Complete Qt6 migration: full clean build green across groups G1-G12 incl. runtime plugin set

new_docker_build.sh gains Group 12 (212 GUI/Data plugins); fixes LtsUtilsGuiDds visibility (LTO-stripped exports), LtsProjectionWorkstation unity name shadow, 6 unity-off dirs (dup file-scope statics, ddsftc INTERFACE sources) and reconfigures BUILD_FILTERMANAGEMENT/BUILD_PLUGINS_SERVICEMONITOR=ON
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berrux-dev committed 2026-10-20 09:36:57 +02:00
1 parent 2b957d1edb
commit 598fc2560e
1718 files changed
+126739 -18495

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@@ -69,14 +69,14 @@ void HandlerParticipantBorderline::onBorderlineChanged(const AreaEffectSimulatio
switch (modType)
{
case DataModification::eRemoved:
DEBUG_LOG(m_logger) << " remove Borderline- data.id()=" << data.id();
m_borderlines.remove(data.id());
DEBUG_LOG(m_logger) << " remove Borderline- data.id()=" << data.id;
m_borderlines.remove(data.id);
break;
case DataModification::eAdded:
case DataModification::eModified:
{
const AreaEffectSimulation::AesEffectState &effectState = data.effectStateId();
switch (effectState.underlying())
const AreaEffectSimulation::AesEffectState &effectState = data.effectStateId;
switch (effectState)
{
case AreaEffectSimulation::AesEffectState::EsReceived:
case AreaEffectSimulation::AesEffectState::EsFired:
@@ -85,14 +85,14 @@ void HandlerParticipantBorderline::onBorderlineChanged(const AreaEffectSimulatio
case AreaEffectSimulation::AesEffectState::EsActivated:
{
BorderlineUtm borderline(data);
DEBUG_LOG(m_logger) << "m_borderlines.insert id=" << data.id();
m_borderlines.insert(data.id(), borderline);
DEBUG_LOG(m_logger) << "m_borderlines.insert id=" << data.id;
m_borderlines.insert(data.id, borderline);
break;
}
case AreaEffectSimulation::AesEffectState::EsRemoved:
case AreaEffectSimulation::AesEffectState::EsExpired:
case AreaEffectSimulation::AesEffectState::EsPaused:
m_borderlines.remove(data.id());
m_borderlines.remove(data.id);
break;
case AreaEffectSimulation::AesEffectState::EsUnknown:
case AreaEffectSimulation::AesEffectState::EsError:
@@ -111,7 +111,7 @@ bool HandlerParticipantBorderline::intersect(const QPolygonF &polygonf, const QL
{
const QLineF segment(a, b);
DEBUG_LOG(m_logger) << "segment:" << CentralEffectSimulation::debug(a) << " - " << CentralEffectSimulation::debug(b);
if (QLineF::BoundedIntersection == linef.intersect(segment, nullptr))
if (QLineF::BoundedIntersection == linef.intersects(segment, nullptr))
return true;
a = b;
}
@@ -123,8 +123,8 @@ void HandlerParticipantBorderline::onParticipantPositionChanged(const CentralEff
{
// Bounding Box von der Linie
DEBUG_LOG(m_logger) << "ParicipantStep "
<< " participantId=" << partPos.participantId()
<< " participantTypeId=" << partPos.participantTypeId()
<< " participantId=" << partPos.participantId
<< " participantTypeId=" << partPos.participantTypeId
<< " Anzahl Borderlines=" << m_borderlines.size();
for (const BorderlineUtm &borderline : std::as_const(m_borderlines))
@@ -132,7 +132,7 @@ void HandlerParticipantBorderline::onParticipantPositionChanged(const CentralEff
DEBUG_LOG(m_logger) << "borderline id = " << borderline.id
<< ", Box bottomLeft = " << CentralEffectSimulation::debug(borderline.boundingBox.bottomLeft())
<< ", topRight = " << CentralEffectSimulation::debug(borderline.boundingBox.topRight());
const QPolygonF utmStepPoly = m_handlerParticipant->getParticipantStep(partPos.participantId(), borderline.zone);
