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qt5-legatus-legacy/Lts/Services/CentralEffectSimulation/Plugins/ParticipantBuildings/handler_participant_building.h
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2026-08-13 18:33:10 +02:00

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/**
* Handler for player data
* $Id$
* $HeadURL$
* $Author$
* Created by gr, SLSE, 2017-02-20
*/
#pragma once
#include <CentralEffectSimulation/logger.h>
#include <Buildings/bld_dtc.h>
#include <CentralEffectSimulation/dds_handler.h>
#include <CentralEffectSimulation/handler_participant.h>
#include <CentralEffectSimulation/handler_building_data.h>
#include <QTimer>
#include <QtCore/QObject>
// Handling for participants within buildings
namespace CesParticipantBuildings
{
class HandlerParticipantBuilding : public QObject
, protected TrainingAreaBase::Interface::Ftc::SendCesHitReplyHandler
{
Q_OBJECT
public:
explicit HandlerParticipantBuilding(const std::shared_ptr<CentralEffectSimulation::DdsHandler> &ddsHandler,
const std::shared_ptr<CentralEffectSimulation::HandlerParticipant> &participantHandler,
const std::shared_ptr<CentralEffectSimulation::HandlerBuildingData> &handlerBuildingData,
QObject *parent = nullptr);
~HandlerParticipantBuilding();
/**
* Initialize the handler to manage information from player management
*/
bool init();
int getDamagePercentFromBuilding(const int buildingId) const;
int getDamagePercentFromRoom(const int roomId) const;
Q_SIGNALS:
void newBuildingState(const int32_t buildingId);
protected:
void onSendCesHitReply(const Core::FunctionReplyObject &replyObject) override final;
private Q_SLOTS:
/**
* Handle BuildingState from 'BLD'
*/
void onBuildingStateChanged(const Buildings::BuildingState &data, DataModification modType);
/**
* Handle MainStructureElement from 'ISM'
*/
void sendFtcCesHitRequestTimeout();
void sendCesHitToParticipant(const Buildings::BuildingState &data,
const int32_t participantId,
const int32_t remainingEffectPercent);
private: // attributes
struct RoomState
{
int buildingId = 0;
int damagePercent = 0;
};
std::shared_ptr<CentralEffectSimulation::DdsHandler> m_ddsHandler; ///< Pointer to DDS handler
std::shared_ptr<CentralEffectSimulation::HandlerParticipant> m_handlerParticipant;
std::shared_ptr<CentralEffectSimulation::HandlerBuildingData> m_handlerBuildingData;
QHash<int, Buildings::BuildingState> m_buildingStates;
QHash<int, RoomState> m_roomIdDamageState; // Key = roomId, value = damageState
QHash<int, TrainingAreaBase::SendCesHitRequest> m_requestMap; // Key = participantId
QTimer *m_timer;
CentralEffectSimulation::LOGGER_T &m_logger; ///< Interface to the Logging-Facility
};
} // namespace CesParticipantBuildings