/** * Handle WeaponFire Events * $Id$ * $HeadURL$ * $Author$ */ #include "rpr_ia_weaponfire.h" // rpr2 data types #include #include #include /* * ObserverWeaponFireCBNotifier */ ObserverWeaponFireCBNotifier::ObserverWeaponFireCBNotifier() : rpr2::IObserverWeaponFireIntClassCB() , m_logger(HighLevelArchitecture::getLogger("Callbacks.Interaction.WeaponFire")) {} void ObserverWeaponFireCBNotifier::newWeaponFireIntInstance(const rpr2::IObserverWeaponFireIntInstance &interaction) { emit newWeaponFire(interaction); } void ObserverWeaponFireCBNotifier::deleteInterface() { DEBUG_LOG(m_logger) << "Delete Interface"; //rpr2::IObserverMunitionDetonationIntClassCB::deleteInterface(); }