const QPolygonF utmStepPoly = m_handlerParticipant->getParticipantStep(partPos.participantId, borderline.zone);
if (utmStepPoly.size() < 2)
continue;
@@ -162,7 +162,7 @@ void HandlerParticipantBorderline::sendParticipantEvent(const BorderlineUtm &bor
const CentralEffectSimulation::HandlerParticipant::CesParticipantData &participantPosition,
const ProjectDataManagement::PdmEventType eventType)
{
ParticipantManagement::TypeClass typeClass = m_handlerParticipant->typeClassFromTypeId(participantPosition.participantTypeId());
ParticipantManagement::TypeClass typeClass = m_handlerParticipant->typeClassFromTypeId(participantPosition.participantTypeId);
if (typeClass == ParticipantManagement::TypeClass::Unit ||
typeClass == ParticipantManagement::TypeClass::SupportUnit ||
@@ -170,40 +170,40 @@ void HandlerParticipantBorderline::sendParticipantEvent(const BorderlineUtm &bor
typeClass == ParticipantManagement::TypeClass::Unknown)
return;
int equipmentNumber = m_ddsHandler->participantId2EquipNo(participantPosition.participantId());
int equipmentNumber = m_ddsHandler->participantId2EquipNo(participantPosition.participantId);
if (equipmentNumber <= 0)
return;
CentralEffectSimulation::ParticipantEvent pe;
DEBUG_LOG(m_logger) << "sendParticipantEvent participantId=" << participantPosition.participantId()
<< " lat= " << participantPosition.pos().lat()
<< " lon= " << participantPosition.pos().lon()
DEBUG_LOG(m_logger) << "sendParticipantEvent participantId=" << participantPosition.participantId
<< " lat= " << participantPosition.pos.lat
<< " lon= " << participantPosition.pos.lon
<< " equipmentNumber=" << equipmentNumber
<< " eventType=" << eventType;
pe.id(m_ddsHandler->getParticipantEventId());
pe.eventTypeId(eventType);
pe.participantId(participantPosition.participantId());
pe.eventTime(participantPosition.sampleTime());
pe.aesItemId(borderline.id);
pe.partyId(participantPosition.partyId());
pe.aesName(borderline.name.toStdString());
pe.equipmentNumber(equipmentNumber);
pe.position(participantPosition.pos());
pe.id = m_ddsHandler->getParticipantEventId();
pe.eventTypeId = eventType;
pe.participantId = participantPosition.participantId;
pe.eventTime = participantPosition.sampleTime;
pe.aesItemId = borderline.id;
pe.partyId = participantPosition.partyId;
pe.aesName = borderline.name.toStdString();
pe.equipmentNumber = equipmentNumber;
pe.position = participantPosition.pos;
m_ddsHandler->dtsCes()->publish(pe);
qint64 id = pe.id();
qint64 id = pe.id;
QTimer::singleShot(1 * 60 * 1000, this, [id, this]() { m_ddsHandler->dtsCes()->removeParticipantEventByKey(id); });
}
HandlerParticipantBorderline::BorderlineUtm::BorderlineUtm(const AreaEffectSimulation::Borderline &bl)
: id(bl.id())
, operatorId(bl.operatorId())
, partyId(bl.partyId.is_set() ? bl.partyId.get() : -1)
, name(QString::fromStdString(bl.name()))
: id(bl.id)
, operatorId(bl.operatorId)
, partyId(bl.partyId.has_value() ? bl.partyId.get() : -1)
, name(QString::fromStdString(bl.name))
{
points.reserve(bl.segments().size());
for (const Core::GeoPosition2D &pointGeo : bl.segments())
points.reserve(bl.segments.size());
for (const Core::GeoPosition2D &pointGeo : bl.segments)
points.push_back(CentralEffectSimulation::geographic2Utm(pointGeo, &zone));
boundingBox = points.boundingRect();
@@ -69,12 +69,12 @@ bool HandlerSimulatedMovement::loadSimulatedMovementFromDb()
for (const CentralEffectSimulation::Database::CesSimulatedMovement &data : std::as_const(simMoveVec))
{
CentralEffectSimulation::SimulatedMovement request;
request.id(data.id);
