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/**
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* @RDE_HEADER@
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* ViewshedParameter
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* $Id$
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* $HeadURL$
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* $Author$
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*/
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#pragma once
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// Own
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#include "symbol_dictionary_types.h"
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#include "advanced_symbology_export.h"
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// Qt
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#include <QString>
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#include <QColor>
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#include <QSet>
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//----------------------------------------------------------------------------
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namespace AdvancedSymbology
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{
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//----------------------------------------------------------------------------
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/**
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* @brief The AdditionalSymbolType enum
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*/
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enum class AdditionalSymbolType
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{
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NbcProtection, ///< Line at top left.
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Manipulation, ///< Black and white dashed lines at bottom (1st of three)
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NoPosition, ///< Red line at bottom (2nd of three)
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BiteError ///< Yellow line at bottom. (3rd of three)
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};
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QString ADVANCED_SYMBOLOGY_EXPORT toString(AdditionalSymbolType);
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// enable usage as key (e.g. QSet<AdditionalSymbolType>)
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inline uint qHash(AdditionalSymbolType type)
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{
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return ::qHash(static_cast<int>(type));
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}
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using AdditionalSymbolTypeCont = QSet<AdditionalSymbolType>;
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//----------------------------------------------------------------------------
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/**
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* @brief The injury enum
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*/
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enum class Injury
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{
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NoInjury, ///< ""
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Hit, ///< "-"
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MobilityKill, ///< "\"
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WeaponKill, ///< "/"
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TotalKill ///< "/\"
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};
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QString toString(Injury value);
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//----------------------------------------------------------------------------
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/**
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* @brief The SymbolDataToRender struct contains all data usefull to render
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* an advanced symbol.
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*/
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class ADVANCED_SYMBOLOGY_EXPORT SymbolDataToRender
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{
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public:
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explicit SymbolDataToRender(const QString &_sidc = QString(), int _sizeL = 100);
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void init();
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QString sidcAccordingRole() const;
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public:
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QString sidc;
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Role role;
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int sizeL;
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// QColor lineColor = Qt::black; // not supported by esri yet
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QColor fillColor;
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bool fillColorReplace;
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bool marking;
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Injury injury;
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QColor injuryColor;
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AdditionalSymbolTypeCont additionalSymbols; // noPos, Manip...
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static QColor unknownColor()
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{
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return QColor(255, 255, 0); // 10012500002108000000@Mil2525D: color = QColor(255, 255, 0);
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}
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QString toString() const;
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bool operator==(const SymbolDataToRender &o) const;
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bool operator!=(const SymbolDataToRender &o) const;
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// just for internal use :
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friend class SymbolDictionaryImpl;
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friend class EsriDictionaryProcessor;
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private:
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QString spiOriginalKey; // spi = symbolPropertyImage
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int spiSizeL = 100; // spi = symbolPropertyImage
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bool renderJustCoreImage = false;
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// : just for internal use
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};
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//-----------------------------------------------------------------------------
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// output operator:
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//-----------------------------------------------------------------------------
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ADVANCED_SYMBOLOGY_EXPORT std::ostream &operator<< (std::ostream &stream,
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const AdvancedSymbology::AdditionalSymbolType &value);
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ADVANCED_SYMBOLOGY_EXPORT std::ostream &operator<< (std::ostream &stream,
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const AdvancedSymbology::AdditionalSymbolTypeCont &value);
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ADVANCED_SYMBOLOGY_EXPORT std::ostream &operator<< (std::ostream &stream,
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const AdvancedSymbology::Injury &value);
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ADVANCED_SYMBOLOGY_EXPORT std::ostream &operator<< (std::ostream &stream,
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const AdvancedSymbology::SymbolDataToRender &value);
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} // namespace AdvancedSymbology
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