71 lines
1.7 KiB
C++
71 lines
1.7 KiB
C++
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#pragma once
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#include "logger.h"
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#include <QtCore/QObject>
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#include <QtCore/QSet>
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#include <QtNetwork/QHostAddress>
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#ifdef QT6_WEBSOCKETS_AVAILABLE
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#include <QtWebSockets/QWebSocketServer>
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#include <QtWebSockets/qwebsocketprotocol.h>
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#else
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namespace LtsWebSocket { class QWebSocketServerStub; }
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using QWebSocketServer = LtsWebSocket::QWebSocketServerStub;
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namespace QWebSocketProtocol { enum class CloseCode { NormalClosure = 1000 }; }
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#endif
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namespace LtsWebSocket
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{
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class MessageHandler;
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class ClientConnection;
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class ReplyMessage;
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class ConnectionHandler : public QObject
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{
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Q_OBJECT
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public:
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explicit ConnectionHandler(QObject* parent = nullptr);
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~ConnectionHandler();
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#ifdef QT6_WEBSOCKETS_AVAILABLE
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bool init(const QString& serviceName, unsigned short port);
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void sendToAllClients(ReplyMessage* message);
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unsigned short webSocketPort()
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{
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return m_server->serverPort();
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}
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#else
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bool init(const QString& /*serviceName*/, unsigned short /*port*/) { return false; }
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void sendToAllClients(ReplyMessage* /*message*/) {}
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unsigned short webSocketPort() { return 0; }
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#endif
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signals:
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void newTextMessageFromClient(ClientConnection* client, const QString& message);
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void clientDisconnected(ClientConnection* client);
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void clientConnected(ClientConnection* client);
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private slots:
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#ifdef QT6_WEBSOCKETS_AVAILABLE
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void onServerError(QWebSocketProtocol::CloseCode closeCode);
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void onNewConnection();
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#endif
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private:
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NGL::INGLLogger& m_logger;
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#ifdef QT6_WEBSOCKETS_AVAILABLE
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QWebSocketServer* m_server;
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#else
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void* m_server;
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#endif
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QSet<ClientConnection*> m_connections;
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};
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} // namespace LtsWebSocket
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