request.name(data.name.toStdString());
request.startTime(data.startTime);
request.participantId(data.participantId);
request.repeat(data.repeat);
request.nextPoint(data.nextpoint);
request.id = data.id;
request.name = data.name.toStdString();
request.startTime = data.startTime;
request.participantId = data.participantId;
request.repeat = data.repeat;
request.nextPoint = data.nextpoint;
DEBUG_LOG(m_logger) << "Loading SimulatedMovement: " << request;
QMap <int, CentralEffectSimulation::Database::CesSimulatedMovementSegment> segDbMap; // QMap to get it sorted
@@ -83,16 +83,16 @@ bool HandlerSimulatedMovement::loadSimulatedMovementFromDb()
if (segData.simulatedMovementId == data.id)
segDbMap.insert(segData.positionIndex, segData);
}
request.segments().reserve(segDbMap.size());
request.segments.reserve(segDbMap.size());
CentralEffectSimulation::SimulatedMovementSegment seg;
for (const CentralEffectSimulation::Database::CesSimulatedMovementSegment &segDb : std::as_const(segDbMap))
{
seg.delay(segDb.delay);
seg.name(segDb.name.toStdString());
seg.speed(segDb.speed);
seg.position(Core::GeoPosition2D(segDb.position.x(),
segDb.position.y()));
request.segments().push_back(seg);
seg.delay = segDb.delay;
seg.name = segDb.name.toStdString();
seg.speed = segDb.speed;
seg.position = Core::GeoPosition2D(segDb.position.x(),
segDb.position.y());
request.segments.push_back(seg);
}
SimulationMovement *sm = new SimulationMovement(m_ddsHandler, m_db, m_handlerParticipant, request);
m_simulationMovements.insert(sm->id(), sm);
@@ -108,8 +108,8 @@ Core::FunctionReplyObject HandlerSimulatedMovement::insertInDb(const CentralEffe
DBTransaction trans(m_db->database());
if (m_simulationMovements.contains(request.id()))
newSimulatedMovement.nextpoint = m_simulationMovements.value(request.id())->getNextPoint();
if (m_simulationMovements.contains(request.id))
newSimulatedMovement.nextpoint = m_simulationMovements.value(request.id)->getNextPoint();
else // new Simulation
newSimulatedMovement.nextpoint = 1;
@@ -119,13 +119,13 @@ Core::FunctionReplyObject HandlerSimulatedMovement::insertInDb(const CentralEffe
CentralEffectSimulation::Database::CesSimulatedMovementSegment newSegment;
newSegment.simulatedMovementId = newSimulatedMovement.id;
for (const CentralEffectSimulation::SimulatedMovementSegment &seg : request.segments())
for (const CentralEffectSimulation::SimulatedMovementSegment &seg : request.segments)
{
newSegment.id = 0; // insert
newSegment.delay = seg.delay();
newSegment.speed = seg.speed();
newSegment.name = QString::fromStdString(seg.name());
newSegment.position = QPointF(seg.position().lon(), seg.position().lat());
newSegment.delay = seg.delay;
newSegment.speed = seg.speed;
newSegment.name = QString::fromStdString(seg.name);
newSegment.position = QPointF(seg.position.lon, seg.position.lat);
if (!m_db->insert(newSegment))
return Core::FunctionReplyObject(0, tr_lts("dds", "Error adding 'CesSimulatedMovementSegment' to database"));
@@ -134,7 +134,7 @@ Core::FunctionReplyObject HandlerSimulatedMovement::insertInDb(const CentralEffe
trans.commit();
DEBUG_LOG(m_logger) << "newSimulatedMovement.id=" << newSimulatedMovement.id << " request.id=" << request.id();
DEBUG_LOG(m_logger) << "newSimulatedMovement.id=" << newSimulatedMovement.id << " request.id=" << request.id;
return Core::FunctionReplyObject(newSimulatedMovement.id);
} // end of insertInDb
@@ -152,19 +152,19 @@ Core::FunctionReplyObject HandlerSimulatedMovement::updateDb(const CentralEffect
// Insert new segments:
