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/**
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* @RDE_HEADER@
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* Interface-Implementation of MineField
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* $Id$
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* $HeadURL$
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* $Author$
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*/
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#pragma once
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// Own
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#include "abstract_multi_point_map_object_impl.h"
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#include "basic_path_object_impl.h"
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#include <MapObjects/mine_field.h> // Interface
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// Qt
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#include <QList>
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//----------------------------------------------------------------------------
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namespace SituationMap
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{
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enum class MinesState;
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// inherent 'public', to get that implementation
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// inherent 'public virtual' to get that interface
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/**
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* @brief The MineFieldImpl class supports MineFields with an unlimited number of segments.
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* Additionally the positions of mines can be set.
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* MineState::Activated and MineState::DeActivated are supported.
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*
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* The segments are implemented using a BasicPathObjectImpl.
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* The subsidiary lines of the mainGraphicalObject (also of type BasicPathObjectImpl)
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* are not used because the geometry part of the mainGraphicalObject is hidden (replaced by the segments.)
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* But the envelope of the MineField is necessary to show the TacticalAppearance.
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*
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* The identifier of the MineFieldImpl is used, not the identifier of the segments.
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*
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* A class instance consists of the following logical elements:
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* - mainGraphicalObject (GraphicalObjectPath displaying the main techn. Appearance (is hidden, see above)
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* - mainGraphicalObjectText (displaying the text/name/identifier)
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* - tacticalAppearance (displaying the tact. Appearance)
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* - Container of BasicPathObjectImpl's to display the single segments.
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*/
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class SITUATIONMAPOBJECTS_EXPORT MineFieldImpl : public BasicPathObjectImpl, public virtual MineField
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{
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using BaseClass = BasicPathObjectImpl;
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template <typename> friend class GenericObjectFactory;
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protected:
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explicit MineFieldImpl(const QString &debugInfo = QString());
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virtual ~MineFieldImpl();
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public:
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MineFieldImpl(const MineFieldImpl &other) = delete;
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MineFieldImpl &operator=(MineFieldImpl &other) = delete;
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void setUniqueId(const UniqueMapId &uniqueId) override;
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PositionCont segment(int key) const override;
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/**
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* @brief Set positions of one segment.
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* @param key of segment to be set.
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* @param posCont positions of segment.
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* @note: is key is negativ, no fill pattern is aplied.
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* If key is >=0, the pattern of the segments take over the main pattern.
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*/
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void setSegment(int key, const PositionCont &positions) override;
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void removeSegment(int key) override;
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void removeSegments() override;
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QList<int> keysInUse() const override;
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void setPositionsMine(MineState mineState, const PositionCont &posCont) override;
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bool mineVisibility(MineState mineState) const override;
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void setMineVisibility(MineState mineState, bool visible) override;
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protected:
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virtual bool updateViewImpl() override;
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friend class MapImpl;
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bool init(MapImpl *mapImpl, const QString &logicalLayerName) override;
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bool onMapExtentChanged() override;
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// internal/admin
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// logical
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private:
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class Private;
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/**
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* The private d->pointer to not break BC when changing internals of this class
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*/
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Private *d = nullptr;
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LOGGER_T m_logger; ///< Interface of the Logging-Facility
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};
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} // namespace SituationMap
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