diff --git a/Lts/Plugins/AreaEffectSimulation/Gui/Explosion/aes_explosions_edit_adler.cpp b/Lts/Plugins/AreaEffectSimulation/Gui/Explosion/aes_explosions_edit_adler.cpp index 1266a42d5f..4dd9f19935 100644 --- a/Lts/Plugins/AreaEffectSimulation/Gui/Explosion/aes_explosions_edit_adler.cpp +++ b/Lts/Plugins/AreaEffectSimulation/Gui/Explosion/aes_explosions_edit_adler.cpp @@ -253,7 +253,7 @@ ExplosionsEditAdler::ExplosionsEditAdler(const QString &menuGroup, QWidget *pare s_maxDurationSeconds = 1800; // 30 Minutes m_geometrieButtonGroup = new QButtonGroup(this); - m_geometrieButtonGroup->addButton(m_ui->geometrieAimPointBtn, static_cast(AreaEffectSimulation::AesExplosionGeometry_def::EgAimPoint)); + //m_geometrieButtonGroup->addButton(m_ui->geometrieAimPointBtn, static_cast(AreaEffectSimulation::AesExplosionGeometry_def::EgAimPoint)); m_geometrieButtonGroup->addButton(m_ui->geometrieAreaBtn , static_cast(AreaEffectSimulation::AesExplosionGeometry_def::EgArea)); m_geometrieButtonGroup->addButton(m_ui->geometrieLineBtn , static_cast(AreaEffectSimulation::AesExplosionGeometry_def::EgLine)); m_geometrieButtonGroup->addButton(m_ui->geometriePointBtn , static_cast(AreaEffectSimulation::AesExplosionGeometry_def::EgPoint)); diff --git a/Lts/Plugins/AreaEffectSimulation/Gui/Explosion/aes_explosions_edit_adler.ui b/Lts/Plugins/AreaEffectSimulation/Gui/Explosion/aes_explosions_edit_adler.ui index 567d6fadf7..ebe5397f5a 100644 --- a/Lts/Plugins/AreaEffectSimulation/Gui/Explosion/aes_explosions_edit_adler.ui +++ b/Lts/Plugins/AreaEffectSimulation/Gui/Explosion/aes_explosions_edit_adler.ui @@ -44,248 +44,239 @@ - - - - - Fire - - - - :/style/avm_start.svg:/style/avm_start.svg - - - - - + + + - - + + ZP-Nummer - - - - - 0 - 0 - + + + + Dauer [min] - - - - false + + + + - - - - - - [min] + + true - - Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter + + true - - + + - ZOG + Wirkungsf. - - - - Only charges with available stock are visible + + + + + + + Abfeuerungsart + + + + - Munition + Zünder - - - - - 0 - 0 - + + + + + + + :/style/position.svg:/style/position.svg + + + + + - Zielachse + Tiefe [m]: - - - - - 0 - 0 - - + + + + + + + 0 + 0 + + + + Punkt + + + true + + + true + + + + + + + + 0 + 0 + + + + Radial + + + true + + + + + + + + 0 + 0 + + + + Fläche + + + true + + + + + + + + 0 + 0 + + + + Linear + + + true + + + + + + + + + + + + + - Nein - - - true + Wirkmittel - - + + - Verhalten + Höhe [m]: - - + + - + 0 0 - - 5 - - - 99999 + + - - - - - Zielhärte - - - Qt::AlignLeading|Qt::AlignLeft|Qt::AlignVCenter + Einschießen - - - - Abfeuerungsart + + + + + 0 + 0 + - - - - - - Beschreibung + + - - - - - [m] - - - Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter + Zielachse [‾]: - - + + 0 0 - - Ja - - - true - - - - - - - - - - Zünder - - - - - - - true - - - true + + - - + + - + 0 0 - - 5 - 99999 - - - - Ja - - - true - - - - - - - - - - - - - - - - - Breite - - - - - + + 0 @@ -293,123 +284,48 @@ - Zielpunkt + Ja true - - - - false - - + + - - - - - + + - Tiefe + + + + + :/style/remove.svg:/style/remove.svg - - - - - + + - + 0 0 - - - - - Einschießen - - - - - - - [‾] - - - Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter - - - - - - - - - - - - - Feuerbereitschaft melden - - - - - Feuern mit Angabe TOT (Time over Target) - - - - - Feuern mit Angabe TTF (Time to Fire) - - - - - Nach Kommando Feuern - - - - - Sofort Feuern ( ohne Angabe TOT) - - - - - - - - Typ: - - - - - - - false - - - - - - - Wirkbeginn + + 999 - - - - Höhe + + + + + 0 + 0 + - - - - Nein @@ -418,84 +334,66 @@ - - - - - - - ZP-Nummer - - - - - + + 0 0 - - 20 - - 99999 - - - 10 - - - 100 + 9999 - - + + - + 