Complete Qt6 migration: full clean build green across groups G1-G12 incl. runtime plugin set

new_docker_build.sh gains Group 12 (212 GUI/Data plugins); fixes LtsUtilsGuiDds visibility (LTO-stripped exports), LtsProjectionWorkstation unity name shadow, 6 unity-off dirs (dup file-scope statics, ddsftc INTERFACE sources) and reconfigures BUILD_FILTERMANAGEMENT/BUILD_PLUGINS_SERVICEMONITOR=ON
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berrux-dev committed 2026-10-20 09:36:57 +02:00
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/**
**
** @RDE_HEADER@
** Definition of line drawable
** $Id$
** $HeadURL$
** $Author$
**
** -----------------------------------------------------------------------------------------------
**
** Hardware-Environment: Intel-PC
** Software-Environment: Windows 7, Qt 5.4. ArcGIS 10.2.5
**
** Language ........: C++ 11
**
** -----------------------------------------------------------------------------------------------
**
** Author ...........: Jörg Turla, SPD G, Tel. 3132
**
** -----------------------------------------------------------------------------------------------
**
** Notes .........:
**
** 27.03.2015, JT : First edition for use with Qt5
**
** -----------------------------------------------------------------------------------------------
*/
#pragma once
#include "drawable_painter_path.h"
namespace SituationMap {
namespace MathUtils
{
class SmoothLine;
class PathRasterer;
}
namespace RB
{
class DrawableSmoothPath : public DrawablePainterPath
{
Q_OBJECT
public:
explicit DrawableSmoothPath( Esri::ArcGISRuntime::MapGraphicsView * );
explicit DrawableSmoothPath( Esri::ArcGISRuntime::MapGraphicsView *, QGraphicsScene * );
~DrawableSmoothPath();
DrawableSmoothPath(const DrawableSmoothPath &) = delete;
DrawableSmoothPath & operator = (const DrawableSmoothPath &) = delete;
void setPath( const QVector<RubberbandDrawable::RubberbandCoordinate> & vertexVector );
protected:
SituationMap::MathUtils::SmoothLine * _smoothLine;
SituationMap::MathUtils::PathRasterer * _pathRasterer;
void updateGraphic() override;
void adjustCoordinates() override;
void adjustWindow( const QRectF& ) override;
}; /* DrawableSmoothPath */
} /* namespace RB */
} /* namespace SituationMap */