93 lines
2.6 KiB
C++
Executable File
93 lines
2.6 KiB
C++
Executable File
/**
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* Handler for player data
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* $Id$
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* $HeadURL$
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* $Author$
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* Created by gr, SLSE, 2017-02-20
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*/
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#pragma once
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#include <QObject>
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#include "dds_handler.h"
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#include "logger.h"
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#include <ParticipantManagement/ppm_dtc.h>
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#include <QtCore/QObject>
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#include <QtCore/QList>
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#include <QtCore/QVector>
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#include <QtCore/QHash>
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// AES-Handling for participants outside buildings
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namespace AlarmManagement
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{
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class HandlerParticipant : public QObject
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{
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Q_OBJECT
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public:
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struct ParticipantHierarchy
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{
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int participantId = 0;
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int superiorId = 0;
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std::vector<int32_t> inferiorIds;
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ParticipantHierarchy() = default;
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explicit ParticipantHierarchy(const ParticipantManagement::Participant &p)
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: participantId(p.id())
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, superiorId(p.superiorId())
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, inferiorIds(p.inferiorIds())
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{}
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};
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public:
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explicit HandlerParticipant(const std::shared_ptr<DdsHandler> &ddsHandler);
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~HandlerParticipant();
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/**
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* Initialize the handler to manage information from participant management
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*/
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bool init();
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QVector<int> getRecursiveInferiorIds(const int participantId) const;
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/**
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* Get equipment number for the given participant
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* @param participantId participant id to get the equipment number for
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* @return equipment number or 0 in case of failure
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*/
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int participantId2EquipNo(const int participantId) const;
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/**
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* Get vulnerability for the given participant
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* @param participantId participant id to get the equipment number for
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* @return vulnerability
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*/
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int participantId2Vulnerability(const int participantId) const;
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private Q_SLOTS:
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/**
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* Handle the signals from 'ParticipantManagement'
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*/
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void onParticipantChanged(const ParticipantManagement::Participant &data, DataModification modType);
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void onDynamicParticipantChanged(const ParticipantManagement::DynamicParticipantData &data, DataModification modType);
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private: // methoden
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QVector<AlarmManagement::HandlerParticipant::ParticipantHierarchy> getInferiorParts(int participantId) const;
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private: // attributes
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QMap<int, int> m_partId2EquipNoMap; ///< Reference map participant (player) to equipment number (participantId, equipmentNo)
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QMap<int, int> m_partId2VulnerabilityMap; ///< Reference map participant (player) to Vulnerability
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QHash<int, ParticipantHierarchy> m_participantHierarchy;
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std::shared_ptr<DdsHandler> m_ddsHandler; ///< Pointer to VOM DDS handler
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NGL::INGLLogger &m_logger; ///< Interface to the Logging-Facility
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};
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} // namespace AlarmManagement
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