Files
qt-migration-legatus/qt6-after/qt6-migrated-legatus/Lts/Services/VideoOverlayManagement/main_handler.h
T
torsten 950d669538 Qt6 Migration: BUILD_RTI guards und CMake fixes
- BUILD_RTI conditional compilation für RTI Connext DDS dependencies
- Namespace fixes in core_dtc.h (Core:: → DDS::Core::)
- CMakeLists.txt: BUILD_RTI option und conditional dependencies
- Handler minelayer: namespace closing mit BUILD_RTI guard
- Build erfolgreich mit BUILD_RTI=OFF validiert

Signed-off-by: Torsten Wierschin <torsten.wierschin@life-maps.com>
2026-08-21 18:37:18 +02:00

74 lines
2.2 KiB
C++
Executable File

/**
* MainHandler for VideoOverlayManagement
* $Id$
* $HeadURL$
* $Author$
* Created by hjl, SLSE, 2016-06-23
*/
#pragma once
#include <QtCore/QObject>
#include <QTimer>
#include "avs_interface.h"
#include "handler_participant_data.h"
#include "handler_infrastructure_data.h"
#include "handler_overlays.h"
#include "dds_handler.h"
#include "logger.h"
namespace VideoOverlayManagement
{
// Forwarddeclarations
class AvsInterface;
class MainHandler
: public QObject
{
Q_OBJECT
public:
explicit MainHandler(QObject *parent = nullptr);
~MainHandler();
bool init(int domainId, int exerciseId);
private Q_SLOTS:
/**
* Handle signals for AVS Handling
*/
void onAvsIfConnectionState(AvsIfConnectionState state);
void onAvsCmdState(AvsCmdState state);
void onAvsKeepAliveTimeout();
bool onTryToInitOverlayHandler(); ///< Initialize OverlayHandler after sucessfully AVS connection
/**
* Sends a keep alive request to the server. Normally this method is
* called periodically by the KeepAliveTimer.
*/
void onSendKeepAlive();
private: // attributes
NGL::INGLLogger &m_logger;
int m_exerciseId; ///< Exercise id
AvsInterface *m_avsIf; ///< Pointer to AVS-Interface
AvsIfConnectionState m_avsConnectionState; ///< AVS connection state
#if BUILD_RTI
std::shared_ptr<DdsHandler> m_ddsHandler; ///< Pointer to DDS handler
#endif
std::shared_ptr<HandlerParticipantData> m_handlerParticipantData; ///< Pointer to participant data handler
std::shared_ptr<HandlerInfrastructureData> m_handlerInfrastructureData; ///< Pointer to infrastructure data handler
std::unique_ptr<HandlerOverlays> m_handlerOverlays; ///< Pointer to overlay handler
QTimer *m_checkConnectTimer; ///< Wait for AVS connected.
QTimer *m_keepAliveTriggerTimer; ///< Timer for triggering the keep alive request
bool m_bAvsSocketWarnedOnce;
};
} // namespace VideoOverlayManagement