119 lines
5.2 KiB
C++
Executable File
119 lines
5.2 KiB
C++
Executable File
#include "messages.h"
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namespace VCtrl
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{
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///////////////////////////////////////////////////////////////////////////////////////////////////////
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void RegisterMessageTypes(dtEntity::MessageFactory& em)
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{
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em.RegisterMessageType<NavMeshGroupChangedMessage>(NavMeshGroupChangedMessage::TYPE);
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em.RegisterMessageType<TransformSendMessage>(TransformSendMessage::TYPE);
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em.RegisterMessageType<PlayerPickedMessage>(PlayerPickedMessage::TYPE);
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em.RegisterMessageType<DisplayNameClickedMessage>(DisplayNameClickedMessage::TYPE);
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////////
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const dtEntity::MessageType NavMeshGroupChangedMessage::TYPE(dtEntity::SID("NavMeshGroupChangedMessage"));
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const dtEntity::StringId NavMeshGroupChangedMessage::AboutEntityId(dtEntity::SID("AboutEntity"));
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const dtEntity::StringId NavMeshGroupChangedMessage::GroupNameId(dtEntity::SID("GroupName"));
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const dtEntity::StringId NavMeshGroupChangedMessage::PreviousGroupNameId(dtEntity::SID("PreviousGroupName"));
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NavMeshGroupChangedMessage::NavMeshGroupChangedMessage()
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: Message(TYPE)
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{
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this->Register(AboutEntityId, &mAboutEntity);
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this->Register(GroupNameId, &mGroupName);
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this->Register(PreviousGroupNameId, &mPreviousGroupName);
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}
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////////////////////////////////////////////////////////////////////////////////
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const dtEntity::MessageType TransformSendMessage::TYPE(dtEntity::SID("TransformSendMessage"));
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const dtEntity::StringId TransformSendMessage::AboutEntityId(dtEntity::SID("AboutEntity"));
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const dtEntity::StringId TransformSendMessage::PositionId(dtEntity::SID("Position"));
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const dtEntity::StringId TransformSendMessage::AttitudeId(dtEntity::SID("Attitude"));
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const dtEntity::StringId TransformSendMessage::RoomNumberId(dtEntity::SID("RoomNumber"));
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////////////////////////////////////////////////////////////////////////////////
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TransformSendMessage::TransformSendMessage()
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: Message(TYPE)
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{
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Register(AboutEntityId, &mAboutEntity);
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Register(PositionId, &mPosition);
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Register(AttitudeId, &mAttitude);
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Register(RoomNumberId, &mRoomNumber);
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////////
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const dtEntity::MessageType PlayerPickedMessage::TYPE(dtEntity::SID("PlayerPickedMessage"));
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const dtEntity::StringId PlayerPickedMessage::AboutEntityId(dtEntity::SID("AboutEntity"));
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const dtEntity::StringId PlayerPickedMessage::PositionId(dtEntity::SID("Position"));
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PlayerPickedMessage::PlayerPickedMessage()
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: Message(TYPE)
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{
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this->Register(AboutEntityId, &mAboutEntity);
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this->Register(PositionId, &mPosition);
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////////
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const dtEntity::MessageType FastForwardMessage::TYPE(dtEntity::SID("FastForwardMessage"));
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const dtEntity::StringId FastForwardMessage::EndTimeId(dtEntity::SID("EndTime"));
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FastForwardMessage::FastForwardMessage()
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: Message(TYPE)
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{
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this->Register(EndTimeId, &mEndTime);
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////////
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const dtEntity::MessageType HideSelectionMessage::TYPE(dtEntity::SID("HideSelectionMessage"));
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const dtEntity::StringId HideSelectionMessage::AboutEntityId(dtEntity::SID("AboutEntity"));
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const dtEntity::StringId HideSelectionMessage::NameFlagId(dtEntity::SID("NameFlag"));
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HideSelectionMessage::HideSelectionMessage()
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: Message(TYPE)
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{
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this->Register(AboutEntityId, &mAboutEntity);
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this->Register(NameFlagId, &mNameFlag);
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////////
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const dtEntity::MessageType RemoveShootMessage::TYPE(dtEntity::SID("RemoveShootMessage"));
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RemoveShootMessage::RemoveShootMessage()
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: Message(TYPE)
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{
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////////
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const dtEntity::MessageType ShootMessage::TYPE(dtEntity::SID("ShootMessage"));
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ShootMessage::ShootMessage()
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: Message(TYPE)
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{
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////////
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const dtEntity::MessageType ShowHidePlayerMessage::TYPE(dtEntity::SID("ShowHidePlayerMessage"));
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const dtEntity::StringId ShowHidePlayerMessage::AboutEntityId(dtEntity::SID("AboutEntity"));
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ShowHidePlayerMessage::ShowHidePlayerMessage()
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: Message(TYPE)
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{
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////////
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const dtEntity::MessageType DisplayNameClickedMessage::TYPE(dtEntity::SID("DisplayNameClickedMessage"));
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const dtEntity::StringId DisplayNameClickedMessage::AboutEntityId(dtEntity::SID("AboutEntity"));
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const dtEntity::StringId DisplayNameClickedMessage::PositionId(dtEntity::SID("Position"));
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DisplayNameClickedMessage::DisplayNameClickedMessage()
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: Message(TYPE)
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{
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this->Register(AboutEntityId, &mAboutEntity);
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this->Register(PositionId, &mPosition);
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}
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}
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