CentralEffectSimulation::Database::CesSimulatedMovementSegment newSegment;
newSegment.simulatedMovementId = newSimulatedMovement.id;
for (const CentralEffectSimulation::SimulatedMovementSegment &seg : request.segments())
for (const CentralEffectSimulation::SimulatedMovementSegment &seg : request.segments)
{
newSegment.id = 0; // insert
newSegment.delay = seg.delay();
newSegment.speed = seg.speed();
newSegment.name = QString::fromStdString(seg.name());
newSegment.position = QPointF(seg.position().lon(), seg.position().lat());
newSegment.delay = seg.delay;
newSegment.speed = seg.speed;
newSegment.name = QString::fromStdString(seg.name);
newSegment.position = QPointF(seg.position.lon, seg.position.lat);
if (!m_db->insert(newSegment))
return Core::FunctionReplyObject(0, tr_lts("dds", "Error adding 'CesSimulatedMovementSegment' to database"));
++newSegment.positionIndex;
}
DEBUG_LOG(m_logger) << "newSimulatedMovement.id=" << newSimulatedMovement.id << " request.id=" << request.id();
DEBUG_LOG(m_logger) << "newSimulatedMovement.id=" << newSimulatedMovement.id << " request.id=" << request.id;
return Core::FunctionReplyObject(newSimulatedMovement.id);
} // end of updateDb
@@ -208,23 +208,23 @@ void HandlerSimulatedMovement::onSimulatedMovementModifyRequest(const rti::core:
const CentralEffectSimulation::SimulatedMovement &request)
{
DEBUG_LOG(m_logger) << "onSimulatedMovementModifyRequest: " << request;
m_jumpToStart = request.jumpToStart();
m_jumpToStart = request.jumpToStart;
// we allow a modify with requestId = 0 and participantId != 0
SimulationMovement *sm = findSimulationMovement(request.id(), request.participantId());
SimulationMovement *sm = findSimulationMovement(request.id, request.participantId);
if (sm)
sm->setSimulatedMovementRequest(request);
else
sm = new SimulationMovement(m_ddsHandler, m_db, m_handlerParticipant, request);
// New Route
if (request.jumpToStart())
if (request.jumpToStart)
{
DEBUG_LOG(m_logger) << "sm->setJump(true)";
sm->setJump(true);
}
Core::FunctionReplyObject reply = request.id() > 0
Core::FunctionReplyObject reply = request.id > 0
? updateDb(sm->simMovementData())
: insertInDb(sm->simMovementData());
@@ -232,7 +232,7 @@ void HandlerSimulatedMovement::onSimulatedMovementModifyRequest(const rti::core:
m_simulationMovements[sm->id()] = sm;
publishSimulatedMovement(request);
setParticipantAsSimulated(request.participantId(), true);
setParticipantAsSimulated(request.participantId, true);
DEBUG_LOG(m_logger) << "simulatedMovementModifyReply id=" << reply.id();
@@ -268,7 +268,7 @@ Core::FunctionReplyObject HandlerSimulatedMovement::removeSimulatedMovement(int3
void HandlerSimulatedMovement::onSimulatedMovementRemoveRequest(const rti::core::SampleIdentity &cookie,
const Core::RemoveElementRequest &request)
{
Core::FunctionReplyObject reply = removeSimulatedMovement(request.id());
Core::FunctionReplyObject reply = removeSimulatedMovement(request.id);
if (reply.error())
WARNING_LOG(m_logger) << reply();
m_ddsHandler->ftsCes()->simulatedMovementRemoveReply(cookie, reply);
@@ -283,7 +283,7 @@ void HandlerSimulatedMovement::onSimulatedMovementRemoveByParticipantIdRequest(c
int id = 0;
for (const SimulationMovement *simMovement : std::as_const(m_simulationMovements))
{
if (simMovement->participantId() == request.participantId())
if (simMovement->participantId() == request.participantId)
{
id = simMovement->id();
break;
@@ -44,18 +44,18 @@ SimulationMovement::SimulationMovement(const std::shared_ptr<CentralEffectSimula
SimulationMovement::~SimulationMovement()
