95 lines
2.6 KiB
C++
Executable File
95 lines
2.6 KiB
C++
Executable File
/**
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* @RDE_HEADER@
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* Interface-Implementation of BuildingOutline
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* $Id$
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* $HeadURL$
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* $Author$
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*/
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#pragma once
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// Own
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#include "basic_path_object_impl.h"
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#include <MapObjects/building_outline.h> // Interface
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#include <GraphicalObjects/graphical_object_model_scene_marker.h>
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// Qt
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#include <QString>
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#include <QUrl>
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//----------------------------------------------------------------------------
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namespace SituationMap
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{
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/**
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* @brief The BuildingOutlineImpl class displays the outline of a building.
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*
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* A class instance consists of the following logical elements:
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* - mainGraphicalObject (GraphicalObjectPath displaying the main techn. Appearance)
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* - mainGraphicalObjectText (displaying the text/name)
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* - tacticalAppearance (displaying the tact. Appearance)
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*/
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// inherent 'public', to get that implementation
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// inherent 'public virtual' to get that interface
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class SITUATIONMAPOBJECTS_EXPORT BuildingOutlineImpl : public BasicPathObjectImpl, public virtual BuildingOutline
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{
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using BaseClass = BasicPathObjectImpl;
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template <typename> friend class GenericObjectFactory;
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protected:
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explicit BuildingOutlineImpl(const QString &debugInfo = QString());
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virtual ~BuildingOutlineImpl();
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public:
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BuildingOutlineImpl(const BuildingOutlineImpl &other) = delete;
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BuildingOutlineImpl &operator=(BuildingOutlineImpl &other) = delete;
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PositionCont positions() const override;
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bool setPositions(const PositionCont &posCont) override;
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QColor majorColor() const override;
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LineStyle lineStyle() const override;
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LineStyle &rLineStyle() override;
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void setLineStyle(const LineStyle &lineStyle) override;
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FillStyle fillStyle() const override;
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FillStyle &rFillStyle() override;
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void setFillStyle(const FillStyle &fillStyle) override;
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void setMarker(const Point3D &markerOrigin) override;
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ModelSceneSymbolData getModelSceneSymbolData() override;
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void setModelSceneSymbolData(const ModelSceneSymbolData &modelSceneSymbolData) override;
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protected:
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bool updateViewImpl() override;
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bool updateViewImplMarker();
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bool updateModelSceneSymbol();
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friend class MapImpl;
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bool init(MapImpl *mapImpl, const QString &logicalLayerName) override;
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// internal/admin
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void updateIdentifierPosition() override;
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// logical
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private:
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LOGGER_T m_logger; ///< Interface of the Logging-Facility
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GraphicalObjectPictureMarker *m_marker{nullptr};
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OriginTranslated m_markerOrigin;
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ModelSceneSymbolData m_modelSceneSymolData;
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GraphicalObjectModelSceneMarker *m_modelSceneMarker{nullptr};
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};
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} // namespace SituationMap
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