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qt5-legatus-legacy/Lts/Services/EffectShowManagement/effect_show_mine_area.h
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2026-08-13 18:33:10 +02:00

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/**
* Exercise object
* $Id$
* $HeadURL$
* $Author$
*/
#pragma once
#include "logger.h"
#include "handler_pdm_data.h"
#include <AreaEffectSimulation/aes_dtc.h>
#include <EffectShowManagement/esm_db.h>
#include <LtsCoordTrans/lts_coord_trans.h>
#include <QPointF>
namespace EffectShowManagement
{
/**
* @brief Creates the Effect Show data from the Area Effect Simulation data for mine areas.
*
* For the Effect Show data to be created see ICD GUEZSB60_ICD-0046C.
* For calculations the mathematical x-axis is mapped to east; the y-axis is mapped to north.
*
* List of features:\n
* (1)The area for the effect show is limited to 300m x 300m in a grid of 50m.\n
* (2)One effect show area is mapped to the middle segment of the segments of the mine area.\n
* (3)The number of volleys is fixed to 18 volleys\n
* (4)The duration of the effect show is set to "duration of mine area" / 10.\n
* (5)The start time of the effect show is calculated as follows:\n
* "start time mine area" + "duration mine area" - "duration of the effect show"\n
* (6)The type of ammunition is determined by the chargeType of the mine area and the
* "tas code indirect" of the Project Data Management.\n
*/
class EffectShowMineArea
{
public:
explicit EffectShowMineArea(const AreaEffectSimulation::MineArea &mineArea);
/**
* @brief Returns the Effect Show.
* @return The Effect Show
*/
Database::EsmEffectShow getEffectShow();
/**
* @brief Updates the following data: startTime, duration, typeOfAmmunition.
* @param[in] data The Effect Show to be updated
* @param[out] data The updated Effect Show
*/
void updateEffectShow(Database::EsmEffectShow &data);
/**
* @brief Returns the segment of the mine area to be used for effect show.
* The middle segment shall be used for the effect show.
* @return Segment of the mine area to be used for the effect show
*/
static const AreaEffectSimulation::MineSegment &getEffectShowSegment(const AreaEffectSimulation::MineArea &mineArea)
{
return mineArea.segments().at(mineArea.segments().size() / 2);
}
private:
/**
* @brief Calculates the center position and the lower left position of the effect area.
*/
void calculatePositions();
/**
* @brief Returns the width of the effect area.
* Width is the length of the mine area segment.
* @return Width of the effect area. The resolution of the value is 50m. (Max: 300m)
*/
int getEffectAreaWidth() const;
/**
* @brief Returns the Depth of the effect area.
* Depth is the width of the mine area segment.
* @return Depth of the effect area. The resolution of the value is 50m. (Max: 300m)
*/
int getEffectAreaDepth() const;
/**
* @brief Turns position p arround position c.
* @param[in] p Point to be rotated
* @param[in] c Center point of rotation
* @param[in] angle Angle of rotation
* @return Depth of the effect area. The resolution of the value is 50m. (Max: 300m)
*/
static LtsCoordTrans::UtmCoordinate rotate(const LtsCoordTrans::UtmCoordinate &p, const LtsCoordTrans::UtmCoordinate &c, double angle);
private:
AreaEffectSimulation::MineArea const m_mineArea;
const AreaEffectSimulation::MineSegment &m_segment;
int m_utmZone;
LtsCoordTrans::UtmCoordinate m_centerPos;
LtsCoordTrans::UtmCoordinate m_lowerLeftPos;
double m_rotation; // math angle [degree]
NGL::INGLLogger &m_logger;
};
}