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/**
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**
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** @RDE_HEADER@
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** Definition of base class for rubberband frame handles
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** $Id$
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** $HeadURL$
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** $Author$
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**
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** -----------------------------------------------------------------------------------------------
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**
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** Hardware-Environment: Intel-PC
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** Software-Environment: Windows 7, Qt 5.4. ArcGIS 10.2.5
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**
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** Language ........: C++ 11
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**
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** -----------------------------------------------------------------------------------------------
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**
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** Author ...........: Jörg Turla, SPD G, Tel. 3132
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**
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** -----------------------------------------------------------------------------------------------
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**
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** Notes .........:
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**
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** 27.03.2015, JT : First edition for use with Qt5
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**
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** -----------------------------------------------------------------------------------------------
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*/
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#pragma once
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#include <QtCore/QPointF>
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#include <QtWidgets/QGraphicsPolygonItem>
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#include <cmath>
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#include <Common/ref_pointer.h>
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#include "rubberband_handle.h"
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#include "rubberband_line_handle.h"
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class QGraphicsScene;
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namespace SituationMap { namespace RB
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{
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/**
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@class RubberbandFrameHandle rubberband_frame_handle.h
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@brief Implementation of a frame handle for rubberband internal use.
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@see RubberbandHandle
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*/
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class RubberbandFrameHandle : public RubberbandHandle
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{
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Q_OBJECT
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public:
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RubberbandFrameHandle( Esri::ArcGISRuntime::MapGraphicsView * mapView
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, QGraphicsScene * scene
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, qreal sceneMargin );
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~RubberbandFrameHandle();
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inline void updateFrameShape(const QVector<RubberbandCoordinate> & vertexList)
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{
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updateFrameShape( vertexList, 0.0, 1.0 );
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} /* updateFrameShape */
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void updateFrameShape( const QVector<RubberbandCoordinate> & vertexList, qreal sinA, qreal cosA );
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bool isPositionInside( const QPointF & scenePosition ) const override;
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virtual void updateCoordinate( const QPointF & scenePosition );
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virtual void moveCoordinate ( const QPointF & sceneDelta );
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virtual RubberbandCoordinate getCoordinate() const;
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inline qreal frameRotationAngle() const
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{
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qreal phi = acos(_frameRotationCos);
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return (_frameRotationSin < 0.0) ? -phi : phi;
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} /* frameRotationAngle */
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inline void frameRotationAngle( qreal & sinA, qreal & cosA )
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{
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sinA = _frameRotationSin;
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cosA = _frameRotationCos;
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} /* frameRotationAngle */
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inline qreal frameSceneMargin() const { return _frameSceneMargin; }
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inline void updateFrameRotationAngle( qreal sinA, qreal cosA )
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{
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_frameRotationSin = sinA;
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_frameRotationCos = cosA;
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updateFrameShape();
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} /* updateFrameRotationAngle */
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inline void updateFrameRotationAngle( qreal x )
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{
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_frameRotationSin = sin(x);
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_frameRotationCos = cos(x);
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updateFrameShape();
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} /* updateFrameRotationAngle */
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inline void updateFrameSceneMargin(qreal x) { _frameSceneMargin = x; updateFrameShape(); }
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inline void drawDisabled(bool v)
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{
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_drawDisabled = v;
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if (_drawDisabled) _frameSymbol->hide();
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else _frameSymbol->show();
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} /* drawDisabled */
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inline bool drawDisabled() const { return _drawDisabled; }
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protected:
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QGraphicsPolygonItem * _frameSymbol;
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qreal _frameSceneMargin;
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qreal _frameRotationSin;
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qreal _frameRotationCos;
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qreal _frameWidth;
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qreal _frameHeight;
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RubberbandCoordinate _frameCenterCoordinate;
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RubberbandCoordinate _frameVertexCoordinate[4];
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qreal _mapRotateSin;
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qreal _mapRotateCos;
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bool _drawDisabled;
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QList<SituationMap::RefPointer<RubberbandLineHandle>> _frameLineHandleList;
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void updateGraphic() override;
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void updateFrameShape();
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void updateFramePolygonItem();
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void buildFrameVertexCoordinates();
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void adjustCoordinates() override;
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void adjustWindow( const QRectF& ) override;
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QPointF getMapRotation() { return QPointF( _mapRotateCos, _mapRotateSin ); }
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}; /* RubberbandFrameHandle */
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} } /* namespace SituationMap::RB */
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