Complete Qt6 migration: full clean build green across groups G1-G12 incl. runtime plugin set

new_docker_build.sh gains Group 12 (212 GUI/Data plugins); fixes LtsUtilsGuiDds visibility (LTO-stripped exports), LtsProjectionWorkstation unity name shadow, 6 unity-off dirs (dup file-scope statics, ddsftc INTERFACE sources) and reconfigures BUILD_FILTERMANAGEMENT/BUILD_PLUGINS_SERVICEMONITOR=ON
This commit is contained in:
berrux-dev committed 2026-10-20 09:36:57 +02:00
1 parent 2b957d1edb
commit 598fc2560e
1718 files changed
+126739 -18495

No files matched your search

@@ -7,7 +7,14 @@
ADD_SUBDIRECTORY(Common)
ADD_SUBDIRECTORY(Gui)
# The GUI plugins link BuildingViewerCommon, which is skipped when BgViewer is absent
# (RETURN() in Common/CMakeLists.txt). Skip the Gui subdirectory in that case so the
# plugins are not built against a non-existent common lib (and its generated export header).
if(TARGET BuildingViewerCommon)
ADD_SUBDIRECTORY(Gui)
else()
MESSAGE(STATUS "BuildingViewer Gui plugins skipped (BuildingViewerCommon not built)")
endif()
#
# Gui Plugin Interface
@@ -6,7 +6,7 @@
#include "bdv_dds_controller.h"
#include <Common/bdv_communication_interface_internal.h>
#include <Common/bdv_plugin_provider.h>
#include <BuildingViewer/Common/bdv_plugin_provider.h>
#include <LtsAppManager/lts_app_manager.h>
#include <LtsPluginManager/lts_plugin_manager.h>
#include <LtsSession/lts_session.h>
@@ -1,6 +1,7 @@
#include "bdv_dds_controller.h"
#include <NGLLogger/NGLLoggerBootstrap.h>
#include "bdv_communication_interface_internal.h"
#include "bdv_controller.h"
@@ -13,7 +14,7 @@
#include <LtsUtils/LtsUtilsCore/outdated_position.h>
#include <LtsUtilsSettings/settings.h>
#include <LtsWidgets/lts_message_dialog.h>
#include <InfrastructureManagement/ism_mounting_point.h>
#include <InfrastructureManagement/Shared/ism_mounting_point.h>
#include <QtCore/QDateTime>
#include <QtCore/QDir>
#include <QtCore/QFile>
@@ -551,7 +552,7 @@ void BuildingViewerDdsController::onReplayChanged(const SituationReplay::SitRepl
{
Q_UNUSED(modType)
switch (srp.state().underlying())
switch (srp.state())
{
case SituationReplay::SrpState::Stopped:
m_connection->setSimuationPace(1.0);
@@ -600,7 +601,7 @@ void BuildingViewerDdsController::handleMountingPoint(const InfrastructureManage
BuildingViewer::AssetTypes assetType;
QString strAssetType;
switch (mp.type().underlying())
switch (mp.type())
{
case InfrastructureManagement::MountingPointType::AnnouncementUnit:
assetType = BuildingViewer::AssetTypes::AnnouncementUnit;
@@ -1031,7 +1032,7 @@ void BuildingViewerDdsController::onHitLineInfoChanged(const ParticipantManageme
int lineType = 2;
m_pdmDtc->chargeType(hli.chargeTypeId());
lineType = m_pdmDtc->getChargeTypeSpecialProperty(hli.chargeTypeId(), 0, 0).underlying();
lineType = m_pdmDtc->getChargeTypeSpecialProperty(hli.chargeTypeId(), 0, 0);
m_connection->playerHit(hli.id(), partSrc.id(), partDst.id(), originatorSrc, injuryDest, buildingIdSrc,
roomNumberSrc, buildingIdDst, roomNumberDst, lineType, hli.sampleTime());
@@ -1177,7 +1178,7 @@ void BuildingViewerDdsController::createBoobyTrap(const AreaEffectSimulation::Bo
return;
ParticipantManagement::Participant participant;
if (trap.partyId().is_set())
if (trap.partyId().has_value())
participant.partyId() = trap.partyId().get();
participant.designator() = trap.name();
participant.designator() = trap.name();
@@ -288,7 +288,7 @@ void BuildingEdit::onDestroyElement()
std::vector<int32_t> structureElementIds;
getStructureElementIds(m_model->privateData(selIndex), structureElementIds);
sendBuildingStateRequest(ProjectDataManagement::VulnerabilityState::CatastrophicKill, structureElementIds);
sendBuildingStateRequest(ProjectDataManagement::VulnerabilityState::VulnerabilityState_CatastrophicKill, structureElementIds);
}
void BuildingEdit::getStructureElementIds(NGLTreeItem* item, std::vector<int32_t>& structureElementIds)
@@ -1,6 +1,7 @@
#include "bdv_edit_model.h"
#include <NGLLogger/NGLLoggerBootstrap.h>
#include <Common/logger.h>
#include <QtWidgets/QApplication>
@@ -14,31 +14,31 @@ public:
explicit TreeItem(const InfrastructureManagement::MainStructureElement &mse)
: m_displayName(toQString(mse.name()))
