/** * Settings for CentralEffectSimulation * $Id$ * $HeadURL$ * $Author$ */ #include "settings.h" #include #include #include #include namespace CesArtillerySound { class NGLSettingsClass : public NGL::Settings { public: NGLSettingsClass() : NGL::Settings(s_iniFile.isEmpty() ? NGL::findProjectConfigFile() : s_iniFile) {} static void setIniFile(const QString &fn) { s_iniFile = fn; } static QString s_iniFile; }; QString NGLSettingsClass::s_iniFile; Q_GLOBAL_STATIC(NGLSettingsClass, s) //----------------------------------------------------------------------------- NGL::Settings *Settings::settings() { return s(); } //----------------------------------------------------------------------------- void Settings::setIniFile(const QString &ini) { NGLSettingsClass::setIniFile(ini); } //----------------------------------------------------------------------------- // Artillerie-Sounds: bool Settings::cesPlayArtillerieSounds() { return s()->settings()->value(QStringLiteral("CES_ARTILLERY_SOUND/playArtillerieSounds"), false).toBool(); } QString Settings::cesUser() { return s()->settings()->value(QStringLiteral("CES_ARTILLERY_SOUND/user"), QStringLiteral("katar")).toString(); } QString Settings::cesPasswd() { return s()->settings()->value(QStringLiteral("CES_ARTILLERY_SOUND/passwd"), QStringLiteral("mout11de")).toString(); } qreal Settings::cesDistanceThreshold() { return s()->settings()->value(QStringLiteral("CES_ARTILLERY_SOUND/distanceThreshold"), 1.415).toReal(); } qreal Settings::cesFactor() { return s()->settings()->value(QStringLiteral("CES_ARTILLERY_SOUND/factor"), 15.05).toReal(); } int Settings::cesSoundId() { return s()->settings()->value(QStringLiteral("CES_ARTILLERY_SOUND/soundId"), 1).toInt(); } qreal Settings::cesReduceFactor() { return s()->settings()->value(QStringLiteral("CES_ARTILLERY_SOUND/reduceFactor"), 1.0).toReal(); } } // namespace CesArtillerySound