/** * @RDE_HEADER@ * Declaration/Definition * $Id$ * $HeadURL$ * $Author$ */ #include #include #include #include #include #include #include #include class View : public QGraphicsView { private: QPushButton * m_button; QPushButton * m_reset; QTextEdit * m_console; public: View(QGraphicsScene * scene, QTextEdit * console, QWidget * parent = nullptr) : QGraphicsView(scene, parent), m_console(console) { setFixedSize( 600, 400 ); QGraphicsProxyWidget * widgetProxy; m_reset = new QPushButton( "Reset", nullptr ); // button must be toplevel widget widgetProxy = scene->addWidget( m_reset ); widgetProxy -> setPos( this->mapToScene(150,100) ); connect(m_reset, &QPushButton::clicked, this, [this]() { this->m_console->append("Reset cursor.\n"); this->viewport()->setCursor( Qt::CursorShape::CrossCursor ); }); m_button = new QPushButton( "Touch or Click me \n to change cursor.", nullptr ); // button must be toplevel widget widgetProxy = scene->addWidget( m_button ); widgetProxy -> setPos( this->mapToScene(250,200) ); connect(m_button, &QPushButton::clicked, this, [this]() { this->m_console->append("Button has been clicked --> cursor shape changed to cross cursor.\n"); this->viewport()->setCursor( Qt::CursorShape::CrossCursor ); update(); }); connect(m_button, &QPushButton::pressed, this, [this]() { this->m_console->append("Button has been pressed.\n"); }); this->viewport()->setCursor( Qt::CursorShape::PointingHandCursor ); } // View( QGraphicsScene * scene, QWidget * parent = nullptr ) }; // class View int main (int argc, char* argv[]) { QApplication app ( argc, argv ); QApplication::setApplicationName("QGraphicsView Touch Test"); QGraphicsScene scene; QWidget top; QHBoxLayout * layout = new QHBoxLayout( &top ); QTextEdit * console = new QTextEdit( &top ); View * view = new View( &scene, console, &top ); layout->addWidget( view ); layout->addWidget( console ); top.show(); return app.exec(); } // main (int argc, char* argv[])