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/**
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* @RDE_HEADER@
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* ISM Object Sound Area
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* $Id$
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* $HeadURL$
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* $Author$
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* Created by Filip Biedziak, NLE, 2020-08-05
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*/
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#pragma once
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#include "base.h"
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#include <DDS/Core/function_reply_object.h>
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#include <InfrastructureManagement/ism_db.h>
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namespace InfrastructureManagement
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{
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class ObjectEffectArea : public Base
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{
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public:
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explicit ObjectEffectArea(MainHandler *mainHandler);
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~ObjectEffectArea();
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Core::FunctionReplyObject createObject(const EffectArea &data);
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Core::FunctionReplyObject updateObject(const EffectArea &data);
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Core::FunctionReplyObject removeObject();
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int32_t getId() const { return m_data.id(); }
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int32_t getAreaEgcuId() const { return m_data.areaEgcuId(); }
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std::vector<int32_t> getEgcuIds() const { return m_data.egcuIds(); }
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std::vector<Core::GeoPosition2D> getGeometry() const { return m_data.geometry(); }
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EffectArea getData() const { return m_data; }
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protected:
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void onPublishData();
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private:
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EffectArea m_data;
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};
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} // namespace InfrastructureManagement
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