#pragma once /* * Needs to be present respecitvely identical in plugin and buildingviewer project since all commands * are evaluated on both sides. */ namespace BuildingViewer { enum AssetTypes {IndoorCamera = 200, IndoorCameraWithSpeaker, AnnouncementUnit, EffectGenerationUnit}; enum BgViewerEvents {WidgetClosed, WidgetMaximized, WidgetMinimized, WidgetGotFocus, RoomNameClicked}; }