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qt5-legatus-legacy/Lts/Common/LtsSession/lts_session.h
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2026-08-13 18:33:10 +02:00

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/**
* @RDE_HEADER@
* Keeps the DDS Connector and common data about the session
* $Id$
* $HeadURL$
* $Author$
*
* Created by Mike Wille, SLSE, 2016-05-15
*/
#pragma once
#include "lts_session_data_dds.h"
#include "lts_session_manager.h"
#include <LtsSession/ltssession_export.h>
#include <LtsWidgets/lts_base.h>
#include <QtCore/qobjectdefs.h> // for connections
#include <memory>
#include <QMap>
#include <QJsonObject>
#include <QPointer>
#include <QVector>
#include <QDebug>
namespace LtsWidgets
{
class LtsBackgroundWidget;
class LtsTabWidget;
class LtsBaseLayoutWidget;
struct ExerciseData;
class LtsDialog;
class LtsDragIcon;
}
namespace LtsNotification
{
class LtsNotification;
class LtsNotificationController;
}
namespace LtsPluginManager
{
struct PluginInstance;
struct AppPluginInstance;
}
namespace DeveloperTools
{
class DevDialog;
class AppWidget;
}
namespace Core
{
namespace Interface
{
class Ftc;
}
}
namespace OnlineHelp
{
class ForeignOnlineHelpViewerGuiInterface;
}
namespace LtsSession
{
class LTSSESSION_EXPORT LtsSession : public LtsSessionDataDds
{
Q_OBJECT
public:
static bool s_valgrind;
static int s_nextSessionId;
enum class PluginInstanceStatus
{
UNKNOWN = 0,
LOADED,
FAILED, // e.g. fetchInterfaces gone wrong
};
static QString appToString(LtsAppDescriptor::App app);
static QString appIconFilename(LtsAppDescriptor::App app);
static QIcon appToIcon(LtsAppDescriptor::App app);
explicit LtsSession(LtsSessionManager *sessionManager);
~LtsSession();
QString toString() const;
LtsSessionManager *getSessionManager();
bool init(const DdsConnectionParams &connParams,
const QVector<LtsPluginManager::AppPluginInstance> &dataPluginList,
const QVector<LtsPluginManager::AppPluginInstance> &guiPluginList, bool hidden);
bool init(const dds::domain::DomainParticipant &dp,
const DdsConnectionParams &connParams,
const QVector<LtsPluginManager::AppPluginInstance> &dataPluginList,
const QVector<LtsPluginManager::AppPluginInstance> &guiPluginList);
void makeVisible();
void setPayloadsEnabled() { m_payloads = true; } // cannot be reverted
void aboutToClose();
bool isInitializationDone() const { return m_initDone; }
void presetBaseLayoutAsSecondaryWidget() { m_presetBaseLayoutAsSecondaryWidget = true; }
/**
* @brief addAction - IMPORTANT: Actions have to be translated on retranslate by adding the same action (with same identifier)
* but with translated text & menu group! This replaces the text & menu group only. The pointer to the action stays the same.
* @param plData
* @param isFirstRun
* @return
*/
LtsWidgets::LtsDragIcon *addAction(const LtsWidgets::PluginData &plData, bool isFirstRun = false);
void setMenuVisible(bool visible = true);
bool removeMenuAction(LtsWidgets::LtsDragIcon *icon);
int screenId() const;
int screenContainerId() const;
int screenTypeId() const;
LtsAppDescriptor::App app() const;
void setScreenIdPreset(int screenId) { m_screenIdPreset = screenId; }
void setScreenContainerIdPreset(int screenPart) { m_screenContainerIdPreset = screenPart; }
bool isForeverInvisible() const { return m_foreverInvisible; }
LtsNotification::LtsNotification *createNotification(const QString &identifier);
/**
* @brief setExerciseData is called by the ExerciseManagement plugin and sets the human reabale name of the exercise and puts the text into all base layouts of this session
* @param exerciseData the human reable exercise name of the current exercise
*/
void setExerciseData(const LtsWidgets::ExerciseData &exerciseData);
const LtsWidgets::ExerciseData *exerciseData() const;
void setProfilePicture(const QPixmap &pixmap);
void setBaseLayoutVisible() { m_hasBaseLayout = true; } // cannot be reverted after base layout was created (creation begins after all payloads have been executed OR if makeVisible was called)!
bool isVisible() const { return (m_baseLayout != nullptr); }
const QString &name() const { return m_name; }
void setName(const QString &name) { m_name = name; }
/**
* @brief isChildOfSession can be used to check if a fiven QWidget is part of the current Session's application
*
* @param child widget to check against.
