41 lines
1.3 KiB
C
41 lines
1.3 KiB
C
#pragma once
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/*
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* dtEntity Game and Simulation Engine
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*
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* This library is free software; you can redistribute it and/or modify it under
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* the terms of the GNU Lesser General Public License as published by the Free
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* Software Foundation; either version 2.1 of the License, or (at your option)
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* any later version.
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*
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* This library is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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* FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more
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* details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with this library; if not, write to the Free Software Foundation, Inc.,
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* 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*
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* Martin Scheffler
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*/
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#if defined(_MSC_VER) || defined(__CYGWIN__) || defined(__MINGW32__) || defined( __BCPLUSPLUS__) || defined( __MWERKS__)
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# ifdef DT_ENTITY_LIBRARY
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# define DT_ENTITY_EXPORT __declspec(dllexport)
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# else
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# define DT_ENTITY_EXPORT __declspec(dllimport)
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# endif
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#else
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# ifdef DT_ENTITY_LIBRARY
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# define DT_ENTITY_EXPORT __attribute__ ((visibility("default")))
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# else
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# define DT_ENTITY_EXPORT
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# endif
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#endif
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#ifdef _WIN32
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# pragma warning (disable: 4251)
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# pragma warning(disable : 4355) // 'this' used in initializer list
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#endif
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