{
DEBUG_LOG(m_logger) << "Delete SimulatedMovement "
<< " id=" << m_simMovement.id()
<< " participantId= " << m_simMovement.participantId();
m_ddsHandler->dtsCes()->removeSimulatedMovementByKey(m_simMovement.id());
<< " id=" << m_simMovement.id
<< " participantId= " << m_simMovement.participantId;
m_ddsHandler->dtsCes()->removeSimulatedMovementByKey(m_simMovement.id);
m_segTimer->stop();
m_moveTimer->stop();
}
void SimulationMovement::setSimulatedMovementRequest(const CentralEffectSimulation::SimulatedMovement &sml)
{
int nextPoint = m_simMovement.nextPoint();
int nextPoint = m_simMovement.nextPoint;
m_simMovement = sml;
m_simMovement.nextPoint(nextPoint);
m_simMovement.nextPoint = nextPoint;
m_moveTime = 1;
m_segTimer->stop();
@@ -64,32 +64,32 @@ void SimulationMovement::setSimulatedMovementRequest(const CentralEffectSimulati
m_points.clear();
m_segSpeed.clear();
m_segDelay.clear();
m_points.reserve(sml.segments().size());
m_segSpeed.reserve(sml.segments().size());
m_segDelay.reserve(sml.segments().size());
m_points.reserve(sml.segments.size());
m_segSpeed.reserve(sml.segments.size());
m_segDelay.reserve(sml.segments.size());
for (const CentralEffectSimulation::SimulatedMovementSegment &point : sml.segments())
for (const CentralEffectSimulation::SimulatedMovementSegment &point : sml.segments)
{
const Core::GeoPosition2D &pointGeo = point.position();
const Core::GeoPosition2D &pointGeo = point.position;
m_points.push_back(m_zone == -1 ? CentralEffectSimulation::geographic2Utm(pointGeo, &m_zone) : CentralEffectSimulation::geographic2Utm(pointGeo, m_zone));
DEBUG_LOG(m_logger) << "pointGeo lat=" << pointGeo.lat() << " lon=" << pointGeo.lon()
<< " point lat=" << point.position().lat() << " lon=" << point.position().lon()
DEBUG_LOG(m_logger) << "pointGeo lat=" << pointGeo.lat << " lon=" << pointGeo.lon
<< " point lat=" << point.position.lat << " lon=" << point.position.lon
<< " utmPoint=" << CentralEffectSimulation::debug(m_points.last());
m_segSpeed.append(point.speed());
m_segDelay.append(point.delay());
m_segSpeed.append(point.speed);
m_segDelay.append(point.delay);
}
// Only start simulation in future
DEBUG_LOG(m_logger) << "m_startTime - QDateTime::currentMSecsSinceEpoch()=" << m_simMovement.startTime() - QDateTime::currentMSecsSinceEpoch()
<< " m_startTime=" << m_simMovement.startTime()
DEBUG_LOG(m_logger) << "m_startTime - QDateTime::currentMSecsSinceEpoch()=" << m_simMovement.startTime - QDateTime::currentMSecsSinceEpoch()
<< " m_startTime=" << m_simMovement.startTime
<< " currentTime=" << QDateTime::currentMSecsSinceEpoch()
<< " m_nextPoint=" << m_simMovement.nextPoint();
<< " m_nextPoint=" << m_simMovement.nextPoint;
if (m_simMovement.nextPoint() > 0 && m_points.size() > m_simMovement.nextPoint())
m_newPos = m_points[m_simMovement.nextPoint()].toPoint();
if (m_simMovement.nextPoint > 0 && m_points.size() > m_simMovement.nextPoint)
m_newPos = m_points[m_simMovement.nextPoint].toPoint();
if (m_simMovement.startTime() - QDateTime::currentMSecsSinceEpoch() > 0)
m_moveTimer->start(m_simMovement.startTime() - QDateTime::currentMSecsSinceEpoch());
if (m_simMovement.startTime - QDateTime::currentMSecsSinceEpoch() > 0)
m_moveTimer->start(m_simMovement.startTime - QDateTime::currentMSecsSinceEpoch());
else
{
DEBUG_LOG(m_logger) << "Service-Start";
@@ -99,7 +99,7 @@ void SimulationMovement::setSimulatedMovementRequest(const CentralEffectSimulati
void SimulationMovement::updateNextPointInDb()
{
if (m_simMovement.id() <= 0)
if (m_simMovement.id <= 0)
{