* @return true if widget is child of session baselayout
*/
bool isChildOfSession(QWidget* child);
LtsWidgets::LtsBaseLayoutWidget* baseLayout() { return m_baseLayout; }
QWidget *baseLayoutWidget(); // prevents some classes to include LtsBaseLayoutWidget.h just to specify the blw as a parent widget
void setMarkForDeletion() { m_markedForDeletion = true; } // session not needed anymore after payloads? then mark for deletion and after payloads, this session will be deleted(Later)
void doneInitializingSession(); // TODO: private
bool notifyUnsavedChanges(); // true if NO unsaved changes
const QVector<LtsWidgets::LtsBackgroundWidget *> &bgWidgets() const { return m_bgWidgets; }
// checks if a widget with the given data already exists
bool widgetExists(const QString &menuGroup, const QString &identifier, LtsWidgets::LayoutArea area) const;
/**
* @brief addWidget <exact copy of addWidget in LtsBaseLayoutWidget [is redirected to the coherent LtsBaseLayoutWidget]>
* keep identifier empty to prevent checking for existing tabs
* @return (see addWidget in LtsBaseLayoutWidget)
*/
bool addWidget(LtsWidgets::LtsDialog *widget,
const QString &menuGroup,
const QString &identifier,
LtsWidgets::LayoutArea area = LtsWidgets::LayoutArea::eUnknown,
bool setClosable = true);
LtsWidgets::LtsDialog *getWidget(const QString &menuGroup, const QString &identifier, LtsWidgets::LayoutArea area);
bool focusTab(const QString &menuGroup, const QString &identifier, LtsWidgets::LayoutArea area);
/** WARNING: do not save the returned value, as baseLayouts can die (which kills LtsTabWidget also), so reuse this method instead of saving the pointer to the LtsTabWidget
* @brief locateWidget locates the given widget 'widget' and returning the TabWidget on which it is on - widgets can be available in one of many LayoutAreas (TabWidgets) of many LtsBaseLayoutWidgets
* @param widgetToLocate the widget to look for in the given layoutArea which is located in one of many LtsBaseLayoutWidget
* @param area the area the widget is located
* @return LtsTabWidget on which the widget is located
*/
LtsWidgets::LtsTabWidget *locateWidget(QWidget *widgetToLocate, LtsWidgets::LayoutArea area);
/**
* @brief enable/disable baseLayout menu
* @param on if true enable otherwise disable
*/
void enableBaseLayoutMenu(bool on = true);
/**
* @brief enable/disable LayoutArea
* @param area the area to enable/disable
* @param on if true enable otherwise disable
*/
void enableBaseLayoutArea(LtsWidgets::LayoutArea area, bool on = true);
/**
* @brief Return the workstation ip for this workstation (== full ipv4 adress) - workstation id comes later from Asm
*/
static int workstationIp(); // really in LtsSession?
/**
* @brief Return the workstation name
*/
static QString workstationName(); // really in LtsSession?
/**
* @brief missingRightActions Do not use.
* @return
*/
/*const*/ QVector<LtsWidgets::PluginData> &missingRightActions() /*const*/ { return m_missingRightActions; }
void setSavegame(const QJsonObject &sg) { m_savegame = sg; }
const QJsonObject &getSavegame() const { return m_savegame; }
void setHidden() { m_hidden = true; }
const QString workspaceId() const;
void setWorkspaceId(const QString &newWorkspaceId);
LtsWidgets::ExcState exerciseState() const;
void setLoadedFromSavegame() { m_loadedFromSavegame = true; }
bool isLoadedFromSavegame() const { return m_loadedFromSavegame; }
void addDeveloperActions();
void refetchActions(); // Do not use.
void setDependency(LtsSession *session);
bool hasDependency(LtsSession *session) { return (m_dependency.data() == session); }
LtsSession *dependency() const { return m_dependency; }
// bogus.
void setNeedsToBeSuccessfullyPlaced(bool needed = true) { m_needsToBeSuccessfullyPlaced = needed; } // works even after session creation as 'slotStartPluginInit', which finalizes the session (creates blw, etc.) is called async!
int id() const { return m_id; }
public slots:
void slotExecuteNextPayload(); // NEVER call this directly, queue a signal to this slot !
void slotPluginInitDone(); // NEVER call this directly, queue a signal to this slot !
void slotShowOnlineHelp(const QString &fileName);
//void takeOverBdv();
private slots:
void slotShowOperatorSettings();
void slotSwap();
void slotStapleTopicLockHandler(LtsWidgets::LtsDialog *widget);
void slotStopWaitDialog();
void slotStartPluginInit();
void slotMonitorSelected();
void delayScriptEditorStart();
signals:
void signalInitializationAborted();
void _signalDoneInitializingSession(); // internal
void signalDoneInitializingSession(); // is called AFTER all payloads have been executed (on no payloads, called after session was created) FOR LTSLOGIN !
