mainHandler->handlerVehicle()->recalcEverything();
|
||||
m_firingExplosionEntity.isActive(true);
|
||||
m_mainHandler->handlerVehicle()->effectShowControl(EffectShowControl_e::Start);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
} // Namespace EffectShowClient
|
||||
Reference in new issue
Block a user