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/**
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* @RDE_HEADER@
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* Interface-Implementation of VirtualMine
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* $Id$
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* $HeadURL$
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* $Author$
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*/
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#pragma once
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// Own
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#include "abstract_multi_point_map_object_impl.h"
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#include "basic_path_object_impl.h"
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#include <MapObjects/virtual_mine.h> // Interface
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// Qt
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#include <QString>
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//----------------------------------------------------------------------------
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namespace SituationMap
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{
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/**
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* @brief The VirtualMineImpl class displays a nuclear area. The outline is displayed as well a subsidiary lines.
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*
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* A class instance consists of the following logical elements:
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* - mainGraphicalObject (GraphicalObjectPath displaying the main techn. Appearance / outline)
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* - mainGraphicalObjectText (displaying the text/name)
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* - tacticalAppearance (displaying the tact. Appearance)
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* - Container of BasicPathObjectImpl's to display the subsidiary lines.
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*/
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// inherent 'public', to get that implementation
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// inherent 'public virtual' to get that interface
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class SITUATIONMAPOBJECTS_EXPORT VirtualMineImpl : public BasicPathObjectImpl, public virtual VirtualMine
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{
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using BaseClass = BasicPathObjectImpl;
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template <typename> friend class GenericObjectFactory;
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protected:
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explicit VirtualMineImpl(const QString &debugInfo = QString());
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virtual ~VirtualMineImpl();
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public:
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VirtualMineImpl(const VirtualMineImpl &other) = delete;
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VirtualMineImpl &operator=(VirtualMineImpl &other) = delete;
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void setUniqueId(const UniqueMapId &uniqueId) override;
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/*! \name Subsidiary polylines, identified by an arbitrary choose key.*/
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//@{
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PositionCont subsidiaryLine(int key) const override;
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void setSubsidiaryLine(int key, const PositionCont &positions, const OptionalData &optData = OptionalData()) override;
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QList<int> subsidiaryKeysInUse() override;
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void removeSubsidiaryLine(int key) override;
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void removeSubsidiaryLines() override;
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//@}
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/*! \name 3D marker / SimpleMarkerSceneSymbol (via renderer) */
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//@{
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bool has3DMarkerRenderer() const override;
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void set3DMarkerRenderer(const Point3D &markerOrigin, const QVariantMap &attribMap) override;
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//@}
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bool has3DMarkerSceneSymbol() const override;
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void set3DMarkerSceneSymbol(const Point3D &markerOrigin, const SceneSymbolData &sceneSymbolData) override;
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protected:
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bool updateViewImpl() override;
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bool updateViewImpl3DMarkerRenderer();
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bool updateViewImpl3DMarkerSceneSymbol();
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friend class MapImpl;
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bool init(MapImpl *mapImpl, const QString &logicalLayerName) override;
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// internal/admin
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// logical
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private:
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class Private;
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/**
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* The private d->pointer to not break BC when changing internals of this class
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*/
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Private *d = nullptr;
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LOGGER_T m_logger; ///< Interface of the Logging-Facility
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};
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} // namespace SituationMap
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