Files
qt6-migration-pipeline/external/dtEntity/include/dtEntityOSG/manipulators.h
T
torsten 99e70069ad
Qt6 Migration CI / migrate (push) Canceled after 0s
Adds external dep dtentity
2026-10-24 09:01:01 +00:00

97 lines
3.4 KiB
C++

#pragma once
/*
* dtEntity Game and Simulation Engine
*
* This library is free software; you can redistribute it and/or modify it under
* the terms of the GNU Lesser General Public License as published by the Free
* Software Foundation; either version 2.1 of the License, or (at your option)
* any later version.
*
* This library is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more
* details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this library; if not, write to the Free Software Foundation, Inc.,
* 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* Martin Scheffler
*/
#include <osgManipulator/Dragger>
#include <osgManipulator/TabBoxDragger>
#include <osgManipulator/TabBoxTrackballDragger>
#include <osgManipulator/TabPlaneDragger>
#include <osgManipulator/TabPlaneTrackballDragger>
#include <osgManipulator/TrackballDragger>
#include <osgManipulator/Translate1DDragger>
#include <osgManipulator/Translate2DDragger>
#include <osgManipulator/TranslateAxisDragger>
#include <osgManipulator/Scale1DDragger>
#include <osgManipulator/ScaleAxisDragger>
namespace dtEntityOSG
{
class TerrainTranslateDragger : public osgManipulator::CompositeDragger
{
typedef osgManipulator::CompositeDragger BaseClass;
public:
TerrainTranslateDragger();
virtual void setupDefaultGeometry();
virtual bool handle(const osgManipulator::PointerInfo& pi, const osgGA::GUIEventAdapter& ea, osgGA::GUIActionAdapter& aa);
private:
osg::ref_ptr<osgManipulator::Translate1DDragger> _xDragger;
osg::ref_ptr<osgManipulator::Translate1DDragger> _yDragger;
osg::ref_ptr<osgManipulator::Translate1DDragger> _zDragger;
osg::ref_ptr<osgManipulator::Translate2DDragger > _translate2DDragger;
};
////////////////////////////////////////////////////////////////////////////////
class ScaleAllDragger : public osgManipulator::Dragger
{
public:
virtual bool handle(const osgManipulator::PointerInfo& pi, const osgGA::GUIEventAdapter& ea, osgGA::GUIActionAdapter& us);
protected:
osg::Vec2 _startPoint;
osg::Matrix _localToWorld;
osg::Matrix _worldToLocal;
};
////////////////////////////////////////////////////////////////////////////////
class ScaleDragger : public osgManipulator::CompositeDragger
{
typedef osgManipulator::CompositeDragger BaseClass;
public:
ScaleDragger();
virtual void setupDefaultGeometry();
virtual bool handle(const osgManipulator::PointerInfo& pi, const osgGA::GUIEventAdapter& ea, osgGA::GUIActionAdapter& aa);
private:
void setupGeometry(osgManipulator::Scale1DDragger*, const osg::Vec4& color);
osg::ref_ptr<osgManipulator::Scale1DDragger> _xDragger;
osg::ref_ptr<osgManipulator::Scale1DDragger> _yDragger;
osg::ref_ptr<osgManipulator::Scale1DDragger> _zDragger;
osg::ref_ptr<ScaleAllDragger> _scaleAllDragger;
};
////////////////////////////////////////////////////////////////////////////////
class TrackballDragger : public osgManipulator::TrackballDragger
{
typedef osgManipulator::TrackballDragger BaseClass;
public:
virtual bool handle(const osgManipulator::PointerInfo& pi, const osgGA::GUIEventAdapter& ea, osgGA::GUIActionAdapter& aa);
};
}