Initial commit
This commit is contained in:
commit
b7d90b9afe
16245 files changed
+3396666
No files matched your search
@@ -0,0 +1,209 @@
|
||||
/**
|
||||
**
|
||||
** @RDE_HEADER@
|
||||
** Definition of rubberband class to define multi point feature geoemtry
|
||||
** $Id$
|
||||
** $HeadURL$
|
||||
** $Author$
|
||||
**
|
||||
** -----------------------------------------------------------------------------------------------
|
||||
**
|
||||
** Hardware-Environment: Intel-PC
|
||||
** Software-Environment: Windows 7, Qt 5.4. ArcGIS 10.2.5
|
||||
**
|
||||
** Language ........: C++ 11
|
||||
**
|
||||
** -----------------------------------------------------------------------------------------------
|
||||
**
|
||||
** Author ...........: Jörg Turla, SPD G, Tel. 3132
|
||||
**
|
||||
** -----------------------------------------------------------------------------------------------
|
||||
**
|
||||
** Notes .........:
|
||||
**
|
||||
** 10.04.2015, JT : First edition for use with Qt5
|
||||
**
|
||||
** -----------------------------------------------------------------------------------------------
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "rubberband.h"
|
||||
|
||||
|
||||
namespace SituationMap { namespace RB
|
||||
{
|
||||
class RubberbandHandle;
|
||||
class RubberbandFrameHandle;
|
||||
|
||||
/**
|
||||
@class RubberbandMultiPointFeature rubberband_multi_point_feature.h
|
||||
@brief Implementation of a rubberband to input multi point features, like areals or linears
|
||||
@see Rubberband
|
||||
*/
|
||||
class SITUATIONMAP_EXPORT RubberbandMultiPointFeature : public Rubberband
|
||||
{
|
||||
Q_OBJECT
|
||||
public:
|
||||
|
||||
/**
|
||||
@name Construction & Destruction
|
||||
@{
|
||||
*/
|
||||
|
||||
private:
|
||||
|
||||
friend class RubberbandFactory;
|
||||
friend class RubberbandArrow;
|
||||
friend class RubberbandCorridor;
|
||||
friend class RubberbandPolylineWidth;
|
||||
friend class RubberbandSmoothLine;
|
||||
|
||||
/* ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
Constructor delegation doesn't work with Visual Studio 2013
|
||||
|
||||
explicit RubberbandMultiPointFeature( SituationMap::Map * map );
|
||||
explicit RubberbandMultiPointFeature( SituationMap::Map * map, bool complexGeometry );
|
||||
* ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ */
|
||||
|
||||
/**
|
||||
Construction of RubberbandMultiPointFeature in most common cases. The parameter parent is
|
||||
optional.
|
||||
*/
|
||||
explicit RubberbandMultiPointFeature( SituationMap::Map * map, QObject * parent = nullptr );
|
||||
|
||||
/**
|
||||
Construction of RubberbandMultiPointFeature in case of controlling complex geometry objects, like
|
||||
splines or multi point symbols. In this case set complexGeometry true.
|
||||
*/
|
||||
explicit RubberbandMultiPointFeature( SituationMap::Map * map, bool complexGeometry, QObject * parent = nullptr );
|
||||
|
||||
public:
|
||||
|
||||
~RubberbandMultiPointFeature();
|
||||
/** @} */
|
||||
|
||||
bool selectAction ( AbstractEventDispatcher * causer, int x, int y ) override;
|
||||
bool setCoordinateAction ( AbstractEventDispatcher * causer, int x, int y ) override;
|
||||
bool moveAction ( AbstractEventDispatcher * causer, int x, int y ) override;
|
||||
bool movePickedAction ( AbstractEventDispatcher * causer, int x, int y ) override;
|
||||
void resetAction ( AbstractEventDispatcher * causer, int x, int y ) override;
|
||||
bool contextMenuAction ( AbstractEventDispatcher * causer, int x, int y ) override;
|
||||
bool completeStateAction ( AbstractEventDispatcher * causer, int x, int y ) override;
|
||||
bool deleteAction ( AbstractEventDispatcher * causer, int x, int y ) override;
|
||||
bool undoAction ( AbstractEventDispatcher * causer, int x, int y ) override;
|
||||
bool applyAndEndAction ( AbstractEventDispatcher * causer, int x, int y ) override;
|
||||
|
||||
|
||||
/**
|
||||
If set to true a polygon the rubberband draws a polygon otherwise a polyline.