, m_structureElementId(mse.id())
, m_name(toQString(mse.name()) + QStringLiteral(" (ModelId: ") + QString::number(mse.modelId()) + QStringLiteral(")"))
: m_displayName(toQString(mse.name))
, m_structureElementId(mse.id)
, m_name(toQString(mse.name) + QStringLiteral(" (ModelId: ") + QString::number(mse.modelId) + QStringLiteral(")"))
{}
explicit TreeItem(const InfrastructureManagement::StructureElement &se)
: m_displayName(toQString(se.displayName()))
: m_displayName(toQString(se.displayName))
, m_isFloor(true)
, m_structureElementId(se.id())
, m_mountingPointId(se.mountingPointId())
, m_name(toQString(se.name()))
, m_structureElementId(se.id)
, m_mountingPointId(se.mountingPointId)
, m_name(toQString(se.name))
{}
explicit TreeItem(const InfrastructureManagement::StructureElement &se
, double fortifyFactor
, qint32 damagePercent)
: m_displayName(toQString(se.displayName()))
: m_displayName(toQString(se.displayName))
, m_fortifyFactor(fortifyFactor)
, m_damagePercent(damagePercent)
, m_isRoom(true)
, m_structureElementId(se.id())
, m_mountingPointId(se.mountingPointId())
, m_name(toQString(se.name()))
, m_structureElementId(se.id)
, m_mountingPointId(se.mountingPointId)
, m_name(toQString(se.name))
{}
int32_t structureElementId() const
@@ -4,7 +4,7 @@
#include "topic_editor.h"
#include "ui_topic_editor.h"
#include <Common/bdv_controller.h>
#include <BuildingViewer/Common/bdv_controller.h>
#include <LtsWidgets/lts_base_layout_widget.h>
#include <LtsAppManager/lts_app_manager.h>
#include <LtsPluginManager/lts_plugin_manager.h>
@@ -3,7 +3,7 @@
#pragma once
#include <BuildingViewer/BuildingViewer/bdv_viewer_data_view.h>
#include <Plugins/BuildingViewer/Gui/BuildingViewer/bdv_viewer_data_view.h>
#include <TopicEditorBase/topic_editor_base.h>
#include <LtsSession/lts_session.h>
@@ -1,6 +1,7 @@
#include "bdv_replay_handler.h"
#include <NGLLogger/NGLLoggerBootstrap.h>
namespace BuildingViewer
{
@@ -6,7 +6,7 @@
#include "bdv_thread_video_exporter.h"
#include "bdv_viewer_gui_plugin.h"
#include <Common/bdv_controller.h>
#include <BuildingViewer/Common/bdv_controller.h>
#include <LtsSession/lts_session.h>
#include <QtCore/QDir>
#include <QtCore/QJsonDocument>
@@ -15,7 +15,7 @@
#ifdef EXPORT_BDV_TOPIC_AS_JSON
#include <Common/BgViewer/viewerCtrl/viewwidgetstate.h>
#include <Common/bdv_helper.h>
#include <BuildingViewer/Common/bdv_helper.h>
#include <LtsUtils/LtsUtilsCore/qpoint3d.h>
#include <QtCore/QFile>
#else
@@ -4,7 +4,7 @@
#pragma once
#include <LtsWidgets/lts_abstract_table_model.h>
#include <Common/bdv_helper.h>
#include <BuildingViewer/Common/bdv_helper.h>
namespace BuildingViewer
{
@@ -5,7 +5,7 @@
#include "ui_bdv_viewer_data_view.h"
#include "bdv_viewer_data_model.h"
#include <Common/bdv_controller.h>
#include <BuildingViewer/Common/bdv_controller.h>
#include <QtGui/QKeyEvent>
@@ -25,9 +25,9 @@
#include "bdv_topic_replay_interface.h"
#include "bdv_viewer_gui_plugin_provider.h"
#include <Common/bdv_helper.h>
#include <Common/bdv_controller.h>
#include <Common/bdv_plugin_provider.h>
#include <BuildingViewer/Common/bdv_helper.h>
#include <BuildingViewer/Common/bdv_controller.h>
#include <BuildingViewer/Common/bdv_plugin_provider.h>
namespace BuildingViewer
@@ -1,6 +1,7 @@
#include "bdv_viewer_gui_plugin_provider.h"
#include <NGLLogger/NGLLoggerBootstrap.h>
#include <AdvancedSymbology/asb_data_plugin_interface.h>
#include <AreaEffectSimulation/aes_data_plugin_interface.h>
@@ -2,7 +2,7 @@
#pragma once
#include <Common/bdv_plugin_provider.h>
#include <BuildingViewer/Common/bdv_plugin_provider.h>
#include <Common/logger.h>
#include <LtsSession/lts_session.h>
#include <LtsSession/lts_session_data.h>
@@ -3,7 +3,7 @@
#include "ui_bdv_viewer_settings.h"
#include "bdv_viewer_settings.h"
#include <Common/bdv_controller.h>
#include <BuildingViewer/Common/bdv_controller.h>
#include <LtsUtilsSettings/settings.h>
@@ -2,7 +2,7 @@
#include "ui_bdv_viewer_state.h"
#include "bdv_viewer_state.h"
#include <Common/bdv_controller.h>
#include <BuildingViewer/Common/bdv_controller.h>
#include <LtsUtilsSettings/settings.h>
#include <LtsSession/lts_session_manager.h>
#include <PluginInterfaces/data_plugin_interface.h>