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/**
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**
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** @RDE_HEADER@
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** Definition of rubberband class to define multi point feature geoemtry with Arrow
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** $Id$
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** $HeadURL$
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** $Author$
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**
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** -----------------------------------------------------------------------------------------------
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**
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** Hardware-Environment: Intel-PC
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** Software-Environment: Windows 7, Qt 5.4. ArcGIS 10.2.5
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**
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** Language ........: C++ 11
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**
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** -----------------------------------------------------------------------------------------------
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**
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** Author ...........: Jörg Turla, SPD G, Tel. 3132
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**
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** -----------------------------------------------------------------------------------------------
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**
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** Notes .........:
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**
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** 21.08.2015, JT : First edition for use with Qt5
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**
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** -----------------------------------------------------------------------------------------------
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*/
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#pragma once
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#include "rubberband_multi_point_feature.h"
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namespace SituationMap { namespace RB
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{
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class RubberbandLineHandle;
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class RubberbandFrameHandle;
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/**
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@class RubberbandArrow rubberband_arrow.h
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@brief Implementation of a rubberband for lines with arrow.
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@see RubberbandFactory, Rubberband, RubberbandMultiPointFeature
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Implementation of rubberbands used to input corridors. There are two different modes \c InputCenterLine and \c InputBoundary. In the
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InputCenterLine mode the center line of the corridor has to be defined. The rubberband displays then the border geometry.
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In the InputBoundary mode one side of the border has to be defined. The \c coordinateVector methodes always working on the input geometry.
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*/
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class SITUATIONMAP_EXPORT RubberbandArrow : public RubberbandMultiPointFeature
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{
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Q_OBJECT
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public:
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/**
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@name Construction & Destruction
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@{
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*/
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private:
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friend class RubberbandFactory;
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explicit RubberbandArrow( SituationMap::Map * map, QObject * parent = nullptr );
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public:
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~RubberbandArrow();
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/** @} */
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/**
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Sets coordinates to modify to internal coordinate list.
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@param coordinateVec List of coordinates to modify.
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@param cs Defines the coordinate system of returned coordinates.
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*/
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void setCoordinateVector( const QVector<QPointF> & coordinateVec, CoordinateSystem cs = CoordinateSystem::Geo ) override;
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/**
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Sets coordinates to modify to internal coordinate list. In \c InputCenterLine mode the coordinates will be interpreted as
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center line of the corridor. In \c InputBoundary the coordinates are defining one border. Id \c corridorWidth is negative
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the coordinates are the right border otherwise the left one.
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@param coordinateVec List of coordinates to modify.
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@param arrowHalfWidth Half width of arrow in pixel.
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@param arrowLength Length of arrow in pixel.
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@param cs Defines the coordinate system of returned coordinates.
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*/
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void setCoordinateVectorArrow(const QVector<QPointF> & coordinateVec, unsigned int arrowHalfWidth, unsigned int arrowLength, CoordinateSystem cs = CoordinateSystem::Geo );
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/**
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Return the width of the corridor.
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*/
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unsigned int arrowHalfWidth() const;
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unsigned int arrowLength() const;
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bool selectAction ( AbstractEventDispatcher * causer, int x, int y ) override;
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bool setCoordinateAction ( AbstractEventDispatcher * causer, int x, int y ) override;
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bool movePickedAction ( AbstractEventDispatcher * causer, int x, int y ) override;
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bool moveAction ( AbstractEventDispatcher * causer, int x, int y ) override;
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bool completeStateAction ( AbstractEventDispatcher * causer, int x, int y ) override;
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protected:
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/*
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Forward declaration of InternalData to hold private member variables. Becareful the base class Rubberband
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has similary a class for internal data member with name "InternalData". Don't be confused it is not the same.
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*/
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struct InternalData;
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InternalData * _internal;
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unsigned int _arrowSceneHalfWidth;
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unsigned int _arrowSceneLength;
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void update() override;
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void updateArrowPath();
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void updateHandleScenePosition();
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void constructArrow( const QPointF & p );
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void constructArrowHandle();
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QPointF getArrowHandleScenePosition();
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QPointF getArrowHandlePosition();
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}; /* RubberbandCorridor */
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} } /* namespace SituationMap::RB */
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