117 lines
3.0 KiB
C++
Executable File
117 lines
3.0 KiB
C++
Executable File
/**
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* @RDE_HEADER@
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* Interface-Implementation of SingleFire
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* $Id$
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* $HeadURL$
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* $Author$
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*/
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#pragma once
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// Own
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#include "basic_path_object_impl.h"
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#include <MapObjects/single_fire_central.h> // Interface
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#include <GraphicalObjects/graphical_object_picture_marker.h>
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#include <GraphicalObjects/graphical_object_ellipse.h>
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#include <GraphicalObjects/graphical_object_scene_marker.h>
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#include <arcgis/ModelSceneSymbol.h>
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// Qt
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//----------------------------------------------------------------------------
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namespace SituationMap
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{
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class MyAnimation;
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/**
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* @brief The SingleFireCentralImpl class displays a single impact.
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*
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* A class instance consists of the following logical elements:
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* - mainGraphicalObject (displaying a polyline)
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* - mainGraphicalObjectText (displaying the text/name)
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* - tacticalAppearance (displaying the tact. Appearance)
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*/
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// inherent 'public', to get that implementation
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// inherent 'public virtual' to get that interface
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class SITUATIONMAPOBJECTS_EXPORT SingleFireCentralImpl : public BasicPathObjectImpl, public virtual SingleFireCentral
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{
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using BaseClass = BasicPathObjectImpl;
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template <typename> friend class GenericObjectFactory;
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protected:
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explicit SingleFireCentralImpl(const QString &debugInfo = QString());
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virtual ~SingleFireCentralImpl();
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public:
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SingleFireCentralImpl(const SingleFireCentralImpl &other) = delete;
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SingleFireCentralImpl &operator=(SingleFireCentralImpl &other) = delete;
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QString toString() const override;
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// some set/get methods:
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//@{
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void setDetonation(const DetonationData &detonationData) override;
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DetonationData detonation() const override;
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bool startDetonationAnimation() override;
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// required???
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Point3D impactOrigin() const override;
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void setImpactOrigin(const Point3D &impactOrigin) override;
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//@}
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// Delegate to BaseClass:
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AesEffectState aesState() const override;
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void setAesState(AesEffectState aesState) override;
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SymbolImage symbolImage() const override;
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protected:
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bool updateViewImpl() override;
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bool updateViewImplPost() override
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{
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BaseClass::updateViewImplPost();
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m_detonationOrigin.reset();
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m_detonationRadius.reset();
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return true;
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}
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bool updateDetonationPath();
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bool updateDetonationSceneMarker();
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friend class MapImpl;
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bool init(MapImpl *mapImpl, const QString &logicalLayerName) override;
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bool onMapExtentChanged() override;
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// internal/admin
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// logical
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private:
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LOGGER_T m_logger; ///< Interface of the Logging-Facility
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GraphicalObjectPictureMarker *m_centerImage{nullptr};
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SimpleValue<OriginTranslated> m_detonationOrigin;
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SimpleValue<double> m_detonationRadius{0.0};
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GraphicalObjectEllipse *m_detonationPath{nullptr}; // 2D
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GraphicalObjectSceneMarker *m_detonationSceneMarker{nullptr}; // 3D
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MyAnimation *m_animation{nullptr};
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Esri::ArcGISRuntime::Graphic *m_graphic3D{nullptr};
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Esri::ArcGISRuntime::ModelSceneSymbol *m_symbol3D{nullptr};
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};
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} // namespace SituationMap
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