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/**
**
** @RDE_HEADER@
** Definition of rubberband class to define moving transforms
** $Id$
** $HeadURL$
** $Author$
**
** -----------------------------------------------------------------------------------------------
**
** Hardware-Environment: Intel-PC
** Software-Environment: Windows 7, Qt 5.4. ArcGIS 10.2.5
**
** Language ........: C++ 11
**
** -----------------------------------------------------------------------------------------------
**
** Author ...........: Jörg Turla, SPD G, Tel. 3132
**
** -----------------------------------------------------------------------------------------------
**
** Notes .........:
**
** 17.06.2015, JT : First edition for use with Qt5
**
** -----------------------------------------------------------------------------------------------
*/
#pragma once
#include "rubberband_transform.h"
namespace SituationMap { namespace RB
{
class RubberbandPointHandle;
/**
@class RubberbandTransformMove rubberband_transform_move.h
@brief Implementation of a rubberband to move features
@see Rubberband, RubberbandRectangle, RubberbandTransform
*/
class SITUATIONMAP_EXPORT RubberbandTransformMove : public RubberbandTransform
{
Q_OBJECT
friend class RubberbandFactory;
/**
@name Construction & Destruction
@}
*/
explicit RubberbandTransformMove( SituationMap::Map * map, QObject * parent = nullptr );
/**
Returns vector of translation
*/
QPointF translationVector() const;
public:
/** @} */
}; /* RubberbandTransformMove */
} } /* namespace SituationMap::RB */