#pragma once namespace BuildingViewer { struct CameraViewPosition { CameraViewPosition() = default; CameraViewPosition(double left, double right, double bottom, double top) : m_left(left), m_right(right), m_bottom(bottom), m_top(top) {} double m_left = 0; double m_right = 0; double m_bottom = 0; double m_top = 0; }; }