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/*
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* @RDE_HEADER@
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* Simulate players
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* $Id$
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* $HeadURL$
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* $Author$
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* Created by Hanna E. Rathje, SLTE, 2022-03-29
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*/
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#pragma once
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#include <NGLLogger/INGLLogger.h>
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#include <QObject>
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#include <QPointF>
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namespace WlsRandomPositions
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{
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class SimulatedPlayer : public QObject
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{
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Q_OBJECT
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public:
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SimulatedPlayer(int equipNo, qint64 mac, int msecs, int jitter = 0, double maxDistance = 0.0, QObject *parent = nullptr);
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void start();
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signals:
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void sendInitTelegram(const QString &macAddress, const QByteArray &msg);
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void sendPositionTelegram(const QString &macAddress, QPointF pos, double height);
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private slots:
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void onTimerTimeout();
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private:
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static QString toMacString(qint64 mac);
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int m_equipNo;
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QString m_macAddress;
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int m_msecs;
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int m_jitter;
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double m_maxDistance;
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QPair<QPointF,double> m_pos;
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NGL::INGLLogger &m_logger;
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};
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} // Namespace WlsRandomPositions
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