void signalClose(); // tells the session manager to close this session
void signalLogout();
void signalQuit(); // for payloads, so that they can quit an app
void signalStillAlive();
void signalExerciseDataChanged();
void signalScreenIdChanged(int screenId, int screenContainerId, int screenTypeId);
void sessionAboutToBeDestroyed(LtsSession *session);
void workspaceIdChanged(const QString &newWorkspaceId);
void signalTakeOverBdv();
void hideAllOtherBLWs(QObject *caller);
void taskSwitch(QObject *caller);
private:
friend class DeveloperTools::DevDialog;
friend class DeveloperTools::AppWidget;
friend class LtsSessionManager;
bool event(QEvent *e) override;
void createBaseLayout();
void initializePlugins(const QVector<LtsPluginManager::AppPluginInstance> &dataPluginList, const QVector<LtsPluginManager::AppPluginInstance> &guiPluginList);
void initializeDataPlugins(const QVector<LtsPluginManager::AppPluginInstance> &dataPluginList);
void initializeGuiPlugins(const QVector<LtsPluginManager::AppPluginInstance> &guiPluginList);
bool tryInitGuiPlugin(const QString &guiPluginKey, std::shared_ptr<GuiPluginBase::Interface> &guiPlugin);
void clearDataPluginInterfaces();
void clearGuiPluginInterfaces();
void executePayloads();
void connectOnlineHelpButton(LtsWidgets::LtsDialog *widget);
// TODO: AFTER FAT !! void stapleWidget(LtsWidgets::LtsDialog *dialog); // FIXME: HACK: because an LtsDialog can directly add widgets to the base layout and misses the staples...
void aboutToCloseTab(LtsWidgets::LayoutArea area);
QPointer<LtsSessionManager> m_sessionManager;
QMap<int /*priority*/, std::shared_ptr<GuiPluginBase::Interface> > m_payloadPriorityMap; // QMap automatically sorts by key on iteration and overwrites multiple occurences with the latest)
QList<std::shared_ptr<GuiPluginBase::Interface> > m_payloadList; // for payloads that don't care when they are executed (prio '9999' plugins)
LtsWidgets::LtsBackgroundWidget *m_mainBackground;
bool m_hasBaseLayout;
LtsWidgets::LtsBaseLayoutWidget *m_baseLayout;
bool m_markedForDeletion;
bool m_payloads;
QVector<LtsNotification::LtsNotificationController *> m_notiCtlList;
bool m_initDone; // set by doneInitializingSession / signalDoneInitializingSession
bool m_payloadsDone { false }; // for debug
bool m_menuVisible;
//bool m_ignoreSignalInLoop = false;
bool m_firstActionsFetch;
LtsWidgets::ExerciseData *m_exerciseData;
QVector<LtsWidgets::PluginData> m_missingRightActions;
std::shared_ptr<Core::Interface::Ftc> m_coreFtc;
GuiPluginBase::Interface *m_currentInitIfc; // not owning
bool m_slotPluginInitDoneMutex;
bool m_pluginInitDone; // set by slotPluginInitDone
QJsonObject m_savegame;
bool m_hidden; // if true, does not create BLW
int m_screenId { -1 };
int m_screenContainerId { -1 };
int m_screenIdPreset { -1 };
int m_screenContainerIdPreset { -1 };
bool m_loadedFromSavegame;
std::shared_ptr<OnlineHelp::ForeignOnlineHelpViewerGuiInterface> m_ohvIfc;
bool m_foreverInvisible; // if true, creates BLW but hides it and does not use MMM
QStringList m_failedFetches;
QVector<LtsWidgets::LtsBackgroundWidget *> m_bgWidgets;
QString m_workspaceId;
bool m_needsToBeSuccessfullyPlaced { true /* ALWAYS! */ /*false*/ }; // if set to true, 'signalDoneInitializingSession' will only be called after the blw was successfully placed by MMM (even works if MMM inavtive (off))
QString m_name;
QTimer *m_blub { nullptr };
QTimer *m_scriptEditorTimer { nullptr };
int m_blub2;
QPointer<LtsSession> m_dependency; // when MMM iprovides the screen selection for this app, it isn't allowed to replace apps that are dependencies of this app (e.g. logout bug)
bool m_presetBaseLayoutAsSecondaryWidget { false };
int m_id;
};
} // namespace LtsSession