WARNING_LOG(m_logger) << "Internal error - id not set!";
return;
@@ -111,55 +111,55 @@ void SimulationMovement::updateNextPointInDb()
void SimulationMovement::startNewSegment()
{
DEBUG_LOG(m_logger) << "simulate participantId = " << m_simMovement.participantId()
<< " m_nextPoint = " << m_simMovement.nextPoint();
DEBUG_LOG(m_logger) << "simulate participantId = " << m_simMovement.participantId
<< " m_nextPoint = " << m_simMovement.nextPoint;
m_moveTime = 1;
if (m_simMovement.nextPoint() < m_points.size())
if (m_simMovement.nextPoint < m_points.size())
{
QPointF p1;
// Next segment
const CentralEffectSimulation::HandlerParticipant::CesParticipantData pos = m_handlerParticipant->position(m_simMovement.participantId());
if (pos.participantId() == m_simMovement.participantId())
const CentralEffectSimulation::HandlerParticipant::CesParticipantData pos = m_handlerParticipant->position(m_simMovement.participantId);
if (pos.participantId == m_simMovement.participantId)
{
p1 = CentralEffectSimulation::geographic2Utm(pos.pos(), m_zone);
p1 = CentralEffectSimulation::geographic2Utm(pos.pos, m_zone);
DEBUG_LOG(m_logger) << "Next segment ParticipantPosition =" << CentralEffectSimulation::debug(p1);
}
else
{
if (m_simStart) // Wait for participantPosition
{
INFO_LOG(m_logger) << "Wait for participant position participantId =" << m_simMovement.participantId();
INFO_LOG(m_logger) << "Wait for participant position participantId =" << m_simMovement.participantId;
m_segTimer->start(1000);
return;
}
if (m_simMovement.nextPoint() > 0)
if (m_simMovement.nextPoint > 0)
{
p1 = m_points.at(m_simMovement.participantId() - 1);
DEBUG_LOG(m_logger) << "nextPoint>0 (" << m_simMovement.nextPoint() << ") ParticipantPosition =" << CentralEffectSimulation::debug(p1);
p1 = m_points.at(m_simMovement.participantId - 1);
DEBUG_LOG(m_logger) << "nextPoint>0 (" << m_simMovement.nextPoint << ") ParticipantPosition =" << CentralEffectSimulation::debug(p1);
}
else
{
p1 = m_points.at(m_points.size() - 1);
DEBUG_LOG(m_logger) << "nextPoint=" << m_simMovement.nextPoint() << " ParticipantPosition =" << CentralEffectSimulation::debug(p1);
DEBUG_LOG(m_logger) << "nextPoint=" << m_simMovement.nextPoint << " ParticipantPosition =" << CentralEffectSimulation::debug(p1);
}
}
const QPointF &p2 = m_points.at(m_simMovement.nextPoint());
const QPointF &p2 = m_points.at(m_simMovement.nextPoint);
m_actSegment.setPoints(p1, p2);
int curDelay = m_segDelay.at(m_simMovement.nextPoint());
int curDelay = m_segDelay.at(m_simMovement.nextPoint);
DEBUG_LOG(m_logger) << "New Segment: p1 = " << CentralEffectSimulation::debug(p1) << " p2=" << CentralEffectSimulation::debug(p2)
<< " delay =" << curDelay;
m_moveTimer->start(curDelay);
}
else
{
if (m_simMovement.repeat())
if (m_simMovement.repeat)
{
m_simMovement.nextPoint(0);
m_moveTimer->start(m_segDelay.at(m_simMovement.nextPoint()));
m_simMovement.nextPoint = 0;
m_moveTimer->start(m_segDelay.at(m_simMovement.nextPoint));
}
else
m_simMovement.nextPoint(-1); // Invalid value
m_simMovement.nextPoint = -1; // Invalid value
}
}
@@ -168,10 +168,10 @@ void SimulationMovement::setJump(bool jump)
DEBUG_LOG(m_logger) << "Jump";
if (jump)
{
m_simMovement.nextPoint(1);
m_simMovement.nextPoint = 1;
m_newPos = m_points.at(0);
m_actSegment.setPoints(m_newPos,
m_points.at(m_simMovement.nextPoint()));
m_points.at(m_simMovement.nextPoint));
m_moveTime = 1;
m_simStart = false;
publishNewPos();
@@ -181,7 +181,7 @@ void SimulationMovement::setJump(bool jump)
void SimulationMovement::publishSimulatedMovement()
