Files
qt5-legatus-legacy/Lts/Viewer/SituationMap/EvalApps/Viewshed3D/ViewshedLocation.cpp
T
2026-08-13 18:33:10 +02:00

275 lines
6.5 KiB
C++
Executable File

/**
* @RDE_HEADER@
* Declaration/Definition
* $Id$
* $HeadURL$
* $Author$
*/
// [WriteFile Name=ViewshedLocation, Category=Analysis]
// [Legal]
// Copyright 2017 Esri.
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
// http://www.apache.org/licenses/LICENSE-2.0
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
// [Legal]
#include "ViewshedLocation.h"
#include "ArcGISTiledElevationSource.h"
#include "Scene.h"
#include "SceneGraphicsView.h"
#include "LocationViewshed.h"
#include "Camera.h"
#include "Point.h"
#include "AnalysisOverlay.h"
#include "QColor"
using namespace Esri::ArcGISRuntime;
ViewshedLocation::ViewshedLocation(QObject* parent /* = nullptr */):
QObject(parent)
{
}
void ViewshedLocation::init(Esri::ArcGISRuntime::SceneGraphicsView* sceneView)
{
m_sceneView = sceneView;
// Register classes for QML
// qmlRegisterType<SceneQuickView>("Esri.Samples", 1, 0, "SceneView");
// qmlRegisterType<ViewshedLocation>("Esri.Samples", 1, 0, "ViewshedLocationSample");
Surface* surface = new Surface(this);
surface->elevationSources()->append(
new ArcGISTiledElevationSource(
QUrl(QStringLiteral("http://elevation3d.arcgis.com/arcgis/rest/services/WorldElevation3D/Terrain3D/ImageServer")),
this));
m_sceneView->arcGISScene()->setBaseSurface(surface);
// set initial viewpoint
setInitialViewpoint();
// connect signals
connectSignals();
}
void ViewshedLocation::setInitialViewpoint()
{
// Set a viewpoint
double x = 6.86088;
double y = 45.3604;
double z = 3582.55;
Point point(x, y, z, SpatialReference(4326));
double heading = 345;
double pitch = 70;
double roll = 0;
Camera camera(point, heading, pitch, roll);
m_sceneView->setViewpointCamera(camera);
}
void ViewshedLocation::connectSignals()
{
// on mouse click perform the location viewshed
connect(m_sceneView, &SceneGraphicsView::mouseClicked, this, [this](QMouseEvent& event)
{
if (!m_locationViewshed[0])
createViewshed(event.x(), event.y());
else
{
for (int i = 0; i < 3; ++i)
{
const Point pt = m_sceneView->screenToBaseSurface(event.x(), event.y());
m_locationViewshed[i]->setLocation(pt);
}
}
});
connect(m_sceneView, &SceneGraphicsView::mousePressedAndHeld, this, [this](QMouseEvent& event)
{
if (!m_locationViewshed[0])
createViewshed(event.x(), event.y());
m_calculating = true;
});
connect(m_sceneView, &SceneGraphicsView::mouseMoved, this, [this](QMouseEvent& event)
{
if (m_calculating)
{
for (int i = 0; i < 3; ++i)
{
const Point pt = m_sceneView->screenToBaseSurface(event.x(), event.y());
m_locationViewshed[i]->setLocation(pt);
}
}
});
connect(m_sceneView, &SceneGraphicsView::mouseReleased, this, [this](QMouseEvent)
{
m_calculating = false;
});
}
void ViewshedLocation::createViewshed(double x, double y)
{
m_analysisOverlay = new AnalysisOverlay(this);
m_sceneView->analysisOverlays()->append(m_analysisOverlay);
const Point pt = m_sceneView->screenToBaseSurface(x, y);
qCritical() << " pt=";
qCritical() << " pt=" << pt.x();
qCritical() << " pt=" << pt.y();
qCritical() << " pt=" << pt.z();
for (int i = 0; i < 3; ++i)
{
double heading = i * 120.0;
m_locationViewshed[i] = new LocationViewshed(pt
, heading
, 90.0 // pitch
, 120.0 // horizontalAngle
, 90.0 // verticalAngle
, 10.0 // minDistance
, 20000
, this);
m_locationViewshed[i]->setVisible(m_viewshedVisible);
// Add the Viewshed to the Analysis Overlay
m_analysisOverlay->analyses()->append(m_locationViewshed[i]);
m_locationViewshed[i]->setFrustumOutlineVisible(true);
// QColor frustumColor(0, 0, 0, 255);
// m_locationViewshed->setFrustumOutlineColor(frustumColor);
}
return;
}
// Getters/Setters for each Q_PROPERTY
bool ViewshedLocation::isViewshedVisible() const
{
return m_viewshedVisible;
}
void ViewshedLocation::setViewshedVisible(bool viewshedVisible)
{
for (int i = 0; i < 3; ++i)
{
if (m_locationViewshed[i])
{
if (m_locationViewshed[i]->isVisible() == viewshedVisible)
{
continue;
}
m_locationViewshed[i]->setVisible(viewshedVisible);
}
}
if (m_viewshedVisible != viewshedVisible)
{
m_viewshedVisible = viewshedVisible;
emit viewshedVisibleChanged();
}
}
bool ViewshedLocation::isFrustumOutlineVisible() const
{
return m_locationViewshed[0] ? m_locationViewshed[0]->isFrustumOutlineVisible() : m_frustumVisible;
}
void ViewshedLocation::setFrustumOutlineVisible(bool frustumVisible)
{
for (int i = 0; i < 3; ++i)
{
if (m_locationViewshed[i])
{
if (m_locationViewshed[i]->isFrustumOutlineVisible() == frustumVisible)
{
continue;
}
m_frustumVisible = frustumVisible;
m_locationViewshed[i]->setFrustumOutlineVisible(frustumVisible);
}
}
if (m_frustumVisible != frustumVisible)
{
m_frustumVisible = frustumVisible;
emit frustumVisibleChanged();
}
}
double ViewshedLocation::minDistance() const
{
return m_locationViewshed[0] ? m_locationViewshed[0]->minDistance() : m_minDistance;
}
void ViewshedLocation::setMinDistance(double minDistance)
{
for (int i = 0; i < 3; ++i)
{
if (m_locationViewshed[i])
{
if (m_locationViewshed[i]->minDistance() == minDistance)
{
continue;
}
m_locationViewshed[i]->setMinDistance(minDistance);
}
}
if (m_minDistance != minDistance)
{
m_minDistance = minDistance;
emit minDistanceChanged();
}
}
double ViewshedLocation::maxDistance() const
{
return m_locationViewshed[0] ? m_locationViewshed[0]->maxDistance() : m_maxDistance;
}
void ViewshedLocation::setMaxDistance(double maxDistance)
{
for (int i = 0; i < 3; ++i)
{
if (m_locationViewshed[i])
{
if (m_locationViewshed[i]->maxDistance() == maxDistance)
{
continue;
}
m_locationViewshed[i]->setMaxDistance(maxDistance);
}
}
if (m_maxDistance != maxDistance)
{
m_maxDistance = maxDistance;
emit maxDistanceChanged();
}
}