0 0 + + 5 + - 9999 + 99999 - - + + - + 0 0 - Punkt - - - true + - - true + + + :/style/position.svg:/style/position.svg - - - - - + + + + + - Zeitangabe + Typ: - - + + - + 0 0 @@ -503,129 +401,71 @@ - - - - - - Dauer 1 + + false + + + false + + + false - - + + - Wirkmittel + Höhe [m]: - - - - - - - - - - :/style/position.svg:/style/position.svg - - - - - - - - - - - :/style/remove.svg:/style/remove.svg - - - - - - - - - - - - 0 - 0 - - - - - - - - :/style/position.svg:/style/position.svg - - - - - - - - 0 - 0 - - - - - - - - :/style/remove.svg:/style/remove.svg - - - - - - - + + - Feuereinheit: + Firing Party: - - + + 0 0 - - Ja + + - - true + + - - + + + + + + + + + + + + + + + - + 0 0 - - 1 - - - 99999 - - - 4 - @@ -638,34 +478,43 @@ + + + + + 0 + 0 + + + + + + + - Interval 1 + Interval 1 [s]: Qt::AlignLeading|Qt::AlignLeft|Qt::AlignVCenter - - + + + + + - Koord. (re) - - - - - - - Höhe + Zielgeometrie - + @@ -675,86 +524,126 @@ - - - - + + + + + 0 + 0 + - Firing Party: + Nein - - - - - - Elemente + + true - - + + - [m] + Fire - - Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter + + + :/style/avm_start.svg:/style/avm_start.svg - - - - [‾] - - - Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter - + + + + + + + + + + Feuerbereitschaft melden + + + + + Feuern mit Angabe TOT (Time over Target) + + + + + Feuern mit Angabe TTF (Time to Fire) + + + + + Nach Kommando Feuern + + + + + Sofort Feuern ( ohne Angabe TOT) + + - - + + - + 0 0 - - + + 1 - - + + 99999 + + + 4 - - + + 0 0 - - 99999 + + - - + + + + + 0 + 0 + + - [m] + Ja - - Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter + + true - - + + + + false + + + + + - + 0 0 @@ -762,13 +651,19 @@ - - + + false + + + false + + + false - - + + @@ -777,24 +672,27 @@ - - - - + + + + Only charges with available stock are visible - - Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter + + Munition - - + + + + + - Subtyp + Feuereinheit: - + @@ -816,124 +714,75 @@ - - + + + + Wirkbeginn + + + + + - Wirkungsf. + Koord. (re) - - + + - Forderung 1 + Schüsse: - - - - - 0 - 0 - - + + - Nein - - - true + Subtyp - - - - - 0 - 0 - - + + - - - - - - - - [s] - - - Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter + Flugzeit: - - - - - 0 - 0 - - - - Radial + + + + DMF true - - - - - - - [m] - - - Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter - - - - - - - [m] - - - Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter - - - - - - - - + + - + 0 0 - Linear + - - true + + + :/style/remove.svg:/style/remove.svg - + @@ -946,118 +795,88 @@ - - + + - DMF + Elemente - - - - Annotation: + + + + + 0 + 0 + + + + 5 + + + 99999 - - - - - + + - Zielgeometrie + Zielhärte + + + Qt::AlignLeading|Qt::AlignLeft|Qt::AlignVCenter - - + + - - + + - Schüsse: + Verhalten - - - - - + + - Bewegungsrichtung + Annotation: - - + + - Gipfelhöhe[m]: + Beschreibung - - - - - 0 - 0 - - + + - Fläche - - - true + Breite [m]: - - - - - 0 - 0 - - + + - - false - - - false - - - false + + ZOG [m]: - - - - - - - - 0 - 0 - - - - 999 + + + + Forderung 1 - - - - - - - + @@ -1076,28 +895,72 @@ - - + + + + Gipfelhöhe[m]: + + + + + - + 0 0 - - + + 20 - - false + + 99999 - + + 10 + + + 100 + + + + + + + Bewegungsrichtung [‾]: + + + + + + + + + + + + false - + + + + + false + + + + + + + + + + @@ -1818,25 +1681,9 @@ leZpNumber positionEdit - pbPosition - pbClear positionEdit_2 - pbPosition_2 - pbClear_2 - leElement - cbTyp cbbehaviour - cbFirePurpose - cbGearClass - cbFiringTyp - cbParty - cbParticipantUnits dteRequestTime - sbHeight1SBox - sbZog - sbHeight2SBox - sbDimensionX_BreiteRadius - sbDimensionY_Tiefe pbTiC_yes pbTiC_no leOwnTroopAngle