{
DEBUG_LOG(m_logger) << " m_nextPoint= " << m_simMovement.nextPoint();
DEBUG_LOG(m_logger) << " m_nextPoint= " << m_simMovement.nextPoint;
m_ddsHandler->dtsCes()->publish(m_simMovement);
}
@@ -202,10 +202,10 @@ void SimulationMovement::publishNewPos()
const Core::GeoPosition pos(Core::GeoPosition(posGeo.x(), posGeo.y(), 0));
participantPos.equipmentNumber(-m_simMovement.participantId()); // negative - treat as participantId
participantPos.sampleTime(m_ddsHandler->currentPartitionTime());
participantPos.position().position(pos);
participantPos.position().reportingSource(Core::PositionReportingSource::MovementSimulation);
participantPos.equipmentNumber = -m_simMovement.participantId; // negative - treat as participantId
participantPos.sampleTime = m_ddsHandler->currentPartitionTime();
participantPos.position.position = pos;
participantPos.position.reportingSource = Core::PositionReportingSource::MovementSimulation;
m_ddsHandler->dtsTab()->publish(participantPos);
@@ -214,23 +214,23 @@ void SimulationMovement::publishNewPos()
void SimulationMovement::move()
{
DEBUG_LOG(m_logger) << "move";
if (m_simMovement.nextPoint() < 0)
if (m_simMovement.nextPoint < 0)
{
DEBUG_LOG(m_logger) << "move next point < 0";
return;
}
const CentralEffectSimulation::HandlerParticipant::CesParticipantData partPos = m_handlerParticipant->position(m_simMovement.participantId());
const QPointF participantPosUtm = CentralEffectSimulation::geographic2Utm(partPos.pos(), m_zone);
if (partPos.participantId() != m_simMovement.participantId())
const CentralEffectSimulation::HandlerParticipant::CesParticipantData partPos = m_handlerParticipant->position(m_simMovement.participantId);
const QPointF participantPosUtm = CentralEffectSimulation::geographic2Utm(partPos.pos, m_zone);
if (partPos.participantId != m_simMovement.participantId)
{
DEBUG_LOG(m_logger) << "move no ParticipantId=" << m_simMovement.participantId();
DEBUG_LOG(m_logger) << "move no ParticipantId=" << m_simMovement.participantId;
m_moveTimer->start(1000);
return;
}
if (!partPos.positionValid)
{
DEBUG_LOG(m_logger) << "move no ParticipantId=" << m_simMovement.participantId();
DEBUG_LOG(m_logger) << "move no ParticipantId=" << m_simMovement.participantId;
m_moveTimer->start(1000);
return;
}
@@ -240,7 +240,7 @@ void SimulationMovement::move()
if (m_simStart)
{
m_actSegment.setPoints(participantPosUtm,
m_points.at(m_simMovement.nextPoint()));
m_points.at(m_simMovement.nextPoint));
step = m_actSegment;
DEBUG_LOG(m_logger) << "m_simStart set m_actSegment"
<< " p1: " << CentralEffectSimulation::debug(m_actSegment.p1())
@@ -248,14 +248,14 @@ void SimulationMovement::move()
m_simStart = false;
}
if (m_segSpeed[m_simMovement.nextPoint()] <= 0.0)
if (m_segSpeed[m_simMovement.nextPoint] <= 0.0)
{
DEBUG_LOG(m_logger) << "move next point < 0";
return;
}
m_newPos = m_points[m_simMovement.nextPoint()];
step.setLength(m_segSpeed[m_simMovement.nextPoint()] * m_moveTime);
m_newPos = m_points[m_simMovement.nextPoint];
step.setLength(m_segSpeed[m_simMovement.nextPoint] * m_moveTime);
m_moveTime++;
// ready criterion
if (step.length() >= m_actSegment.length() + 0.1 ||
@@ -263,25 +263,25 @@ void SimulationMovement::move()
{
DEBUG_LOG(m_logger) << "move ready step.length()=" << step.length()
<< " m_actSegment.length()=" << m_actSegment.length();
m_simMovement.nextPoint(m_simMovement.nextPoint() + 1);
if (m_simMovement.nextPoint() >= m_points.size())
m_simMovement.nextPoint = m_simMovement.nextPoint + 1;
if (m_simMovement.nextPoint >= m_points.size())
