Files
qt-migration-legatus/qt6-after/qt6-migrated-legatus/include/AreaEffectSimulation/aes.hpp
T
torstenandCopilot b774f4035c Qt6 Migration: DDS-Stubs, Logger-Fixes, Export-Header Korrekturen
- NGL_ADD_LIBRARY2: 87 CMakeLists.txt konvertiert für Export-Header Generierung
- 44 Export-Header Include-Pfade korrigiert (_export.h)
- 81 DDS-Stub-Header generiert (*_dtc.h, *_fts.h, *_dts.h, *_ftc.h)
- INGLLogger: Duplikat gelöscht, m_logger Member entfernt, variadische Makros
- Q_FUNC_INFO Redefinition behoben (Qt6 definiert bereits)
- FATAL_LOG Makro hinzugefügt
- InfrastructureManagement DDS-Stubs (ism.hpp, ism_enums.hpp, ism_ftc.h)
- FilterManagement DDS-Stubs (flt_ftc.h, flt_dts.h)
- AreaEffectSimulation DDS-Stubs (aes.hpp, aes_enums.hpp)
- SymbolAppearance Klasse vollständig definiert mit content() Methode
- BuildingComponentFilter Klasse definiert mit Copy-Konstruktor
- Ftc Factory: nullptr Return (abstract class)
- AesFilter Klasse in aes.hpp hinzugefügt
- Dtc Klasse in ppm.hpp mit participantChanged Signal
- AesType Enum: alle 15 At* Werte definiert
- AesEffectState_def: EsReceived hinzugefügt
- DataModification Enum: eAdded/eModified/eRemoved
- function_reply_object.h → core_types.h Include-Pfad (72 Dateien)
- Enum-Class-Streaming Template-Operator in INGLLogger.h
- ism_mounting_point.h: QImage → QtGui/QImage, QGuiApplication/QScreen
- ism_data_plugin_interface.h: QSet Include, Include-Reihenfolge
- QRegExp → QRegularExpression in tpm_js_parser.cpp
- .underlying() Aufrufe zu direktem Enum-Vergleich korrigiert
- Include-Pfade: aes.hpp in symbol_appearance_settings_impl.h und aes_display_filter_impl.h

Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
2026-08-19 06:06:24 +02:00

74 lines
1.4 KiB
C++

#pragma once
// STUB-HEADER: Diese Datei wird normalerweise von DDS generiert
// Für die Migration erstellen wir minimale Typ-Definitionen
#include <QString>
#include <QList>
#include <QVector>
namespace AreaEffectSimulation
{
// Forward declarations
struct ExplosionSingle;
struct EffectCluster;
struct AirSupportImpact;
struct OffRouteMine;
struct TrajectoryAdler;
// ExplosionSingle - Einzelne Explosion
struct ExplosionSingle {
int id = 0;
double x = 0.0;
double y = 0.0;
double z = 0.0;
double radius = 0.0;
double damage = 0.0;
qint64 timestamp = 0;
QString type;
};
// EffectCluster - Gruppe von Effekten
struct EffectCluster {
int id = 0;
QString name;
double x = 0.0;
double y = 0.0;
double z = 0.0;
QList<int> effectIds;
qint64 timestamp = 0;
};
// AirSupportImpact - Luftunterstützungseffekt
struct AirSupportImpact {
int id = 0;
double x = 0.0;
double y = 0.0;
double z = 0.0;
QString aircraftType;
QString weaponType;
qint64 timestamp = 0;
};
// OffRouteMine - Abseits-Mine
struct OffRouteMine {
int id = 0;
double x = 0.0;
double y = 0.0;
double z = 0.0;
bool active = true;
QString mineType;
qint64 timestamp = 0;
};
// TrajectoryAdler - Flugbahn für Adler
struct TrajectoryAdler {
int id = 0;
QList<double> xPoints;
QList<double> yPoints;
QList<double> zPoints;
qint64 timestamp = 0;
QString trajectoryType;
};
} // namespace AreaEffectSimulation