/** ** ** @RDE_HEADER@ ** Definition of rubberband class to define moving transforms ** $Id$ ** $HeadURL$ ** $Author$ ** ** ----------------------------------------------------------------------------------------------- ** ** Hardware-Environment: Intel-PC ** Software-Environment: Windows 7, Qt 5.4. ArcGIS 10.2.5 ** ** Language ........: C++ 11 ** ** ----------------------------------------------------------------------------------------------- ** ** Author ...........: Jörg Turla, SPD G, Tel. 3132 ** ** ----------------------------------------------------------------------------------------------- ** ** Notes .........: ** ** 17.06.2015, JT : First edition for use with Qt5 ** ** ----------------------------------------------------------------------------------------------- */ #pragma once #include "rubberband_transform.h" namespace SituationMap { namespace RB { class RubberbandPointHandle; /** @class RubberbandTransformMove rubberband_transform_move.h @brief Implementation of a rubberband to move features @see Rubberband, RubberbandRectangle, RubberbandTransform */ class SITUATIONMAP_EXPORT RubberbandTransformMove : public RubberbandTransform { Q_OBJECT friend class RubberbandFactory; /** @name Construction & Destruction @} */ explicit RubberbandTransformMove( SituationMap::Map * map, QObject * parent = nullptr ); /** Returns vector of translation */ QPointF translationVector() const; public: /** @} */ }; /* RubberbandTransformMove */ } } /* namespace SituationMap::RB */