/** * @RDE_HEADER@ * Interface of Polygon * $Id$ * $HeadURL$ * $Author$ */ #pragma once #include "abstract_multi_point_map_object.h" //---------------------------------------------------------------------------- namespace SituationMap { /** * @brief The Polygon class supports Polygons. */ class Polygon : public virtual AbstractMultiPointMapObject { using BaseClass = AbstractMultiPointMapObject; public: /* ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ * Don't use "= default" because of bug in VS2015 JT 2016/11/7 * ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ */ Polygon() : BaseClass() {;} ///< Contructor virtual ~Polygon() = default; ///< Destructor }; } // namespace SituationMap