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2026-08-13 18:33:10 +02:00

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3.4 KiB
JavaScript
Executable File

/*
(c) 2013, Vladimir Agafonkin
Simplify.js, a high-performance JS polyline simplification library
mourner.github.io/simplify-js
*/
(function () { "use strict";
// to suit your point format, run search/replace for '.x', '.y' and '.z';
// (configurability would draw significant performance overhead)
// square distance between 2 points
function getSquareDistance(p1, p2) {
var dx = p1.x - p2.x,
dy = p1.y - p2.y,
dz = p1.z - p2.z;
return dx * dx + dy * dy + dz * dz;
}
// square distance from a point to a segment
function getSquareSegmentDistance(p, p1, p2) {
var x = p1.x,
y = p1.y,
z = p1.z,
dx = p2.x - x,
dy = p2.y - y,
dz = p2.z - z;
if (dx !== 0 || dy !== 0 || dz !== 0) {
var t = ((p.x - x) * dx + (p.y - y) * dy + (p.z - z) * dz) /
(dx * dx + dy * dy + dz * dz);
if (t > 1) {
x = p2.x;
y = p2.y;
z = p2.z;
} else if (t > 0) {
x += dx * t;
y += dy * t;
z += dz * t;
}
}
dx = p.x - x;
dy = p.y - y;
dz = p.z - z;
return dx * dx + dy * dy + dz * dz;
}
// the rest of the code doesn't care for the point format
// basic distance-based simplification
function simplifyRadialDistance(points, sqTolerance) {
var prevPoint = points[0],
newPoints = [prevPoint],
point;
for (var i = 1, len = points.length; i < len; i++) {
point = points[i];
if (getSquareDistance(point, prevPoint) > sqTolerance) {
newPoints.push(point);
prevPoint = point;
}
}
if (prevPoint !== point) {
newPoints.push(point);
}
return newPoints;
}
// simplification using optimized Douglas-Peucker algorithm with recursion elimination
function simplifyDouglasPeucker(points, sqTolerance) {
var len = points.length,
MarkerArray = typeof Uint8Array !== 'undefined' ? Uint8Array : Array,
markers = new MarkerArray(len),
first = 0,
last = len - 1,
stack = [],
newPoints = [],
i, maxSqDist, sqDist, index;
markers[first] = markers[last] = 1;
while (last) {
maxSqDist = 0;
for (i = first + 1; i < last; i++) {
sqDist = getSquareSegmentDistance(points[i], points[first], points[last]);
if (sqDist > maxSqDist) {
index = i;
maxSqDist = sqDist;
}
}
if (maxSqDist > sqTolerance) {
markers[index] = 1;
stack.push(first, index, index, last);
}
last = stack.pop();
first = stack.pop();
}
for (i = 0; i < len; i++) {
if (markers[i]) {
newPoints.push(points[i]);
}
}
return newPoints;
}
// both algorithms combined for awesome performance
function simplify(points, tolerance, highestQuality) {
var sqTolerance = tolerance !== undefined ? tolerance * tolerance : 1;
points = highestQuality ? points : simplifyRadialDistance(points, sqTolerance);
points = simplifyDouglasPeucker(points, sqTolerance);
return points;
}
// export as a Node module, an AMD module or a global browser variable
if (typeof module !== 'undefined') {
module.exports = simplify;
} else if (typeof define === 'function' && define.amd) {
define(function() {
return simplify;
});
} else {
window.simplify = simplify;
}
})();