Files
qt5-legatus-legacy/Lts/Services/EffectShowClient/main_handler.cpp
T

133 lines
3.5 KiB
C++
Executable File

/**
* MainHandler for AssetManagement
* $Id$
* $HeadURL$
* $Author$
*/
#include "main_handler.h"
#include "handler_order.h"
#include "handler_operating_condition.h"
#include "handler_firing_explosion.h"
#include "handler_firing_smoke.h"
#include "handler_tab_data.h"
#include "handler_vehicle.h"
#include "control_unit_handler.h"
#include "settings.h"
#include <Core/pacemaker.h>
namespace EffectShowClient
{
MainHandler::MainHandler(QObject *parent)
: QObject(parent)
, m_ddsHandler(nullptr)
, m_dbHandler(nullptr)
, m_handlerOrder(nullptr)
, m_handlerOperatingCondition(nullptr)
, m_handlerFiringExplosion(nullptr)
, m_handlerFiringSmoke(nullptr)
, m_handlerTabData(nullptr)
, m_handlerVehicle(nullptr)
, m_handlerControlUnit(nullptr)
, m_logger(getLogger("MainHandler"))
{}
MainHandler::~MainHandler()
{
m_handlerOrder = nullptr;
m_handlerOperatingCondition = nullptr;
m_handlerFiringExplosion = nullptr;
m_handlerFiringSmoke = nullptr;
m_handlerTabData = nullptr;
m_handlerVehicle = nullptr;
m_handlerControlUnit = nullptr;
m_dbHandler = nullptr;
m_ddsHandler = nullptr;
}
bool MainHandler::init(int domainId, int exerciseId)
{
// initialize database
m_dbHandler = std::make_shared<DbHandler>();
if (!m_dbHandler->init(exerciseId, Settings::settings()))
{
ERROR_LOG(m_logger) << "Initialisation dbHandler failed.";
return false;
}
DEBUG_LOG(m_logger) << "Initialisation dbHandler succesful.";
// initialize DDS
m_ddsHandler = std::make_shared<DdsHandler>(domainId, exerciseId);
if (!m_ddsHandler->init())
{
ERROR_LOG(m_logger) << "Initialisation ddsHandler failed.";
return false;
}
DEBUG_LOG(m_logger) << "Initialisation ddsHandler succesful.";
// init control unit handler
m_handlerControlUnit = std::make_shared<EffectShowClient::ControlUnitHandler>(this);
if (!m_handlerControlUnit->init())
{
ERROR_LOG(m_logger) << "Initialisation control unit handler failed.";
return false;
}
DEBUG_LOG(m_logger) << "Initialisation control unit handler succesful.";
// create handler
m_handlerOrder = std::make_shared<HandlerOrder>(this, this);
m_handlerOperatingCondition = std::make_shared<HandlerOperatingCondition>(this, this);
m_handlerFiringExplosion = std::make_shared<HandlerFiringExplosion>(this, this);
m_handlerFiringSmoke = std::make_shared<HandlerFiringSmoke>(this, this);
m_handlerTabData = std::make_shared<EffectShowClient::HandlerTabData>(this, this);
m_handlerVehicle = std::make_shared<EffectShowClient::HandlerVehicle>(this, this);
// ini handler
if (!m_handlerOrder->init())
{
ERROR_LOG(m_logger) << "Initialisation HandlerOrder failed.";
return false;
}
if (!m_handlerOperatingCondition->init())
{
ERROR_LOG(m_logger) << "Initialisation handlerOperatingCondition failed.";
return false;
}
if (!m_handlerFiringExplosion->init())
{
ERROR_LOG(m_logger) << "Initialisation handlerFiringExplosion failed.";
return false;
}
if (!m_handlerFiringSmoke->init())
{
ERROR_LOG(m_logger) << "Initialisation handlerFiringSmoke failed.";
return false;
}
if (!m_handlerTabData->init())
{
ERROR_LOG(m_logger) << "Initialisation HandlerTabData failed.";
return false;
}
if (!m_handlerVehicle->init())
{
ERROR_LOG(m_logger) << "Initialisation handlerVehicle failed.";
return false;
}
m_ddsHandler->pacemaker()->setNewState(Core::RunningState::Running);
return true;
}
} // namespace EffectShowClient