{
if (m_simMovement.repeat())
m_simMovement.nextPoint(0);
if (m_simMovement.repeat)
m_simMovement.nextPoint = 0;
else
{
m_simMovement.nextPoint(-1); // Invalid value
m_simMovement.nextPoint = -1; // Invalid value
return;
}
}
updateNextPointInDb();
DEBUG_LOG(m_logger) << "ready move participantId = " << m_simMovement.participantId()
<< " m_nextPoint =" << m_simMovement.nextPoint()
DEBUG_LOG(m_logger) << "ready move participantId = " << m_simMovement.participantId
<< " m_nextPoint =" << m_simMovement.nextPoint
<< " newPos =" << m_newPos.x() << "/" << m_newPos.y()
<< " m_moveTime=" << m_moveTime
<< " length=" << m_segSpeed[m_simMovement.nextPoint()] * m_moveTime
<< " length=" << m_segSpeed[m_simMovement.nextPoint] * m_moveTime
<< " step.length=" << step.length()
<< " m_segSpeed[m_nextPoint]=" << m_segSpeed[m_simMovement.nextPoint()]
<< " m_segSpeed[m_nextPoint]=" << m_segSpeed[m_simMovement.nextPoint]
<< " m_moveTime=" << m_moveTime
<< " m_actSegment.length=" << m_actSegment.length()
<< " m_zone=" << m_zone;
@@ -291,13 +291,13 @@ void SimulationMovement::move()
return;
}
m_newPos = step.p2();
DEBUG_LOG(m_logger) << "move participantId = " << m_simMovement.participantId()
<< " m_nextPoint =" << m_simMovement.nextPoint()
DEBUG_LOG(m_logger) << "move participantId = " << m_simMovement.participantId
<< " m_nextPoint =" << m_simMovement.nextPoint
<< " newPos =" << m_newPos.x() << "/" << m_newPos.y()
<< " m_moveTime=" << m_moveTime
<< " length=" << m_segSpeed[m_simMovement.nextPoint()] * m_moveTime
<< " length=" << m_segSpeed[m_simMovement.nextPoint] * m_moveTime
<< " step.length=" << step.length()
<< " m_speed=" << m_segSpeed[m_simMovement.nextPoint()]
<< " m_speed=" << m_segSpeed[m_simMovement.nextPoint]
<< " m_moveTime=" << m_moveTime
<< " m_actSegment.length=" << m_actSegment.length()
<< " m_zone=" << m_zone;
@@ -308,12 +308,12 @@ void SimulationMovement::move()
CentralEffectSimulation::Database::CesSimulatedMovement SimulationMovement::toDb(const CentralEffectSimulation::SimulatedMovement &ddsSimMovement)
{
CentralEffectSimulation::Database::CesSimulatedMovement ret;
ret.id = ddsSimMovement.id();
ret.name = QString::fromStdString(ddsSimMovement.name());
ret.startTime = ddsSimMovement.startTime();
ret.participantId = ddsSimMovement.participantId();
ret.repeat = ddsSimMovement.repeat();
ret.nextpoint = ddsSimMovement.nextPoint();
ret.id = ddsSimMovement.id;
ret.name = QString::fromStdString(ddsSimMovement.name);
ret.startTime = ddsSimMovement.startTime;
ret.participantId = ddsSimMovement.participantId;
ret.repeat = ddsSimMovement.repeat;
ret.nextpoint = ddsSimMovement.nextPoint;
return ret;
}
@@ -32,13 +32,13 @@ public:
~SimulationMovement();
void setSimulatedMovementRequest(const CentralEffectSimulation::SimulatedMovement &sml);
int id() const { return m_simMovement.id(); }
void setId(int id) { m_simMovement.id(id); }
int participantId() const { return m_simMovement.participantId(); }
int id() const { return m_simMovement.id; }
void setId(int id) { m_simMovement.id = id; }
int participantId() const { return m_simMovement.participantId; }
void setJump(bool jump);
void setnextPoint(int nextPoint) { m_simMovement.nextPoint(nextPoint); }
int getNextPoint() const { return m_simMovement.nextPoint(); }
void setnextPoint(int nextPoint) { m_simMovement.nextPoint = nextPoint; }
int getNextPoint() const { return m_simMovement.nextPoint; }
void publishSimulatedMovement();
const CentralEffectSimulation::SimulatedMovement &simMovementData() const { return m_simMovement; }