- Merged 292 changed files from dlbo snapshot - Fixed IDL enum collisions (PortType, PdmEventType) - Fixed Grantlee template for C++11 scoped enums - Fixed CMake VERSION_GREATER syntax - Added missing directories (THP, LtsRestClient, etc.) Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
29 lines
555 B
C++
Executable File
29 lines
555 B
C++
Executable File
/**
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* Default Effector Firing Strategy (RRohr)
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* $Id$
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* $HeadURL$
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* $Author$
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* Created by Hannes Fritsche, ESZS, 2026-05-11
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*/
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#pragma once
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#include "abstract_firing_strategy.h"
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namespace AreaEffectSimulation
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{
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class DefaultFiringStrategy final : public AbstractFiringStrategy
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{
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using BaseClass = AbstractFiringStrategy;
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Q_OBJECT
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public:
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explicit DefaultFiringStrategy(ObjectEffector *effector);
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virtual ~DefaultFiringStrategy();
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bool doFiring() override;
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}; // class DefaultFiringStrategy
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} // namespace AreaEffectSimulation
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