/** * Handler for all indirect fire single objects * $Id$ * $HeadURL$ * $Author$ */ #pragma once #include #include "aes_db.h" #include "handler_base.h" #include "object_explosion_single.h" namespace AreaEffectSimulation { class ObjectExplosionSingle; class HandlerExplosionSingle final : public HandlerBaseTmpl , protected Interface::Fts::ExplosionSingleModifyRequestHandler , protected Interface::Fts::ExplosionSingleRemoveRequestHandler { Q_OBJECT public: explicit HandlerExplosionSingle(MainHandler *mainHandler); ~HandlerExplosionSingle() = default; Core::FunctionReplyObject explosionSingleModifyRequest(const ExplosionSingleModifyRequest &request); Core::FunctionReplyObject explosionSingleModifyGeometryRequest(const ExplosionSingleModifyRequest &request); bool init(); Core::FunctionReplyObject modifyPartyParticipant(qint32 itemId, qint32 partyId, qint32 participantId); private: Core::FunctionReplyObject explosionSingleCreateRequest(const ExplosionSingleModifyRequest &request); void onExplosionSingleModifyRequest(const rti::core::SampleIdentity &cookie, const ExplosionSingleModifyRequest &request) override; void onExplosionSingleRemoveRequest(const rti::core::SampleIdentity &cookie, const Core::RemoveElementRequest &request) override; int totalAreas() const override; int totalAreasCentral() const override; }; }