Files
qt5-legatus-legacy/Lts/Plugins/BuildingViewer/Common/shaders/roomdestruction.vert
T
2026-08-13 18:33:10 +02:00

17 lines
449 B
GLSL
Executable File

varying vec3 vNormal;
varying vec4 dest_color;
varying vec4 vFrontColor;
void main(void)
{
gl_Position = ftransform();
gl_TexCoord[0] = gl_MultiTexCoord0;
gl_FrontColor = gl_Color;
vec4 ecPosition = gl_ModelViewMatrix * gl_Vertex;
vec3 ecPosition3 = vec3(ecPosition) / ecPosition.w;
gl_FogFragCoord = length(ecPosition3);
vNormal = normalize(gl_NormalMatrix * gl_Normal);
vFrontColor = gl_FrontMaterial.specular;
}