|
||||
*/
|
||||
inline void enableClosed( bool flag )
|
||||
{
|
||||
_isClosed = flag;
|
||||
if (( _isClosed) && (_minimumPointCount < 3)) _minimumPointCount = 3;
|
||||
if ((!_isClosed) && (_minimumPointCount < 2)) _minimumPointCount = 2;
|
||||
} /* enableClosed */
|
||||
|
||||
/**
|
||||
Gets the value of the close flag
|
||||
*/
|
||||
inline bool isClosedEnabled() const { return _isClosed; }
|
||||
|
||||
/**
|
||||
@name Setting Constrains
|
||||
@{
|
||||
*/
|
||||
|
||||
/**
|
||||
Defines minimum count of verticies that has to be defined by users input to complete the rubberband with apply signal. The default value is 0.
|
||||
*/
|
||||
inline void minimumPointCount( unsigned int x )
|
||||
{
|
||||
if (( _isClosed) && (x < 3)) x = 3;
|
||||
if ((!_isClosed) && (x < 2)) x = 2;
|
||||
_minimumPointCount = x;
|
||||
} /* minimumPointCount */
|
||||
|
||||
|
||||
/**
|
||||
Defines maximum count of verticies that can be aceppted by the rubberband. A values of 0 stands for undefined. The default is 0.
|
||||
*/
|
||||
inline void maximumPointCount( unsigned int x )
|
||||
{
|
||||
if (x > 0)
|
||||
{
|
||||
if (( _isClosed) && (x < 3)) x = 3;
|
||||
if ((!_isClosed) && (x < 2)) x = 2;
|
||||
}
|
||||
_maximumPointCount = x;
|
||||
} /* maximumPointCount */
|
||||
|
||||
|
||||
/**
|
||||
Defines the maximum length of a segment (distance between to adjaced verticies). A value of 0 stands for no limit is set. The default is 0.
|
||||
*/
|
||||
inline void maximumSegmentLength( qreal x ) { _maximumSegmentLength = (x > 0) ? x : 0.0; }
|
||||
inline qreal getMaximumSegmentLength() const{ return _maximumSegmentLength; }
|
||||
|
||||
/**
|
||||
Defines the maximum length of the complete polyline. \c enableClosed must be set to false. A value of 0 stands for no limit is set. The default is 0.
|
||||
*/
|
||||
inline void maximumLength( qreal x ) { _maximumLength = (x > 0) ? x : 0.0; }
|
||||
/** @} */
|
||||
inline qreal getMaximumLength() const { return _maximumLength; }
|
||||
|
||||
|
||||
virtual QVector<QPointF> coordinateVector( CoordinateSystem cs = CoordinateSystem::Geo ) const override;
|
||||
virtual QPointF singleCoordinate( unsigned int idx = 0, CoordinateSystem cs = CoordinateSystem::Geo ) const override;
|
||||
|
||||
virtual void setCoordinateVector( const QVector<QPointF> &, CoordinateSystem cs = CoordinateSystem::Geo ) override;
|
||||
|
||||
signals:
|
||||
|
||||
/**
|
||||
The signal will be emitted, when the mouse cursor has changed and the rubberband is in construction mode and is accepting new input coordinates.
|
||||
*/
|
||||
void currentCursorPositionChanged(const Point3D &mapCoord);
|
||||
|
||||
|
||||
protected:
|
||||
|
||||
/*
|
||||
Forward declaration of InternalData to hold private member variables. Becareful the base class Rubberband
|
||||
has similary a class for internal data member with name "InternalData". Don't be confused it is not the same.
|
||||
*/
|
||||
struct InternalData;
|
||||
|
||||
InternalData * _internal;
|
||||
|
||||
bool _isClosed;
|
||||
|
||||
unsigned int _minimumPointCount;
|
||||
unsigned int _maximumPointCount;
|
||||
|
||||
qreal _maximumSegmentLength;
|
||||
qreal _maximumLength;
|
||||
|
||||
void activateButtons() override;
|
||||
|
||||
void update() override;
|
||||
|
||||
// some helper methodes
|
||||
RubberbandHandle * constructPoint( QPointF scenePos );
|
||||
|
||||
void constructPoint(const QPointF &point, CoordinateSystem cs );
|
||||
|
||||
bool selectHandles( int x, int y, const QPointF & scenePos );
|
||||
|
||||
bool checkLengthConstrains( unsigned int checkHandleIdx, QPointF & scenePos );
|
||||
bool checkLengthConstrains( const QPointF & scenePos, const QPointF & deltaScenePos );
|
||||
void updatePreviewLine( const QPointF & scenePosition );
|
||||
|
||||
RubberbandFrameHandle * getFrameHandle() const;
|
||||
|
||||
void setCheckMaxAngle( double phi );
|
||||
|
||||
}; /* RubberbandMultiPointFeature */
|
||||
|
||||
} } /* namespace SituationMap::RB */
|
||||
Reference in new issue
Block a user