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/**
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* @RDE_HEADER@
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* Interface of Polygon
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* $Id$
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* $HeadURL$
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* $Author$
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*/
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#pragma once
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#include "abstract_multi_point_map_object.h"
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//----------------------------------------------------------------------------
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namespace SituationMap
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{
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/**
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* @brief The Polygon class supports Polygons.
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*/
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class Polygon : public virtual AbstractMultiPointMapObject
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{
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using BaseClass = AbstractMultiPointMapObject;
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public:
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/* ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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* Don't use "= default" because of bug in VS2015 JT 2016/11/7
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* ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ */
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Polygon() : BaseClass() {;} ///< Contructor
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virtual ~Polygon() = default; ///< Destructor
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};
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} // namespace SituationMap
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