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/**
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* @RDE_HEADER@
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* ExerciseStateManager / Manages the state of an exercise
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* $Id$
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* $HeadURL$
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* $Author$
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*
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* Created by Hanna E. Rathje, SLSE, 2015-10-12
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*/
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#include "exercise_state_manager.h"
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#include "object_exercise.h"
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#include "logger.h"
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namespace ExerciseManagement
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{
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ExerciseStateManager::ExerciseStateManager(ObjectExercise *objExe, QObject *parent)
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: QObject(parent)
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, m_exerciseState(ExerciseState::Unknown)
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, m_exercise(objExe)
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, m_logger(getLogger("ExerciseStateManager"))
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{
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m_stateSignals[ExerciseState::Unknown] = [&]() { emit stateUnknown(); };
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m_stateSignals[ExerciseState::Created] = [&]() { emit stateCreated(); };
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m_stateSignals[ExerciseState::Started] = [&]() { emit stateStarted(); };
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m_stateSignals[ExerciseState::Stopped] = [&]() { emit stateStopped(); };
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m_stateSignals[ExerciseState::Paused] = [&]() { emit statePaused(); };
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m_stateSignals[ExerciseState::Terminated] = [&]() { emit stateTerminated(); };
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}
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bool ExerciseStateManager::triggerSwitchState(ExerciseManagement::ExerciseState state)
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{
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INFO_LOG(m_logger) << "Ex " << exerciseId() << ": Trying to switch to state " << toString(state);
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std::function<void()> f = m_stateSignals.value(state);
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if (f)
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{
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//DEBUG_LOG(m_logger) << "function: emit signal";
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emit f();
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}
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return (f != nullptr);
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}
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bool ExerciseStateManager::isValid(ExerciseManagement::ExerciseState state) const
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{
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return m_stateSignals.contains(state);
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}
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void ExerciseStateManager::setCurrent(ExerciseManagement::ExerciseState state)
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{
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setStateInternal(state);
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}
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void ExerciseStateManager::setInitial(ExerciseManagement::ExerciseState state)
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{
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setStateInternal(state);
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}
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QString ExerciseStateManager::toString(ExerciseManagement::ExerciseState state)
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{
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switch (state.underlying())
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{
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case ExerciseState::Unknown:
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return tr("UNKNOWN");
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case ExerciseState::Created:
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return tr("CREATED");
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case ExerciseState::Started:
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return tr("STARTED");
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case ExerciseState::Stopped:
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return tr("STOPPED");
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case ExerciseState::Paused:
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return tr("PAUSED");
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case ExerciseState::Terminated:
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return tr("TERMINATED");
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}
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return tr("Unknown State: (%1)").arg(state.underlying());
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}
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void ExerciseStateManager::setStateInternal(ExerciseManagement::ExerciseState state)
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{
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INFO_LOG(m_logger) << "Ex " << exerciseId() << ": In setStateInternal: new state " << toString(state);
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if(m_exerciseState == state)
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return;
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m_exerciseState = state;
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// TODO:
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/*
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// inform CTA
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betriebszustandsmeldung_rt tele;
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memset(&tele, 0, sizeof(tele));
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tele.zustand = state;
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NGLSettings::sendToZsksTX(tele);
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// inform A/V - todo: here? or in the dedicated states?
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// or separate object (because we've to check the a/v state periodically etc)
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*/
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INFO_LOG(m_logger) << "Ex " << exerciseId() << ": Changed exercise state to " << toString(state);
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}
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int ExerciseStateManager::exerciseId() const
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{
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return m_exercise ? m_exercise->id() : -1;
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}
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} // namespace ExerciseManagement
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