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/**
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* @RDE_HEADER@
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* StubGraphicalObject
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* $Id$
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* $HeadURL$
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* $Author$
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*/
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#pragma once
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// Own
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#include "abstract_graphical_object.h"
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#include <Map/situation_map_types.h>
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// Esri
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namespace SituationMap
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{
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/**
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@class StubGraphicalObject stub_graphical_object.h
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The class \c StubGraphicalObject is used as substitution for a graphical object. It does
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nothing and the purpose is only to satisfy the interface of AbstractGraphicalObject.
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@see AbstractGraphicalObject
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*/
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class StubGraphicalObject : public AbstractGraphicalObject
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{
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public:
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explicit StubGraphicalObject()
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: AbstractGraphicalObject(nullptr, nullptr, QString(), UniqueMapId())
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{
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}
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~StubGraphicalObject() = default;
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StubGraphicalObject(const StubGraphicalObject &other) = delete;
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StubGraphicalObject &operator=(StubGraphicalObject &other) = delete;
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protected:
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bool changed() override
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{
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return false;
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}
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bool updateViewImpl() override
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{
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return true;
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}
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bool create() override
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{
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return true;
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}
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};
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} // namespace SituationMap
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