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/**
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* @RDE_HEADER@
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* ScreenToLocationHelper
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* $Id$
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* $HeadURL$
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* $Author$
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*/
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#pragma once
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// Own
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#include "screen_location_elevation_helper_base.h"
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#include <Map/map.h>
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#include <Common/situation_map_logging.h>
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// ESRI
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#include <arcgis/SceneGraphicsView.h>
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#include <arcgis/Point.h>
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// Qt
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#include <QObject>
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#include <QTimer>
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//----------------------------------------------------------------------------
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namespace SituationMap
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{
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/**
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* @brief The ScreenToLocationHelper class limits the load of
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* Esri::ArcGISRuntime::SceneGraphicsView::screenToLocation
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* (cpu load of ~50% was recognized othjerwise)
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* This class limits this to 10 computation per second.
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*/
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class SITUATIONMAP_EXPORT ScreenToLocationHelper : public ScreenLocationElevationHelperBase
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{
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Q_OBJECT
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using BaseClass = ScreenLocationElevationHelperBase;
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public:
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/*! \name Construction, Destruction */
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//@{
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explicit ScreenToLocationHelper(Esri::ArcGISRuntime::SceneGraphicsView *sceneGraphicsView);
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~ScreenToLocationHelper();
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void stop();
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ScreenToLocationHelper(const ScreenToLocationHelper &other) = delete;
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ScreenToLocationHelper &operator=(ScreenToLocationHelper &other) = delete;
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//@}
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void screenToLocation(int windowPosX, int windowPosY);
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void mainComputation() override;
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Q_SIGNALS:
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void mouseScenePositionChanged(const Point3D &mapCoordinate, bool isValid);
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private Q_SLOTS:
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void onScreenToLocationCompleted(const QUuid &taskId, const Esri::ArcGISRuntime::Point &locationMap);
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protected:
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LOGGER_T m_logger; ///< Interface of the Logging-Facility
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class Private;
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/**
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* The private d->pointer to not break BC when changing internals of this class
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*/
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Private *d = nullptr;
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};
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} // namespace SituationMap
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