#pragma once #include #include #include #include #include struct runningPattern { int steps = 0; int ethering = 0; int northering = 0; }; struct TTSArgs { QPointF position; QString pattern; QSettings *settings = nullptr; int destIssi = 0; unsigned int cntPlayer = 0; unsigned int eqIdStart = 0; unsigned int minimumDeathTicks = 0; unsigned int maximumDeathTicks = 0; unsigned int pprow = 0; unsigned int pspacing = 0; unsigned int movs_per_msec = ~0U; unsigned int minimumMineId = 0; unsigned int maximumMineId = 0; bool demandOldBraodcastTelegrams = false; int demandOldBraodcastTelegramsCounter = 0; bool deactivationSingleMines = false; }; class TTServer : public QTcpServer { Q_OBJECT public: explicit TTServer(const TTSArgs &m_ttsArgs); protected Q_SLOTS: void onNewConnection(); void onDisconnect(); protected: TTSArgs m_ttsArgs; NGL::INGLLogger &m_logger; };